Search found 100 matches

by rcade
Sun Mar 10, 2024 2:45 pm
Forum: Other Console Cores
Topic: Atari 7800 / 2600
Replies: 506
Views: 386157

Re: Atari 7800 / 2600

Depends on your definition. The Super FX chip in Super NES cartridges was a 16- Bit RISC processor running at 21 MHz that made the SNES render 3D polygons. This chip was running cycles around the 65C816 8 Bit CPU that was clocked at 3.58MHz max (often running at half this speed). But I would argue games with a Super FX chip still run on a SNES. Th...
by rcade
Sun Jan 21, 2024 10:10 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ballblazer C64 NTSC
Replies: 16
Views: 5268

Re: Ballblazer C64 NTSC

rhester72 wrote: Sun Jan 21, 2024 9:58 pm

The OneLoad64 version also works perfectly in NTSC =)

It does, and it has stable raster in NTSC unlike the common PAL version.

Which is odd, because OneLoad is all PAL versions.

by rcade
Sat Jan 06, 2024 3:40 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 259
Views: 41294

Re: Groovy_MiSTer Core

This is really really neat. I had the idea years back to use some kind of USB device for this, but never did anything with it. This works great!

by rcade
Tue Jan 02, 2024 2:22 pm
Forum: Official Addon Boards
Topic: USB Hub v2.1 Seems to be Dead
Replies: 4
Views: 12068

Re: USB Hub v2.1 Seems to be Dead

No, if the port is dead, it's dead. I've seen them killed by static or something pulling too much current. You can check and see if the physical connection is good. You may be lucky and it can be resoldered, if so.

I had a USB game pad that had some issue with the cable and fried one of mine... Painful.

by rcade
Thu Dec 07, 2023 1:45 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: C64 problem with The Space is Broken demo
Replies: 9
Views: 6728

Re: C64 problem with The Space is Broken demo

I think the 128 core is more mature. They probably should be merged at some point like the 2600/7800.

There are already MRA files to make the 128 into a 64, but it has issues with reset.

by rcade
Thu Dec 07, 2023 1:41 pm
Forum: Newcomers Forum
Topic: Some general questions before I order from UltimateMister
Replies: 12
Views: 5144

Re: Some general questions before I order from UltimateMister

Yeah if you can put it together yourself you can do a complete nice system with metal case for about $400 total.

I guess some people may not have the skills to put it all together or just don't want to.

by rcade
Sat Dec 02, 2023 3:43 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: OT: C64, reset and irq implementation question
Replies: 3
Views: 2248

Re: OT: C64, reset and irq implementation question

It definitely does a CLI right before jumping to BASIC.

See $FCFE.

https://www.pagetable.com/c64ref/c64disasm/

by rcade
Thu Nov 30, 2023 3:32 am
Forum: Display Devices
Topic: HDMI Output Not Working
Replies: 18
Views: 19614

Re: HDMI Output Not Working

Krathoon wrote: Sat Nov 25, 2023 5:39 pm

Surely, the HDMI port is not that touchy. I have plugged in the HDMI port on my working Mister numerous times while the monitor was running.

You shouldn't! On the DE10 Nano there is no buffering or protection to HDMI port.

by rcade
Sat Nov 18, 2023 7:08 pm
Forum: Other Computer / System Cores
Topic: Coco3 Core Released
Replies: 50
Views: 49641

Re: Coco3 Core Released

Also, most text output becomes garbled and unreadable just after booting NitroOS9 kernel on most disks. It looks like it switches into a weird semigraphic mode...

by rcade
Fri Nov 17, 2023 1:36 pm
Forum: Arcade Cores
Topic: Ms. Pac-Man Oddities
Replies: 4
Views: 1507

Re: Ms. Pac-Man Oddities

Yeah the first maze color glitch happens if you quickly start a game before the attract mode plays very far. Passing through ghosts is a well known bug/feature from Pac-Man.

by rcade
Mon Nov 13, 2023 1:35 am
Forum: Other Computer / System Cores
Topic: Coco3 Core Released
Replies: 50
Views: 49641

Re: Coco3 Core Released

I verified it. No changes at all other than swapping 32M for 128M and it works fine. Swap back to 32M, no boot. Same exact setup otherwise.
I put it in as an issue in Github.

by rcade
Thu Nov 09, 2023 3:52 pm
Forum: Other Computer / System Cores
Topic: Coco3 Core Released
Replies: 50
Views: 49641

Re: Coco3 Core Released

It seems like this core does not work properly with 32M SDRAM. You get the black/green screen but the computer never boots. It's fine in the exact same MiSTer with 128M SDRAM.

by rcade
Wed Oct 25, 2023 7:04 pm
Forum: Hardware Setups
Topic: MiSTer FPGA with an SSD
Replies: 32
Views: 37774

Re: MiSTer FPGA with an SSD

neogeo81 wrote: Wed Oct 25, 2023 6:43 am
rcade wrote: Tue Oct 24, 2023 10:01 pm

I just mount the GAMES folder with SMB and it works great. Just share it off a PC elsewhere in your home... Easy.

But if you want to travel with your misters or take them to your colleagues to play you are fkd ;)

Yeah, I guess. Or take a laptop with you. :)

by rcade
Tue Oct 24, 2023 10:01 pm
Forum: Hardware Setups
Topic: MiSTer FPGA with an SSD
Replies: 32
Views: 37774

Re: MiSTer FPGA with an SSD

I just mount the GAMES folder with SMB and it works great. Just share it off a PC elsewhere in your home... Easy.

by rcade
Sat Oct 21, 2023 7:56 pm
Forum: Arcade Cores
Topic: Atari System 1 & 2
Replies: 98
Views: 38406

Re: Atari System 1 & 2

Hodor wrote: Sat Oct 21, 2023 9:56 am
rcade wrote: Sat Oct 21, 2023 12:28 am

Do these cores require 128M SDRAM? My older MiSTer with 32M seems to have corrupted graphics with this core...

I don´t think so. With 32MB they should work just fine.

All of the System 1 games seem to have corrupted graphics with 32M SDRAM.

by rcade
Sat Oct 21, 2023 12:28 am
Forum: Arcade Cores
Topic: Atari System 1 & 2
Replies: 98
Views: 38406

Re: Atari System 1 & 2

Do these cores require 128M SDRAM? My older MiSTer with 32M seems to have corrupted graphics with this core...

by rcade
Wed Sep 27, 2023 12:24 am
Forum: Other Computer / System Cores
Topic: Apple II Core
Replies: 251
Views: 144936

Re: Apple II Core

It would be nice to be able to load different ROM sets into this core. For example, original Apple II integer ROMs, clone ROMs, Apple IIc ROMs, etc.

Since it was recently modified to load video ROMs, this couldn't be that big of a stretch?

by rcade
Mon Jul 24, 2023 4:55 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ballblazer C64 NTSC
Replies: 16
Views: 5268

Re: Ballblazer C64 NTSC

Just out of curiosity, have you tried it on the C128 core (in C64 mode). I'd be curious if that is the same core codebase...

by rcade
Sat Jul 22, 2023 11:26 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ballblazer C64 NTSC
Replies: 16
Views: 5268

Re: Ballblazer C64 NTSC

Yes, but the Remember version seems to be cracked from tape and at the last second (after all the title screens) it fiddles with the tape motor again and hangs. You can see this if you run it in VICE. Not sure if this is something in the core that can be improved/fixed. You could open an issue on github if there isn't one already. The "Crackma...
by rcade
Thu Jul 20, 2023 6:33 pm
Forum: Input Devices
Topic: Is It Normal That I Need to Re-Pair My Bluetooth Controller Every Time?
Replies: 2
Views: 1501

Re: Is It Normal That I Need to Re-Pair My Bluetooth Controller Every Time?

No I don't believe that is normal. I use a PS4 controller, and it just starts working when I turn it on. I do have to wait a few seconds for the BT icon to appear on the MiSTer menu, of course.

by rcade
Mon Apr 10, 2023 12:23 am
Forum: Other Console Cores
Topic: Astrocade Arcade vs Console
Replies: 4
Views: 3540

Re: Astrocade Arcade vs Console

I always thought it was the same chipset, just the arcade board had more RAM to utilize the higher resolution video mode.

I thought you could even scavenge custom chips between the two?

by rcade
Tue Mar 28, 2023 10:10 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Quality C64 video cables?
Replies: 4
Views: 2887

Re: Quality C64 video cables?

Nioreh wrote: Sun Mar 26, 2023 2:27 pm

I have bought lots of cables from retrogamingcables.co.uk. I've always been happy with the quality.

Seconded

by rcade
Sat Feb 25, 2023 5:27 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 252
Views: 102415

Re: Commodore 128 for the MiSTer?

Is there a way to make a USB mouse work as a 1351 in this core?

by rcade
Mon Feb 13, 2023 12:35 am
Forum: Display Devices
Topic: Sporadic sync problems on PVM
Replies: 3
Views: 793

Re: Sporadic sync problems on PVM

Maybe bad cable or bad settings in the mister.ini? I ran those two games just now on my (14") PVM and sync is fine. Are you using analog board or HDMI converter? I only use analog board and have: composite_sync=1 vga_scaler=0 I also combined the H and V sync wires on my cable to go to the Sync on the PVM, but I don't believe that matters- it w...
by rcade
Wed Dec 28, 2022 1:06 am
Forum: Display Devices
Topic: Problem with VGA Output to IBM PS/1 CRT Monitor
Replies: 10
Views: 1223

Re: Problem with VGA Output to IBM PS/1 CRT Monitor

Those IBM monitors only work at one specific frequency, and are not flexible at all. You need to look up the exact specs and force MiSTer to use it. It will not work well for any cores that don't like being forced.

by rcade
Tue Nov 22, 2022 2:04 am
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 252
Views: 102415

Re: Commodore 128 for the MiSTer?

Binary?
by rcade
Mon Nov 21, 2022 8:07 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 252
Views: 102415

Re: Commodore 128 for the MiSTer?

Vertical lines? Authentic, but not endearing.
by rcade
Sun Oct 23, 2022 4:30 pm
Forum: Display Devices
Topic: A Core Without 15kHz Support: A Modeline for Sony BVM 15kHz?
Replies: 5
Views: 877

Re: A Core Without 15kHz Support: A Modeline for Sony BVM 15kHz?

This works on my PVM with Analog RGB output, sort of.. It's not 1:1.
by rcade
Wed Oct 19, 2022 7:27 pm
Forum: Other Console Cores
Topic: Arcadia Core on a CRT?
Replies: 6
Views: 1218

Re: Arcadia Core on a CRT?

I don't believe the core supports the 15KHz video output. Nobody is currently working on it...
by rcade
Tue Oct 18, 2022 10:27 pm
Forum: Arcade Cores
Topic: Atari System 1 & 2
Replies: 98
Views: 38406

Re: Atari System 1 & 2

Does someone have the missing MRA files?