Search found 109 matches

by XtraSmiley
Sat Oct 14, 2023 3:48 pm
Forum: Arcade Cores
Topic: Dedicated Vertical Setup, Best to CW or CCW?
Replies: 4
Views: 2500

Re: Dedicated Vertical Setup, Best to CW or CCW?

From horizontal position CCW is the best rotation. Although there are games that would benefit form a CW rotation, most modern (JAMMA and later) games utilize the CCW option or have a screen flip option in the dipswtiches that allow CCW to work. Also note that when I say more arcade PCBs, that may or may not correlate to MiSTer cores, because obvio...
by XtraSmiley
Sun May 14, 2023 3:31 pm
Forum: Arcade Cores
Topic: Battletoads
Replies: 37
Views: 9960

Re: Battletoads

How does it compare to the real PCB my friend?

by XtraSmiley
Thu May 11, 2023 5:28 pm
Forum: Arcade Cores
Topic: JT Friday April 14
Replies: 9
Views: 1772

Re: JT Friday April 14

I think he is aware, but this is not a core issue, it's a ROM issue so he won't change the core for it. I you want to play this version, just patch the ROM yourself.

I'm hoping one day the update all script gets a cool hack section like Smokemonster use to back in the day.

by XtraSmiley
Sat Apr 22, 2023 1:50 pm
Forum: Arcade Cores
Topic: nullobject
Replies: 18
Views: 4872

Re: nullobject

I think he had some illness in his family. He's made good progress, but it would be nice for a few more social updates on what he's doing!

No pressure on him though, someone else can pick up the mantle and work this core though!!!!

by XtraSmiley
Sat Apr 22, 2023 1:40 pm
Forum: Arcade Cores
Topic: JT Friday April 21
Replies: 4
Views: 1196

Re: JT Friday April 21

Thanks for this. Is he tracking the GA issue?

by XtraSmiley
Sun Jan 08, 2023 11:19 pm
Forum: Arcade Cores
Topic: Joust 2: Survival of the Fittest Arcade Core Released
Replies: 19
Views: 4748

Re: Joust 2: Survival of the Fittest Arcade Core Released

I went in hating this game and came out the other end a fan, thank you for this lovely conversion of a core. I'm the opposite. I bought the machine from Hershey Park when they closed their arcade (it was like new since it broke and they never put it back out) and after having it for 5 years, got rid of it b/c I ended up not liking it. The first on...
by XtraSmiley
Mon Dec 26, 2022 7:01 am
Forum: Arcade Cores
Topic: Pipi & Bibi's / Whoopee!! (Toaplan2)
Replies: 1
Views: 709

Re: Pipi & Bibi's / Whoopee!! (Toaplan2)

Thanks for the holiday cheer!

by XtraSmiley
Mon Dec 19, 2022 11:04 pm
Forum: Newcomers Forum
Topic: All ROM Sets Are in 7zip Format, Why?
Replies: 41
Views: 6167

Re: All ROM Sets Are in 7zip Format, Why?

thisisamigaspeaking wrote: Sun Dec 18, 2022 6:09 pm

All what ROM sets? update-all is pulling down "all" the ROM sets in a format that is usable my MiSTer, right?

No, just arcade ones. See my answer above.

by XtraSmiley
Mon Dec 19, 2022 11:02 pm
Forum: Newcomers Forum
Topic: All ROM Sets Are in 7zip Format, Why?
Replies: 41
Views: 6167

Re: All ROM Sets Are in 7zip Format, Why?

Yeah I really just didn't understand what "All ROM sets" meant here. Hope I haven't hijacked the thread trying to clarify it. Yes someone replied to you and you didn't get it. I am asking about 8 bit and 16 bit ROMs. Think Sega SMS, Genesis, Nintendo NES, SNES, TurboGrafx16 ect. Update_all ONLY downloads arcade ROMs, not the ROMs I creat...
by XtraSmiley
Sun Dec 18, 2022 5:24 pm
Forum: Newcomers Forum
Topic: All ROM Sets Are in 7zip Format, Why?
Replies: 41
Views: 6167

Re: All ROM Sets Are in 7zip Format, Why?

Thanks for all the help! I think I'll just create an account with IA and comment that the original poster go back to .zip for all the MiSTer users out there!

by XtraSmiley
Sun Dec 18, 2022 3:35 pm
Forum: Newcomers Forum
Topic: All ROM Sets Are in 7zip Format, Why?
Replies: 41
Views: 6167

Re: All ROM Sets Are in 7zip Format, Why?

Yeah, these are all coming from the Reddit repository, but with people using them in basically 3 ways, MAME, Retroarch, and MiSTer, it seems odd to provide them all in 7zip, cutting out 1/3 of most users.

I was just hoping there was something that I was missing.

by XtraSmiley
Sun Dec 18, 2022 3:23 pm
Forum: Newcomers Forum
Topic: All ROM Sets Are in 7zip Format, Why?
Replies: 41
Views: 6167

All ROM Sets Are in 7zip Format, Why?

I got a new SD card so decided to do a major update to my MiSTer and used Mr. Fusion to create a new image. That being said, when I went to grab the newest sets of all the 8 and 16 bit games, they were all available as no-intro sets, but they are all folders with the ROMs in the 7zip (7z) format. MiSTer cannot read them in this format, so I'm force...
by XtraSmiley
Sun Dec 11, 2022 2:17 am
Forum: Input Devices
Topic: Off the Shelf Trackball Options
Replies: 24
Views: 8485

Re: Off the Shelf Trackball Options

If you're going for a computer one, I would think bigger is better, like:

https://www.amazon.com/dp/B07P1WQPX6/

or

https://www.amazon.com/dp/B001MTE32Y/

But I would stick with an arcade made one.

by XtraSmiley
Sat Nov 05, 2022 4:30 am
Forum: Input Devices
Topic: Andy Sinden Aiming to get his Lightgun Working on MiSTer
Replies: 7
Views: 2673

Re: Andy Sinden Aiming to get his Lightgun Working on MiSTer

Was there ever an update to this?
by XtraSmiley
Tue Oct 11, 2022 3:28 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 57107

Re: Zero Wing by Toaplan Arcade Core Released

CMR wrote: Sun Oct 02, 2022 2:31 am Am I the only person excited about Rally Bike?
Nope, this is a great, underrated game!
by XtraSmiley
Sun Aug 28, 2022 5:07 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

If you guys hurry, this guy is selling two nice LS30s AND a Victory Road PCB for a total of $200.

https://forums.arcade-museum.com/thread ... ks.510499/

That price is worth just the PCB or sticks IMO!
by XtraSmiley
Thu Aug 11, 2022 11:08 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

Very cool! I'm not able to build one of these, does anyone want to build one for me so I can test my controller with it? Im willing to pay of course or to knock some money off the eventual controller purchase (and move you to the front of the line) if you prefer.

Let me know!
by XtraSmiley
Wed Jul 27, 2022 10:42 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

I've had a few people ask me about these. So bottom line, I'm in no rush to make these, as parts are super hard to get right now. I'll be doing the prototype soon and I'll get some pics, but the final versions will be specifically ordered metal joystick boxes that cost a ton, so the final stick price will be above $500 USD, if not a LOT above $500 ...
by XtraSmiley
Tue Jul 26, 2022 12:04 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

Sorry for pissing on your party guys, but can you inform me where one can source an OG LS-30!? There's this recent HORI concept incorporating a rotary stick, but a surviving LS-30 one can get hold of is akin to buying the Mona Lisa ;) If you want an original, I’ve got 6 that I’m working to put in a metal case and creat a joystick that works for bo...
by XtraSmiley
Mon Jul 25, 2022 3:15 am
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

My idea is to use one DB15 connector for both normal inputs and rotary data, as some games are two player, I want limit the number of DB15 ports to 2. I don't known nothing about using ultimarc interfaces. Everything you do is great, bc you’re doing it! But, if possible, can you set it up in MiSTer to take a 1-1 input for the rotary on a DB15 as a...
by XtraSmiley
Tue Jul 19, 2022 12:24 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

I know how the LS-30 rotary joystick works but the question is to build a proper hardware interface without adding a lot of lag with a software debouncer like what I've seen done with Arduino. It would be necessary to add resistors, capacitors and Schmitt Trigger inverters to the design for lag-free noise filtering. Or assume a lag of 10-15ms and ...
by XtraSmiley
Tue Jul 19, 2022 12:20 pm
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

Esoteric_rt wrote: Tue Jul 19, 2022 4:38 am What about using the Ultimarc rotary upgrades for Sanwa sticks? They just simulate keypresses that move the rotary left/right
That may be an option for many, but I want to use the actual LS-30s (or HAPP versions) so the 13 pins are necessary.
by XtraSmiley
Tue Jul 19, 2022 2:05 am
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

I know how the LS-30 rotary joystick works but the question is to build a proper hardware interface without adding a lot of lag with a software debouncer like what I've seen done with Arduino. It would be necessary to add resistors, capacitors and Schmitt Trigger inverters to the design for lag-free noise filtering. Or assume a lag of 10-15ms and ...
by XtraSmiley
Thu Jul 14, 2022 4:09 am
Forum: Arcade Cores
Topic: Battle Bakraid MiSTer FPGA
Replies: 6
Views: 1938

Re: Battle Bakraid MiSTer FPGA

It's just in beta, he's still working on it and has confirmed it is not accurate at this time.
by XtraSmiley
Sat Jul 02, 2022 1:46 am
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 21241

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

You guys are incredible. I never really knew about these games before and they are amazing and unique!

THANK YOU!!!!
by XtraSmiley
Sat Jun 11, 2022 4:05 pm
Forum: Arcade Cores
Topic: Cave Core Guwange Public Release
Replies: 18
Views: 5371

Re: Cave Core Guwange Public Release

Thanks again for such an awesome core and awesome game being added! I do have a question though, I use the Update All script and while the CAVE core folder has most of the games, DDP seems to be not in that folder or the Core folder or the manufacturer folder. It's just listed in the main group. It's not even in the A-B alphabetic folder. Any idea ...
by XtraSmiley
Sat Jun 11, 2022 4:03 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 21241

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

Finally gave these games a try and first, Thank You Guys! I've never played these games before and they are very cool! And f'ing hard! I used the UA script and while Formation AF and CC work and have sound, the TC core bundle works without sound at all. Any idea what could have gone wrong? I deleted my whole file structure and MRAs and did a fresh ...
by XtraSmiley
Mon May 23, 2022 9:14 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 57107

Re: Zero Wing by Toaplan Arcade Core Released

ZERO WING DELTA I made a de-splash and a "SUPER EASY" hacked version, try it if you want. Z2.jpg.thumb.jpg https://mega.nz/file/BDpVwTiB#Nnp2IjLq85I5DQ9nKXFA37uyblDzshKBhelUDccNtfY Modifications: 1.Removes the red flash screen effect . 2. The difficulty has always be the difficulty selected in the DIP switch, and will not change during t...
by XtraSmiley
Fri May 06, 2022 1:54 am
Forum: Arcade Cores
Topic: SNK Alpha Mission Arcade Core Released (Beta)
Replies: 10
Views: 2691

Re: SNK Alpha Mission Arcade Core Released (Beta)

Alex, is your overscan setting turned on or is the wallpaper you are using the wrong resolution? It looks cut off at the top.
by XtraSmiley
Fri May 06, 2022 1:52 am
Forum: Arcade Cores
Topic: SNK Ikari Warriors Arcade Core
Replies: 149
Views: 19354

Re: SNK Ikari Warriors Arcade Core

I have the original rotary sticks for this one. The wiring is incredibly complex, but would be so nice to be able to use them :) Me too and I'm excited for possible SNAC support for them. They are actually normal 8 way joysticks and a ribbon cable that feeds the 12 position rotary mech. It would be relatively simple to add support for it, but I'm ...