Search found 20 matches

by shira
Sat Mar 04, 2023 3:05 am
Forum: Other Computer / System Cores
Topic: FM Towns Core
Replies: 82
Views: 38903

Re: FM Towns Core

puu wrote: Sat Mar 04, 2023 12:09 am

New core was uploaded.
Supported 256 colors.
Image
http://fpga8801.seesaa.net/archives/20230303-1.html

puu-san, thank you very much.

It seems you published a download link to the old version. You probably meant to publish this link: release-TOWNS_230303.qar.

by shira
Mon Dec 05, 2022 4:55 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Swedish Character on C64 Core?
Replies: 1
Views: 788

Re: Swedish Character on C64 Core?

Other characters require the character ROM to be loadable, which it is currently not, or integrated into the core, like it was done for the Japanese variant.

You can try to add a feature request on the Github (https://github.com/MiSTer-devel/C64_MiSTer).

by shira
Tue Nov 08, 2022 9:23 am
Forum: Other Computer / System Cores
Topic: FM Towns Core
Replies: 82
Views: 38903

Re: FM Towns Core

The TOWNS core is using the ao486 cpu, as can be seen below. So there is currently nothing to be gained in this regard. $ unqar -l release-TOWNS_221029.qar Going to extract 269 files. qar_info.json CPU/ao486/ao486.v CPU/ao486/ao486_hw.tcl CPU/ao486/avalon_io.v CPU/ao486/defines.v CPU/ao486/exception.v CPU/ao486/global_regs.v CPU/ao486/startup_defau...
by shira
Mon Nov 07, 2022 11:57 am
Forum: X68000, PC88, PC98
Topic: SASI Hard Disk
Replies: 4
Views: 3365

Re: SASI Hard Disk

For your reference, this small thread (Unmount a Harddisk Image [Solved]) lists the options to unmount.
by shira
Sat Oct 29, 2022 3:15 pm
Forum: Other Computer / System Cores
Topic: FM Towns Core
Replies: 82
Views: 38903

Re: FM Towns Core

Thank you so much for the core, puu-san. For all others, you can find an alpha core on puu's blog page http://fpga8801.seesaa.net/archives/20221029-1.html The graphics is not fully implemented, except sprites and RAM, so expect garbage on screens and you can probably only run DOS for now. DOS 3.1 doesn't run, but 6.2 should work. SCSI and CD-ROM do...
by shira
Fri Jul 15, 2022 9:35 am
Forum: X68000, PC88, PC98
Topic: X68000 Beta - Updates and Releases
Replies: 520
Views: 314098

Re: X68000 Beta - Updates and Releases

Yes XDF looks to be the same as HDM. Your format description matches what I have.

Code: Select all

    uint8_t TRACK_COUNT = 77;
    size_t TRACK_SIZE = 8 /* sectors */ * 1024 /* sector data size */;
    size_t MAX_DATA_SIZE = TRACK_COUNT * 2 /* disk sides */ * TRACK_SIZE;
    size_t XDF_STD_SIZE = MAX_DATA_SIZE;          //size of XDF format 1261568 bytes
by shira
Fri Jun 10, 2022 6:22 am
Forum: Amiga (Minimig)
Topic: New User Minimig Advice
Replies: 10
Views: 1978

Re: New User Minimig Advice

Sorry, I couldn't conceive the idea that there is a system without a MiSTer.ini file on your SD card.
You can also always find the latest default one on the GitHub (https://github.com/MiSTer-devel/Main_Mi ... MiSTer.ini).
by shira
Thu Jun 09, 2022 10:44 pm
Forum: Amiga (Minimig)
Topic: New User Minimig Advice
Replies: 10
Views: 1978

Re: New User Minimig Advice

You have to make the change to your MiSTer.ini by hand, or other customizations would be lost if it were replaced. Just add the Minimig specific settings at the end of your MiSTer.ini.

Code: Select all

[minimig]
video_mode_ntsc=8
video_mode_pal=9
vscale_mode=0
vsync_adjust=2
custom_aspect_ratio_1=40:27
by shira
Thu Jun 09, 2022 6:17 am
Forum: Amiga (Minimig)
Topic: New User Minimig Advice
Replies: 10
Views: 1978

Re: New User Minimig Advice

I suppose it's the same, that is basically just unpacking the whole thing onto the root of your SD-card. It comes fully configured. So you only need to start Minimig afterwards to enjoy.
Also make sure to read the provided 'MegaAGS-ReadMe.txt'.

Good luck.
by shira
Wed May 18, 2022 7:59 pm
Forum: Arcade Cores
Topic: Cave Core Dangun Feveron & Puzzle Uo Poko Public Release
Replies: 4
Views: 2121

Re: Cave Core Dangun Feveron & Puzzle Uo Poko Public Release

I only get a black screen with all games.
In previous versions I could switch to DDR RAM and it would work, but this option seems to be gone.
What are the actual requirements? I only have 32MB, are 128 MB required?
by shira
Mon May 02, 2022 4:54 pm
Forum: Other Computer / System Cores
Topic: Elan Enterprise Core Release Candidate by RW FPGA-Dev Team
Replies: 50
Views: 17900

Re: Elan Enterprise Core Release Candidate by RW FPGA-Dev Team

Rename 'ep.rom' to 'boot0.rom' and it should work.
Also the correct path to put it is '/media/fat/games/Enterprise/'
by shira
Mon Feb 21, 2022 12:16 pm
Forum: Sony PlayStation (PSX)
Topic: PSX Compatibility List
Replies: 183
Views: 92892

Re: PSX Compatibility List

In "Cross Tantei Monogatari (Japan)" all speech audio is going too fast. This happens right from the start of the game. Otherwise it seems to be fine. This is on PSX_DualSDRAM20220220_2.rbf.

EDIT: fixed in PSX_DualSDRAM20220503.rbf
by shira
Fri Mar 12, 2021 7:45 pm
Forum: X68000, PC88, PC98
Topic: X68000 Beta - Updates and Releases
Replies: 520
Views: 314098

Re: X68000 Beta - Updates and Releases

Go a page to the right, thats the system menu, there you should find it.
by shira
Fri Mar 12, 2021 4:14 pm
Forum: Linux
Topic: Porting Main_MiSTer to other ARM core
Replies: 8
Views: 5045

Re: Porting Main_MiSTer to other ARM core

From what i gather, those are only symbols in object files generated from *.png files.
See https://github.com/MiSTer-devel/Main_Mi ... le#L77-L79
by shira
Fri Mar 05, 2021 4:51 pm
Forum: X68000, PC88, PC98
Topic: X68000 Beta - Updates and Releases
Replies: 520
Views: 314098

Re: X68000 Beta - Updates and Releases

Current core is AFAIK only 10 MHz with 12 MB RAM (See screenshot in the area top left). Curiously memtest is giving me some errors. Will have to check that. 20210305_164600-screen.png On a different topic, maybe some of you are interested. Here is a small patch that enables MIDI over UART. This was easy because the core already has the MIDI interfa...
by shira
Thu Feb 25, 2021 6:23 pm
Forum: X68000, PC88, PC98
Topic: PC98 Core
Replies: 203
Views: 497949

Re: PC98 Core

by shira
Sun Feb 21, 2021 2:31 am
Forum: X68000, PC88, PC98
Topic: PC88 Core
Replies: 174
Views: 303679

Re: PC88 Core

With the hints provided in this thread, I made a MRA file (download and code below). Put it in '_Computer'. Put the *.rbf in '_Computer/cores'. Put pc8801.zip and pc9801f.zip from the mame set inside '/media/fat/games/mame'. Start core by selecting the MRA file. Set 'Mode' to 'N88V2' in core menu. Reset core. You should now see some text. Notes: Th...
by shira
Sat Feb 13, 2021 1:10 pm
Forum: X68000, PC88, PC98
Topic: X68000 Beta - Updates and Releases
Replies: 520
Views: 314098

Re: X68000 Beta - Updates and Releases

tontonkaloun wrote: Mon Sep 14, 2020 3:04 pm The brand new core with the jt51 sound chip
Could you tell me what changes you made?
I tried to to change it with this one (https://github.com/kunichiko/FPGA-X68k-DE0CV-OPM-JT51), which basically works.
But I'm getting some clicks and pops in the wrong places, so I might have missed something.
In your version the sound looks clean.

Thank you.
by shira
Sun Jan 31, 2021 4:48 am
Forum: Development for MiSTer
Topic: Primary ASCAL repo?
Replies: 3
Views: 2762

Re: Primary ASCAL repo?

You can probably try the Template repository (https://github.com/MiSTer-devel/Templat ... /ascal.vhd).
by shira
Wed Dec 02, 2020 7:37 pm
Forum: Linux
Topic: Setting Up A Static IP Address
Replies: 34
Views: 16241

Re: Setting Up A Static IP Address