Search found 71 matches

by Vic20-Ian
Mon Apr 15, 2024 6:15 pm
Forum: Arcade Cores
Topic: Astro Blaster (1981) Sega
Replies: 15
Views: 2222

Re: Astro Blaster (1981) Sega

It's on my to-do list but a long way off (still got to get the previous generation of Sega/Gremlin stuff finished before I that) so I'll not be bothered if someone else gets there first! Hi Jimmy, This is a great machine, one I encountered on a ferry to France, I could not play it enough and is a go to game for Mame alongside Galaxian. Is it getti...
by Vic20-Ian
Sun Apr 16, 2023 9:32 am
Forum: Newcomers Forum
Topic: MAME CRT Rotation
Replies: 20
Views: 1922

Re: MAME CRT Rotation

This is odd, I am starting to wonder if something changed in the MiSTer framework that prevents this from working on the analog output. What I Now you that say it, I checked some vertical games last week also (not structured because I only have a horizontal TV) and I was wondering that the flip option only worked digital and not analog. Q-Bert was...
by Vic20-Ian
Mon Aug 01, 2022 4:16 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19429

Re: SNK Ikari Warriors Arcade Core

I've had a few people ask me about these. So bottom line, I'm in no rush to make these, as parts are super hard to get right now. I'll be doing the prototype soon and I'll get some pics, but the final versions will be specifically ordered metal joystick boxes that cost a ton, so the final stick price will be above $500 USD, if not a LOT above $500...
by Vic20-Ian
Tue Jul 26, 2022 11:20 am
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19429

Re: SNK Ikari Warriors Arcade Core

Sorry for pissing on your party guys, but can you inform me where one can source an OG LS-30!? There's this recent HORI concept incorporating a rotary stick, but a surviving LS-30 one can get hold of is akin to buying the Mona Lisa ;) I don't know where you would find an original easily but I have Ultimarc rotary encoders on the sticks in my cabin...
by Vic20-Ian
Wed Dec 01, 2021 4:35 pm
Forum: Arcade Cores
Topic: Please add Flip Option - Centipede, Lady Bug & Gorf
Replies: 14
Views: 5879

Re: Please add Flip Option - Centipede, Lady Bug & Gorf

Hi Zeosstud, I would also like to play these games in portrait mode. See this thread. https://misterfpga.org/viewtopic.php?f=25&t=179&p=1976&hilit=gorf+rotate#p1976 Given that these games flip for cocktail play it should be possible to patch the rom to setup the screen for P1 to display the same as P2 but it is beyond my coding. I might...
by Vic20-Ian
Sun Apr 25, 2021 11:22 am
Forum: Display Devices
Topic: The Result of My Search for a Great MiSTer Display
Replies: 186
Views: 96804

Re: The Result of My Search for a Great MiSTer Display

Does this monitor rotate to portrait both ways so Gorf and Centipede will be playable in portrait mode as my Dell only rotates one way? The Asus Pro Art PA248QV comes with a stand that rotates 90 degrees in either direction, but if you have an existing monitor you already like you can probably save money by buying a VESA arm mount instead. Good Ca...
by Vic20-Ian
Fri Apr 23, 2021 7:23 am
Forum: Display Devices
Topic: The Result of My Search for a Great MiSTer Display
Replies: 186
Views: 96804

Re: The Result of My Search for a Great MiSTer Display

Does this monitor rotate to portrait both ways so Gorf and Centipede will be playable in portrait mode as my Dell only rotates one way?
by Vic20-Ian
Fri Apr 02, 2021 1:39 pm
Forum: Arcade Cores
Topic: Rotate option
Replies: 9
Views: 4986

Re: Rotate option

Maybe someone smarter than me can hunt for these calls in the rom and patch it? https://groups.io/g/ballyalley/message/16710 ;****************************************************************************************** ; ( UPSIDE DOWN RELABS ROUTINES FOR COCKTAIL MODE USE ) ; SUBR cockrel norrel CALL, XCHG, 3FBF H LXI, A ANA, ; D DSBC, C A MOV, 0C0 X...
by Vic20-Ian
Tue Mar 30, 2021 7:25 pm
Forum: Arcade Cores
Topic: Rotate option
Replies: 9
Views: 4986

Re: Rotate option

What I remember is that some arcade cores expect the vertical blank at the other side of the display, which is why it wouldn't be trivial to change the direction. ...but Gorf has a cocktail mode where the game either way ina 2 player game so why is it not possible to rotate this output for P1 the same way as for P2? As the display code exists in t...
by Vic20-Ian
Tue Mar 30, 2021 7:22 pm
Forum: Arcade Cores
Topic: Flip / Rotate Mode Consistency especially Gorf
Replies: 19
Views: 10201

Re: Flip / Rotate Mode Consistency especially Gorf

Sorry to hear that after QBert was fixed.

Given Gorf has flipped modes in both directions for cocktail I thought this might be reasonably simple.

Perhaps this could be done with a rom hack instead.
by Vic20-Ian
Tue Mar 30, 2021 4:25 pm
Forum: Other Console Cores
Topic: Vtech Creativision / Dick Smith Wizzard
Replies: 15
Views: 4088

Vtech Creativision / Dick Smith Wizzard

This would be an interesting core to add if somebody could.

6502 based circa 1983 so a Vic20 competitor but with some nice graphics effects especially Pacman clone "Crazy Pucker" with a border on screen.

I would be interested to compare to other same era machines.

https://www.youtube.com/watch?v=z1D4jAyo0q4&t=48s
by Vic20-Ian
Sat Oct 31, 2020 1:45 pm
Forum: Arcade Cores
Topic: Robotron - 2 Joysticks Control
Replies: 13
Views: 5783

Re: Robotron - 2 Joysticks Control

Yes a great classic game that is not so easy.
by Vic20-Ian
Sun Sep 06, 2020 2:12 pm
Forum: Hardware Setups
Topic: LED Animation Controller for MiSTer
Replies: 34
Views: 35626

Re: LED Animation Controller for MiSTer

To piggyback off MeduZaPaT, we were able to successfully build the application in a Docker environment and transfer it to the DE-10 Nano and run it in the Linux OS. From the command line, all operations appear to be working properly. Two main questions remain: 1) Is there a preferred way to distribute Linux binaries/libraries for MiSTer? 2) Anothe...
by Vic20-Ian
Mon Aug 31, 2020 11:07 am
Forum: Other Computer / System Cores
Topic: New Camputers Lynx 48 & 96K Core for MiSTer
Replies: 45
Views: 18714

Re: New Camputers Lynx 48 & 96K Core for MiSTer

What was the killer app for the Lynx? Did it have one? The 2 games demonstrated are not the best, probably coded in Basic. I had a Lynx around the 2000s but the software was so rare it was not worth me keeping it a sit could not hold my interest. I had most of the 80s machines available in the UK but sold them for this reason. The Vic20 is the best...
by Vic20-Ian
Wed Aug 12, 2020 7:40 pm
Forum: Arcade Cores
Topic: Gauntlet
Replies: 40
Views: 17606

Re: Gauntlet

X started warrior on my keyboard.

Go to F12 menu and cursor right and redefine the keys including P1 and P2 start. Works well with speech too.
by Vic20-Ian
Mon Aug 10, 2020 7:40 am
Forum: Other Console Cores
Topic: Atari Jaguar Core
Replies: 163
Views: 156381

Re: Atari Jaguar Core

mrtomato wrote: Sun Aug 09, 2020 10:40 pm I have question how to boot game. I use rbf from mega server, last version was from end of february. Only option to boot this thing is to set option to that do sth with roms, but I am unable to go past the bios screen.
Are you pressing the F12 key to get to the screen to select something to launch?
by Vic20-Ian
Mon Jul 20, 2020 7:05 pm
Forum: Linux
Topic: Edimax EW-7811un
Replies: 3
Views: 4069

Re: Edimax EW-7811un

I suggest that you check the USB ports still work with another device.

Could the USB hub have been dislodged?

Try disconnecting the hub and reconnecting it.

Try a memory stick that lights up or another simple device.
by Vic20-Ian
Fri Jul 17, 2020 7:56 am
Forum: Arcade Cores
Topic: Rotating vertical games on a CRT with vga scaler - lag?
Replies: 4
Views: 4881

Re: Rotating vertical games on a CRT with vga scaler - lag?

Please post how you are rotating with the scaler.

Ini file settings.

Thanks.
by Vic20-Ian
Wed Jul 15, 2020 2:23 pm
Forum: Arcade Cores
Topic: Flip / Rotate Mode Consistency especially Gorf
Replies: 19
Views: 10201

Re: Flip / Rotate Mode Consistency especially Gorf

I have looked into this further and it is possible with a little effort as demonstrated by using cocktail cabinet mode. Gorf and Moon Cresta both have cocktail cabinet modes and are able to rotate the display the other way for Player 2 so the vertical refresh timing comments above are not the constraint. The original game and the core can do this w...
by Vic20-Ian
Wed Jul 15, 2020 2:15 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24514

Re: Centipede Core

There is nothing to edit.

I think it is a temporary fix to get it working.

Coin and P2 is not supported at this time although they register in the test mode.
by Vic20-Ian
Fri Jul 10, 2020 8:19 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 25717

Re: Bezels for Arcade Cores

Could they be converted to Scalable Vector format SVG and make use of that rather than bitmap?

Vector graphic overlay would be more fitting for a Vector System ;-)
by Vic20-Ian
Fri Jul 10, 2020 8:13 am
Forum: Other Console Cores
Topic: Vectrex Core
Replies: 65
Views: 64932

Re: Vectrex Core

I ran it with overlays on a Dell 2001 FP 1600x1200 monitor last night and it is almost perfect.

I tested it by placing a Minestorm overlay over the MiSTer display to compare overlay sizes.

Make sure you have any monitor stretch / fill functions off
by Vic20-Ian
Tue Jul 07, 2020 12:16 pm
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 25717

Re: Bezels for Arcade Cores

lomdar67 wrote: Tue Jul 07, 2020 11:38 am
Vic20-Ian wrote: Tue Jul 07, 2020 11:28 am Select F12 to select game and load an overlay file.
Hope we can somehow "connect" the rom and the overlay at a later time. Maybe with an additional config file or a simple naming convention?
If you leave it as is then there is more choice to try other overlays.
by Vic20-Ian
Tue Jul 07, 2020 11:28 am
Forum: Arcade Cores
Topic: Bezels for Arcade Cores
Replies: 50
Views: 25717

Re: Bezels for Arcade Cores

Unzip the Overlays to a folder called overlays. Copy this folder into the folder where Vectrex Games are. Place the new Vectrex.rbf in _Consoles folder (I renamed mine as VectrexOvr.rbf) Start Mister and run the VectrexOvr core Minestorm boots with no overlay Select F12 to select game and load an overlay file. Pole Postion, Bedlam and Minestorm tes...
by Vic20-Ian
Sun Jul 05, 2020 4:43 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6536

Re: The VIC 20

I played Myriad, Arcadia and Omega race a lot as a kid. The VIC has a lot of enjoyable games, I also like Gorf, Choplifter, Radar Rat Race, Jetpac, Skyhawk and Robot Panic, plus lots of others. Too bad many of the best ones are not included, but it makes sense, as there are a lot of arcade ports. You can play them all from USB Stick ;-) Yes, lucki...
by Vic20-Ian
Sun Jul 05, 2020 12:43 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6536

Re: The VIC 20

LamerDeluxe wrote: Sat Jul 04, 2020 6:29 pm I played Myriad, Arcadia and Omega race a lot as a kid. The VIC has a lot of enjoyable games, I also like Gorf, Choplifter, Radar Rat Race, Jetpac, Skyhawk and Robot Panic, plus lots of others.

Too bad many of the best ones are not included, but it makes sense, as there are a lot of arcade ports.
You can play them all from USB Stick ;-)
by Vic20-Ian
Sat Jul 04, 2020 2:41 pm
Forum: General Discussions
Topic: The VIC 20
Replies: 12
Views: 6536

Re: The VIC 20

Yes but does your MiSTer have a lovely Vic20 Keyboard with PET keyboard font on sculpted keys (never produced like that but cool) and off white case with Tan coloured function keys? There have been conversions of The C64 to Raspberry Pi so no reason not to put your MiSTer into The Vic20 :-) The Vic20 also has licenced some more of the old games. Th...
by Vic20-Ian
Thu Jul 02, 2020 11:10 am
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6868

Re: Stargate Needs the Inviso Button

you cannot modify MRA that way. If button is not implemented, it can't be added through MRA. Core needs update. We have Inviso working with changes to the MRA but realise this is not the correct way to deal with it. Invisio is confounded with Start P1 doing it this way....but it makes the game playable. Please could you take a look at the core for...
by Vic20-Ian
Wed Jul 01, 2020 7:33 pm
Forum: Arcade Cores
Topic: Stargate Needs the Inviso Button
Replies: 13
Views: 6868

Re: Stargate Needs the Inviso Button

Sorgelig wrote: Sun Jun 21, 2020 6:43 pm 1) open core button mapping
2) assign RIGHT button to reverse button on your controller
3) skip LEFT button
4) assign all other buttons
@Sorgelig

I tried this as you can see above and StartP1 and Inviso are confounded.

Please can you take a look and see if there is something missing in Stargate core, it is not the same as Defender

Thanks.
by Vic20-Ian
Sat Jun 27, 2020 6:44 pm
Forum: Linux
Topic: Update script fails even with PARALLEL_UPDATE="false" [Solved]
Replies: 3
Views: 3383

Re: Update script fails even with PARALLEL_UPDATE="false"

I could only get it to work with a 720 time out and I have a 200Mbit connection