This is fantastic, I’ve looking to use a tape cassette with C64 for the longest on the Mister but it’s so hot/miss. To be able to use a real C64 cassette deck would be brilliant
Search found 26 matches
- Tue May 09, 2023 8:44 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 Support Real Tape Datasette
- Replies: 6
- Views: 4127
- Wed Apr 05, 2023 2:59 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 Tape loading using real Tapes
- Replies: 5
- Views: 3889
Re: C64 Tape loading using real Tapes
allyourbasekris wrote: ↑Wed Apr 05, 2023 8:38 amIf the issue is that the tapes don't appear to load, don't forget to hit space once you press play on the tape. I've successfully loaded wav files from an audio player this way.
I don’t get that far lol, either the screen stays blue or the basic appears with gargled text
- Tue Apr 04, 2023 11:18 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 Tape loading using real Tapes
- Replies: 5
- Views: 3889
C64 Tape loading using real Tapes
Hi All
Is anyone working on fixing the C64 core to enable loading real tapes via the Audio In Module. It works great with ZX and Amstrad but not with the C64.
- Mon Feb 27, 2023 7:23 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
Re: SNK Ikari Warriors Arcade Core
Yeah would be awesome to see more support
- Sun Sep 18, 2022 4:26 pm
- Forum: Hardware Setups
- Topic: MiSTercade Audio Issue
- Replies: 1
- Views: 842
MiSTercade Audio Issue
Hi All,
I have setup a MiSTercade and I am getting no audio from the Jamma edge, is it a dip switch I need to enable or something else.
Ta
B
I have setup a MiSTercade and I am getting no audio from the Jamma edge, is it a dip switch I need to enable or something else.
Ta
B
- Mon Sep 05, 2022 9:53 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
Re: SNK Ikari Warriors Arcade Core
Yeah man I am the same dude from VAC, drop me a PM over there and we can chat please buddy
- Sat Sep 03, 2022 1:29 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
Re: SNK Ikari Warriors Arcade Core
I anyone selling the adaptor for this so I can use my LS-30 with Ikari Warriors
- Sat Sep 03, 2022 1:27 pm
- Forum: Arcade Cores
- Topic: Xmultiply loads to black screen
- Replies: 0
- Views: 622
Xmultiply loads to black screen
Hi All
Anyone help me out I think I have exausted all avenues. All the other cores for M72 load fine apart from Xmultiply. I have tried different roms, updates core etc.
When I select the game the rom bar builds up and then loads to a black screen. I exit the black screen to the core menu but then nothing. I am also using a CRT setup.
Anyone help me out I think I have exausted all avenues. All the other cores for M72 load fine apart from Xmultiply. I have tried different roms, updates core etc.
When I select the game the rom bar builds up and then loads to a black screen. I exit the black screen to the core menu but then nothing. I am also using a CRT setup.
- Sat Jul 23, 2022 7:56 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
- Fri Jul 22, 2022 4:12 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
Re: SNK Ikari Warriors Arcade Core
So no encoder, just wire the original stick loom to a DN15 connector?
- Thu Jul 21, 2022 9:17 pm
- Forum: Arcade Cores
- Topic: SNK Ikari Warriors Arcade Core
- Replies: 149
- Views: 20416
Re: SNK Ikari Warriors Arcade Core
I used a standard encoder for movements and button but I cannot get the ultimarc rotary encoder to work.
- Mon Apr 04, 2022 1:51 pm
- Forum: Input Devices
- Topic: GunCon 2 Arcade Machine
- Replies: 3
- Views: 839
Re: GunCon 2 Arcade Machine
It is connected to USB of the Mister, I'm talking about the composite side of things connecting to the jamma edge
- Sun Mar 27, 2022 8:40 pm
- Forum: Input Devices
- Topic: GunCon 2 Arcade Machine
- Replies: 3
- Views: 839
GunCon 2 Arcade Machine
Hi All I really wanna use my GunCon 2 with my Mister. I have tapped the Guncon to the Jamma edge (pin 13) and ground. I copied over the relevant files to the mister and the mister doesnt boot, just stays on static screen with no text. I did see there was an update as the today that now includes GunCon 3 support so I set everything back to normal an...
- Fri Feb 18, 2022 11:29 am
- Forum: Input Devices
- Topic: Gun Con 2 - Jamma not working for me
- Replies: 2
- Views: 681
Re: Gun Con 2 - Jamma not working for me
Yeah I am using the experimental build
- Fri Feb 18, 2022 10:33 am
- Forum: Input Devices
- Topic: Gun Con 2 - Jamma not working for me
- Replies: 2
- Views: 681
Gun Con 2 - Jamma not working for me
Hello All
I am having an issue connecting my Guncon to MiSTer.
I have a JAMMA setup and I have wired the yellow composite cable to the sync line on the Jamma edge. Ive swapped out the Mister file and the zImage_dtb. Once I power back on I just get the static screen with no text?
Any ideas
I am having an issue connecting my Guncon to MiSTer.
I have a JAMMA setup and I have wired the yellow composite cable to the sync line on the Jamma edge. Ive swapped out the Mister file and the zImage_dtb. Once I power back on I just get the static screen with no text?
Any ideas
- Mon Jan 31, 2022 7:43 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Builds Screen Adjust
- Replies: 3
- Views: 3613
Nightly Builds Screen Adjust
Hi All
I am using the nightly builds with a CRT, once the Core starts the pic looks great but when I start an iso it moves an inch to the right. Is there any way I can move it back to the centre?
I am using the nightly builds with a CRT, once the Core starts the pic looks great but when I start an iso it moves an inch to the right. Is there any way I can move it back to the centre?
- Mon Jan 24, 2022 8:18 am
- Forum: Sony PlayStation (PSX)
- Topic: PlayStation Core SPU audio For Single SDRAM Released
- Replies: 33
- Views: 20608
Re: PlayStation Core SPU audio For Single SDRAM Released
Latest build, Direct video and composite sync is enabled in mister.ini, still black screen and still only working when tested via HDMI.
- Sun Jan 23, 2022 3:55 pm
- Forum: Sony PlayStation (PSX)
- Topic: PlayStation Core SPU audio For Single SDRAM Released
- Replies: 33
- Views: 20608
Re: PlayStation Core SPU audio For Single SDRAM Released
How do you set the core to use direct video, is there soming in the mister.ini you adjusted?
- Sun Jan 23, 2022 11:18 am
- Forum: X68000, PC88, PC98
- Topic: Fairly decent X68000 Video settings for CRT/RGB with demo
- Replies: 24
- Views: 20215
Re: Fairly decent X68000 Video settings for CRT/RGB with demo
Hummmmm I have tried this and the screen seems well shrunk verticaly (I'll upload some pics). Any ideas on how to make hight and width adjustments?
- Sun Jan 23, 2022 11:15 am
- Forum: Sony PlayStation (PSX)
- Topic: PlayStation Core SPU audio For Single SDRAM Released
- Replies: 33
- Views: 20608
Re: PlayStation Core SPU audio For Single SDRAM Released
No CRT support any more?, or at least it doesnt work with the latest build
- Wed Jul 28, 2021 7:42 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 Spinner
- Replies: 0
- Views: 2636
C64 Spinner
Hi all
I noiced that a Spinner has now been added to the C64 Core but I cannot get it to work. The Spinner works with Arkanoid arcade core but not the C64 version. Has anyone got this to work and if so do I need to do anything different in the core?
I noiced that a Spinner has now been added to the C64 Core but I cannot get it to work. The Spinner works with Arkanoid arcade core but not the C64 version. Has anyone got this to work and if so do I need to do anything different in the core?
- Sun Mar 28, 2021 12:22 am
- Forum: PC 486SX (ao486)
- Topic: MT32-PI vhd
- Replies: 2
- Views: 2396
MT32-PI vhd
You think it would be possible for someone to create a build that only has games that utilise the MT32?
- Tue Mar 16, 2021 9:06 am
- Forum: PC 486SX (ao486)
- Topic: Depricated.
- Replies: 746
- Views: 302407
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I run the update.sh for the top 300 pack but I am not using that image im using eXoFlynn pack and doesnt update, I get an error.
Any ideas
Any ideas
- Wed Mar 10, 2021 4:03 pm
- Forum: PC 486SX (ao486)
- Topic: Depricated.
- Replies: 746
- Views: 302407
Re: eXoFlynn Top 300 DOS Pack Updates and Support
I know its a bit much, but do you think you can add Xenon 1 & 2 to the next build?
- Sun Nov 08, 2020 10:58 pm
- Forum: Atari ST / STe
- Topic: Xenon Speech
- Replies: 4
- Views: 3617
Re: Xenon Speech
Wow it was that, its working great now. Out of interest was the ST not meant to use stereo then?
- Sun Nov 08, 2020 3:50 pm
- Forum: Atari ST / STe
- Topic: Xenon Speech
- Replies: 4
- Views: 3617
Xenon Speech
Hi all
Has anyone managed to fix the 'Sector 1' speech in Xenon. Its my fav game on the ST and scratchy voice is killin me hahaha
Has anyone managed to fix the 'Sector 1' speech in Xenon. Its my fav game on the ST and scratchy voice is killin me hahaha