Search found 83 matches

by Vic20-Ian
Wed Jul 15, 2020 2:23 pm
Forum: Arcade Cores
Topic: Flip / Rotate Mode Consistency especially Gorf
Replies: 19
Views: 10386

Re: Flip / Rotate Mode Consistency especially Gorf

I have looked into this further and it is possible with a little effort as demonstrated by using cocktail cabinet mode. Gorf and Moon Cresta both have cocktail cabinet modes and are able to rotate the display the other way for Player 2 so the vertical refresh timing comments above are not the constraint. The original game and the core can do this w...
by Vic20-Ian
Wed Jul 15, 2020 2:15 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 26530

Re: Centipede Core

There is nothing to edit.

I think it is a temporary fix to get it working.

Coin and P2 is not supported at this time although they register in the test mode.
by Vic20-Ian
Fri Jul 10, 2020 8:19 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 26227

Re: Bezels for Arcade Cores

Could they be converted to Scalable Vector format SVG and make use of that rather than bitmap?

Vector graphic overlay would be more fitting for a Vector System ;-)
by Vic20-Ian
Fri Jul 10, 2020 8:13 am
Forum: Other Console Cores
Topic: Vectrex Core
Replies: 65
Views: 71131

Re: Vectrex Core

I ran it with overlays on a Dell 2001 FP 1600x1200 monitor last night and it is almost perfect.

I tested it by placing a Minestorm overlay over the MiSTer display to compare overlay sizes.

Make sure you have any monitor stretch / fill functions off
by Vic20-Ian
Tue Jul 07, 2020 12:16 pm
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 26227

Re: Bezels for Arcade Cores

lomdar67 wrote: Tue Jul 07, 2020 11:38 am
Vic20-Ian wrote: Tue Jul 07, 2020 11:28 am Select F12 to select game and load an overlay file.
Hope we can somehow "connect" the rom and the overlay at a later time. Maybe with an additional config file or a simple naming convention?
If you leave it as is then there is more choice to try other overlays.
by Vic20-Ian
Tue Jul 07, 2020 11:28 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 26227

Re: Bezels for Arcade Cores

Unzip the Overlays to a folder called overlays. Copy this folder into the folder where Vectrex Games are. Place the new Vectrex.rbf in _Consoles folder (I renamed mine as VectrexOvr.rbf) Start Mister and run the VectrexOvr core Minestorm boots with no overlay Select F12 to select game and load an overlay file. Pole Postion, Bedlam and Minestorm tes...
by Vic20-Ian
Sun Jul 05, 2020 4:43 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6696

Re: The VIC 20

I played Myriad, Arcadia and Omega race a lot as a kid. The VIC has a lot of enjoyable games, I also like Gorf, Choplifter, Radar Rat Race, Jetpac, Skyhawk and Robot Panic, plus lots of others. Too bad many of the best ones are not included, but it makes sense, as there are a lot of arcade ports. You can play them all from USB Stick ;-) Yes, lucki...
by Vic20-Ian
Sun Jul 05, 2020 12:43 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6696

Re: The VIC 20

LamerDeluxe wrote: Sat Jul 04, 2020 6:29 pm I played Myriad, Arcadia and Omega race a lot as a kid. The VIC has a lot of enjoyable games, I also like Gorf, Choplifter, Radar Rat Race, Jetpac, Skyhawk and Robot Panic, plus lots of others.

Too bad many of the best ones are not included, but it makes sense, as there are a lot of arcade ports.
You can play them all from USB Stick ;-)
by Vic20-Ian
Sat Jul 04, 2020 2:41 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6696

Re: The VIC 20

Yes but does your MiSTer have a lovely Vic20 Keyboard with PET keyboard font on sculpted keys (never produced like that but cool) and off white case with Tan coloured function keys? There have been conversions of The C64 to Raspberry Pi so no reason not to put your MiSTer into The Vic20 :-) The Vic20 also has licenced some more of the old games. Th...
by Vic20-Ian
Thu Jul 02, 2020 11:10 am
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6967

Re: Stargate Needs the Inviso Button

you cannot modify MRA that way. If button is not implemented, it can't be added through MRA. Core needs update. We have Inviso working with changes to the MRA but realise this is not the correct way to deal with it. Invisio is confounded with Start P1 doing it this way....but it makes the game playable. Please could you take a look at the core for...
by Vic20-Ian
Wed Jul 01, 2020 7:33 pm
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6967

Re: Stargate Needs the Inviso Button

Sorgelig wrote: Sun Jun 21, 2020 6:43 pm 1) open core button mapping
2) assign RIGHT button to reverse button on your controller
3) skip LEFT button
4) assign all other buttons
@Sorgelig

I tried this as you can see above and StartP1 and Inviso are confounded.

Please can you take a look and see if there is something missing in Stargate core, it is not the same as Defender

Thanks.
by Vic20-Ian
Sat Jun 27, 2020 6:44 pm
Forum: Linux
Topic: Update script fails even with PARALLEL_UPDATE="false" [Solved]
Replies: 3
Views: 3456

Re: Update script fails even with PARALLEL_UPDATE="false"

I could only get it to work with a 720 time out and I have a 200Mbit connection
by Vic20-Ian
Fri Jun 26, 2020 8:55 am
Forum: Other Console Cores
Topic: Atari Jaguar Core
Replies: 163
Views: 178964

Re: Atari Jaguar Core

retrorepair wrote: Tue Jun 09, 2020 7:04 pm
Chris23235 wrote: Tue Jun 09, 2020 10:11 am I used my Jaguar CD most of the time for the fantastic VLM that Jeff Minter built in :)
Worth implementing just for that!
I would donate to get that up and running.

Xbox 360 has a Minter VLM as well with 4 gamepad control.

Nuon too I think.
by Vic20-Ian
Thu Jun 25, 2020 1:49 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Partly Solved: Missing Speech on Berzerk MMX+
Replies: 4
Views: 3950

Re: Missing Speech on Berzerk MMX+

Nippur72 has compiled an unofficial Vic20 core for MiSTer and I have tested it and Berzerk MMX+ now has speech.
by Vic20-Ian
Thu Jun 25, 2020 1:17 pm
Forum: Other Console Cores
Topic: Intellivision Core (INTV)
Replies: 178
Views: 157561

Re: Intellivision Core (INTV)

retrorepair wrote: Wed Jun 24, 2020 1:52 pm Never had an Intellivision and honestly didn't know it existed until the late 90s. Definitely on my list to check out.
Check out "B17 Bomber" with a great accent on speech
by Vic20-Ian
Thu Jun 25, 2020 12:08 pm
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6967

Re: Stargate Needs the Inviso Button

<buttons names="Fire,Thrust,Smart Bomb,Inviso,Hyperspace,Start 1P,Start 2P,Coin" default="A,B,X,Y,Start,Select,R"/> I used this and then started the core and F12, Cursor right and did a key reassign on my XBox One Controller Despite doing this 2 and whether I add Reverse or not above The following happens: 1. Reverse is replaced...
by Vic20-Ian
Thu Jun 25, 2020 11:19 am
Forum: Linux
Topic: Update script fails even with PARALLEL_UPDATE="false" [Solved]
Replies: 3
Views: 3456

Update script fails even with PARALLEL_UPDATE="false" [Solved]

@Locutus73

Update script fails even with PARALLEL_UPDATE="false"

I have run this for a few days and get 85% through download and then it fails.

I created updare.ini with PARALLEL_UPDATE="false" and tried a few times with the same result.

release_20200618.rar is the problem file

Is there a fix for this issue?
by Vic20-Ian
Wed Jun 24, 2020 8:55 am
Forum: Other Console Cores
Topic: Acetronic MPU 1000 + Compatibles
Replies: 8
Views: 12349

Re: Acetronic MPU 1000 + Compatibles

These pong type and simple graphics games are fun. Some were 10 variants of Pong, others a bit more advanced

I always wanted the one with the motorbike jumping game that ran left to right on three lanes on the top middle and bottom of the TV to build up speed then jump barrels I think.
by Vic20-Ian
Wed Jun 24, 2020 8:53 am
Forum: Other Console Cores
Topic: GP32 Core
Replies: 4
Views: 4024

Re: GP33 Core

I had a GP32 and still have a GP2x and a Pandora.

They are all interesting machines for homebrew and emulation but not very mainstream so will have little interest for many I think.

Why not dig out some documentation on the device and place links in this thread.

p.s. Retitle the thread to GP32
by Vic20-Ian
Wed Jun 24, 2020 8:45 am
Forum: General Discussions
Topic: Top 10 Games I Play Most
Replies: 0
Views: 2342

Top 10 Games I Play Most

Yea its really a nice effort .. and thank you .. I love showing my son some of the video games I grew up with .. and we had a ball playing them .. for that.. there is no price and no words that I can say to really convey my appreciation.. This is what it is all about, sharing with the next generation before ephemera is lost. Great Post ericgus09 T...
by Vic20-Ian
Wed Jun 24, 2020 7:47 am
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6967

Re: Stargate Needs the Inviso Button

If you added Inviso after Hyperspace the try adding in L to the string sequence A,B,X,Y,L,Start,Select,R

I suspect what you did was add the term but took over the assignment to Start
by Vic20-Ian
Mon Jun 22, 2020 11:23 am
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Partly Solved: Missing Speech on Berzerk MMX+
Replies: 4
Views: 3950

Re: Missing Speech on Berzerk MMX+

The Vic20 core on Mist / Mistica has been updated with fixes for this issue. Can the MiSTer Vic20 core author look into these?

Nippur72 on the Denial forum has a solution to some Vic20 issues in FPGA.

http://sleepingelephant.com/ipw-web/bul ... =14&t=9320
by Vic20-Ian
Mon Jun 22, 2020 7:59 am
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6967

Re: Stargate Needs the Inviso Button

Have you tried adding the text? Might just be missing in the MRA from a copy paste from Defender?
by Vic20-Ian
Wed Jun 17, 2020 4:57 pm
Forum: Input Devices
Topic: Arcade Controller
Replies: 43
Views: 30017

Re: Arcade Controller

All of those controls are available on Ultimarc to US, EU, UK

I just bought an illuminated trackball and Tempest Spinner - very nicely made.
by Vic20-Ian
Wed Jun 17, 2020 11:42 am
Forum: Input Devices
Topic: Arcade Controller
Replies: 43
Views: 30017

Re: Arcade Controller

https://www.ultimarc.com/arcade/buttons/goldleaf-pushbuttons-rgb/ I can highly recommend these, they are silent unlike microswitches. Illumination is great and if desired can be illuminated bezel with a black button using a replacement plunger cap. I plugged my MiSTer into the Jamma cabinet today and the picture was great even without changing the...
by Vic20-Ian
Mon Jun 15, 2020 11:36 am
Forum: Other Computer / System Cores
Topic: Open Cores
Replies: 0
Views: 2078

Open Cores

Not sure if this is useful but I saw the link in FPGA Arcade Yie Ar Kung Fu readme and thought it might be of interest

https://opencores.org
by Vic20-Ian
Mon Jun 15, 2020 10:49 am
Forum: Other Console Cores
Topic: Virtual Boy
Replies: 30
Views: 28741

Re: Virtual Boy

Out of stock but now here

CastleManiaGames.com
by Vic20-Ian
Sat Jun 13, 2020 10:36 am
Forum: Arcade Cores
Topic: Noob questions from Defender and Robotron fan
Replies: 5
Views: 3780

Re: Noob questions from Defender and Robotron fan

It does hundreds of the things you want but not Missile Command yet.

Defender and Robotron are very good as is Joust.

Lots of options for a large portion of the older arcade and many computer systems from EDSAC to Amiga
by Vic20-Ian
Wed Jun 10, 2020 3:11 pm
Forum: Input Devices
Topic: Trackball support
Replies: 4
Views: 4226

Re: Trackball support

https://www.ultimarc.com/

I have just tested my OptiPac and Trackball and this works as a mouse with MiniMig to control the mouse cursor.


It does not work with Centipede but I don't think the core accepts trackball yet.
by Vic20-Ian
Tue Jun 09, 2020 8:56 am
Forum: Other Computer / System Cores
Topic: Acorn Archimedes Core
Replies: 189
Views: 139901

Re: Acorn Archimedes Core

If you want to run VGA into an arcade monitor then have a look a the Ultimarc JPAC it has a clock dividing circuit.

Please note I have not tried this with MiSTer....yet but I think others may have.

https://www.ultimarc.com/control-interf ... interface/