Search found 16 matches

by mambrino
Tue May 04, 2021 9:46 am
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Spectrum core: Fast Tape Load problems with TAP files
Replies: 5
Views: 1147

Re: Spectrum core: Fast Tape Load problems with TAP files

yes, if the fast load option is disabled and the tap is inserted before the load command, there are blocks that load accelerated, and sometimes it gives a tape loading error.
by mambrino
Tue May 04, 2021 9:38 am
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Direct snapshots for spectrum core
Replies: 2
Views: 806

Re: Direct snapshots for spectrum core

Thanks for the suggestion ;)
by mambrino
Mon May 03, 2021 7:17 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Spectrum core: Fast Tape Load problems with TAP files
Replies: 5
Views: 1147

Re: Spectrum core: Fast Tape Load problems with TAP files

Tested again and with core version 210427 D+ & mister v210419, contended memory test loads at 100% speed without errors. Of course, I have to first input LOAD "" and then insert tape and press F1 to force each block loading manually. Maybe it could work in a more intuitive way, but it works. It is t...
by mambrino
Mon May 03, 2021 7:03 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Direct snapshots for spectrum core
Replies: 2
Views: 806

Direct snapshots for spectrum core

Hi, It would be interesting to add an option to save snapshots directly from the core, in z80 or sna format. I know that the core implements the emulation of Disciple and Multiface and that they allow dumping snapshots to disk, but when used to save game states, managing these in a comfortable way i...
by mambrino
Mon May 03, 2021 6:12 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Spectrum core: Fast Tape Load problems with TAP files
Replies: 5
Views: 1147

Re: Spectrum core: Fast Tape Load problems with TAP files

try loading in reverse order, first input LOAD "" and then insert the tape. In this way it loads at real speed, and if the load stops, press F1 to continue.
by mambrino
Sat Apr 03, 2021 6:20 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: ZX Spectrum April 4th 2021 TAP loading not working
Replies: 5
Views: 1108

Re: ZX Spectrum April 4th 2021 TAP loading not working

Seems to be a problem related to new keyboard issue selector, when issue 3 mode is selected tape loading works perfectly, when you select issue 2 there's not loading at all.
by mambrino
Thu Apr 01, 2021 12:06 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Blinky's Scary School menu don't work
Replies: 6
Views: 1453

Re: Blinky's Scary School menu don't work

ops, it's true, i've tested my abu simbel version and probably it's patched for issue 3 because it works with these changes. I reopen github issue to see if anything can be done.

Thanks
by mambrino
Thu Apr 01, 2021 8:58 am
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Blinky's Scary School menu don't work
Replies: 6
Views: 1453

Re: Blinky's Scary School menu don't work

I have already open the issue:

https://github.com/MiSTer-devel/ZX-Spec ... /issues/21

Thanks again ;)

EDIT: Sorgelig has fixed the problem, now it works as expected for an issue 3
by mambrino
Wed Mar 31, 2021 5:38 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Blinky's Scary School menu don't work
Replies: 6
Views: 1453

Re: Blinky's Scary School

Thanks for the info. As soon as i've played audio across the adb port, the game has worked perfectly. I have also tried to replace CP values next to IN A,FE and it works too. It seems that bit 6 is set always to 1 if no audio is received from adb input. Maybe someone who knows the code can add a men...
by mambrino
Tue Mar 30, 2021 3:54 pm
Forum: ZX Spectrum, SAM Coupé, TS-Conf (ZX Evo), Next
Topic: Blinky's Scary School menu don't work
Replies: 6
Views: 1453

Blinky's Scary School menu don't work

Hi, I've tried different combinations of settings and game versions to play Blinky's Scary School in spectrum core, and none of them works for me. Tested 48/128k mode and tap/tzx/sna tosec files. All of them get stuck in the main menu and is not possible to start playing. Does it work for you? Any s...
by mambrino
Fri Jul 03, 2020 1:27 pm
Forum: Display Devices
Topic: LG C9 OLED & 1920x1440p
Replies: 35
Views: 9249

Re: LG C9 OLED & 1920x1440p

did you try these settings?

video_mode=1920,48,32,112,1440,3,4,39,184828
by mambrino
Tue Jun 09, 2020 7:06 pm
Forum: Genesis / Mega Drive, MegaCD
Topic: Snow Bros first boss graphical corruption
Replies: 4
Views: 1912

Re: Snow Bros first boss graphical corruption

solved! my hdd enclosure is not working properly, after copy the rom to the sd it works without glitches, thanks & sorry for the incoveniences
by mambrino
Tue Jun 09, 2020 6:45 pm
Forum: Genesis / Mega Drive, MegaCD
Topic: Snow Bros first boss graphical corruption
Replies: 4
Views: 1912

Re: Snow Bros first boss graphical corruption

All updated and i'm using a 128mb ram module, but recently have run metest at 130-140mhz for 4 hours and works perfectly, also i don't have problems with other games/cores tested (included neogeo system wich is critical with defective ram). Have you play this stage? does it work properly in your mis...
by mambrino
Mon Jun 08, 2020 10:46 am
Forum: Genesis / Mega Drive, MegaCD
Topic: Snow Bros first boss graphical corruption
Replies: 4
Views: 1912

Snow Bros first boss graphical corruption

Hi,

Tested no-intro and some other roms with latest Genesis core and first boss (level 10) graphics are corrupted, anyone else have this problem?

Thanks ;)

Image
by mambrino
Mon May 25, 2020 9:01 am
Forum: Discussion About The Forum
Topic: Board style
Replies: 5
Views: 3503

Re: Board style

I don't know if it's intentional or not, but prosilver dark and pycode themes show phpbb logo not mister fpga one.
by mambrino
Mon May 25, 2020 7:11 am
Forum: PC Engine, TurboGrafx 16/CD
Topic: Just wanted to say awesome work srg320 and Sorgelig!
Replies: 50
Views: 14362

Re: Just wanted to say awesome work srg320 and Sorgelig!

Great work to all involved in this great core. Thanks!