Search found 865 matches

by spark2k06
Thu Mar 28, 2024 6:40 pm
Forum: Linux
Topic: new-features branch
Replies: 5
Views: 1383

Re: new-features branch

I have updated the fork with the following improvements: The latest binary is currently MiSTer_20240328 , and it also carries the latest changes from the original repository not yet released in a stable public version, so until there is a new official version, use this one with caution. New attribute for setname tag -> cfgcore_subfolder ="1&qu...
by spark2k06
Fri Mar 22, 2024 6:20 am
Forum: Linux
Topic: new-features branch
Replies: 5
Views: 1383

Re: new-features branch

I haven't released any new binaries yet although I have code commits, but I am doing some testing to have the following features available: x86_launcher tag in MGL Similar to x86_tapto , in fact, it will replace it, but with the addition of the appid attribute, where the app/game identifier to be used by the launcher.exe tool is specified. It repla...
by spark2k06
Fri Mar 22, 2024 5:50 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 127
Views: 10073

Re: 0MHz DOS Collection 2024.03.20 Released

To be more flexible, I am now experimenting with this other possibility: https://github.com/spark2k06/Main_MiSTer/commit/4249abf29a0d3c656c2ebb5628fe31089bdaa570 https://github.com/spark2k06/Main_MiSTer/commit/006fdc94ce5610201a63ff032d4570290ba3429d https://github.com/spark2k06/Main_MiSTer/commit/d3ec83ebdee1547cfd537638d15e01d6193edd88 (WIP... I ...
by spark2k06
Thu Mar 21, 2024 5:16 am
Forum: Linux
Topic: new-features branch
Replies: 5
Views: 1383

Re: new-features branch

If you want to integrate this fork with the downloader script, just update the following entry with the db.json.zip from my repository: [distribution_mister]db_url = https://raw.githubusercontent.com/spark2k06/Main_MiSTer/new-features/db.json.zip Which file, exactly? One of the .PY files in the Scripts\.config\downloader_latest.zip ? downloader.in...
by spark2k06
Wed Mar 20, 2024 2:10 pm
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 127
Views: 10073

Re: 0MHz DOS Collection 2024.03.20 Released

I don't know exactly how this might work, if we really need to inject a whole file, or if could at least send some kind of signal from the outside, which the Ms-Dos that runs in the core might use. Is there anything in the AO486.CFG that might affect something in the core that might be read from Ms-Dos? This is what I do with the x86 TapTo feature...
by spark2k06
Wed Mar 20, 2024 10:16 am
Forum: PC 486SX (ao486)
Topic: 0MHz DOS Collection 2024.03.20 Released
Replies: 127
Views: 10073

Re: 0MHz DOS Collection 2024.03.20 Released

The following PR I have just created may be of interest: https://github.com/MiSTer-devel/Main_MiSTer/pull/887 With this, we can indicate in the MGL file, a CFG file associated with a core set. Not only that, but any change to it inside the core will affect only this CFG in core...leaving ao486.cfg , pcxt.cfg or any other of the default config path,...
by spark2k06
Mon Mar 18, 2024 5:44 pm
Forum: Linux
Topic: new-features branch
Replies: 5
Views: 1383

Re: new-features branch

If you want to integrate this fork with the downloader script, just update the following entry with the db.json.zip from my repository:

Code: Select all

[distribution_mister]
db_url = https://raw.githubusercontent.com/spark2k06/Main_MiSTer/new-features/db.json.zip
by spark2k06
Mon Mar 18, 2024 6:57 am
Forum: Linux
Topic: new-features branch
Replies: 5
Views: 1383

new-features branch

Some time ago I started a fork of Main_MiSTer , focusing on TapTo x86 support support and Loading Screen functionality. Well, for me it has reached the point where I have finished all the development I was originally interested in doing, initially as a personal project and now available to the community. As I comment in the README of the fork, as o...
by spark2k06
Mon Mar 11, 2024 4:36 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

Thank you for your feedback on our request. I'm looking forward to the next version as they plan to allow me to configure the details I requested in mister.ini. In the meantime, I will be using the current version well. Load or standby text position setted in MiSTer.ini By default, the position of both elements is at the bottom. They can be adjust...
by spark2k06
Thu Mar 07, 2024 12:39 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

I have carried out a refactoring in the management of TapTo and I have also integrated it with MGL for x86 systems... examples: <mistergamedescription> <rbf>_Computer/ao486</rbf> <file delay="1" type="s" index="2" path="../../../../../media/fat/games/ao486/UnRETROPC.vhd"/> <reset delay="1"/> <x86_ta...
by spark2k06
Mon Mar 04, 2024 2:33 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

Hi! Everything works fine. It's really cool! However, there are some parts that are a bit unnatural by my standards, so I suggest two corrections. Is it possible to raise the standby screen text or loading screen text a little more from the bottom of the screen to the top? I don't think the ratio of the text position is right. I think it would loo...
by spark2k06
Sun Mar 03, 2024 5:19 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

New version of the new-features branch, added features: Cover on the loading screen ( Loading screen ) Standby screen ( TapTo ) TapTo 's customised standby screen will only be visible if a device is connected. Latest synchronised version: MiSTer_20240110 TapTo.gif Loading Game.png To make use of these features, proceed as follows: loader.png in roo...
by spark2k06
Fri Mar 01, 2024 3:38 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

Coming soon in the new-features branch of my MiSTerFPGA Main fork, custom loader with cover fusion located in a folder for them, perfect for TapTo, but also working from ROM selection from the menu:

by spark2k06
Thu Feb 29, 2024 7:56 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

Fixed. Updated binary in the same link... releases folder, latest binary.

by spark2k06
Thu Feb 29, 2024 7:55 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

spark2k06 wrote: Thu Feb 29, 2024 6:14 am

Currently this feature has a problem with scripts execution (well, rather with their visibility). As soon as I get some time to fix it, I will update the repository along with the corresponding binary.

Fixed. Updated binary in the same link... releases folder, latest binary.

by spark2k06
Thu Feb 29, 2024 8:36 am
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

OK, the problem with scripts is being generated by another feature my fork has, which I describe here: https://misterfpga.org/viewtopic.php?p=83849 While I'm working it out, I've scrapped that change in another branch, and you can use the following Main, where TatTo still works fine without the scripting problem: https://github.com/spark2k06/Main_...
by spark2k06
Thu Feb 29, 2024 6:14 am
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

Currently this feature has a problem with scripts execution (well, rather with their visibility). As soon as I get some time to fix it, I will update the repository along with the corresponding binary.

by spark2k06
Thu Feb 29, 2024 6:12 am
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

The script wasn't running! We hope to have it fixed soon. I'll wait for good news. Until it's fixed, we'll have to use the existing main file to read and write NFC cards I'll have to replace the existing main file and proceed. Thank you for your help. OK, the problem with scripts is being generated by another feature my fork has, which I describe ...
by spark2k06
Thu Feb 29, 2024 5:06 am
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

I was so excited, I couldn't control myself! I tried to figure out where I went wrong and started from scratch. The culprit was mister_main. Apparently I didn't do it right when I replaced mister_main. I reapplied the latest mister_main file from your link and rebooted, and now the info screen recognizes it correctly and the game runs fine. Thank ...
by spark2k06
Wed Feb 28, 2024 5:42 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

echo "connection" | socat - UNIX-CONNECT:/tmp/tapto/tapto.sock The name of your reader should appear there: /root# echo "connection" | socat - UNIX-CONNECT:/tmp/tapto/tapto.sock true,PN532/root# Is this what it should look like? What can we do next? That's fine, but it doesn't make much sense what's happening to you. I mean, yo...
by spark2k06
Wed Feb 28, 2024 3:54 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

Sorry to keep bothering you. I changed the MiSTer_20240110 file in the script folder to MiSTer as you suggested, saved it to the root path and rebooted, but the menu information screen still doesn't show the text PN532 TEXT does not appear on the menu information screen. :( Don't worry. Please open a MiSTer terminal and launch the following comman...
by spark2k06
Wed Feb 28, 2024 2:09 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

I downloaded MiSTer_20240110 as you further advised and put it in the scripts folder. MiSTer_20240110 you must rename it to MiSTer and bring it to the root, replacing the existing one with this one, then restart system. This point is very important, as the latest changes of Main MiSTer are the ones that take advantage of the new TapTo API and it w...
by spark2k06
Wed Feb 28, 2024 6:42 am
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

PCXT and ao486 cores have got a mechanism which allows a VHD/IMG to be mounted in a given slot, via MGL files, example: <mistergamedescription> <rbf>_Computer/ao486</rbf> <file delay="1" type="s" index="2" path="dummy.vhd"/> <file delay="1" type="s" index="4" path="cds/dumm...
by spark2k06
Wed Feb 28, 2024 5:17 am
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

Hi! I'm a newbie, so I'm sorry to bother you so much. I replaced the mister_tapto.zip file with the mister_main file from mister_tapto.zip and used TAPUI completed the mapping to the NFC card normally, and then I tried to use the At the end of the ao486 autoexec.bat file, I added the line c:\tapto.exe c:\tapto.bat I added 2 lines to both of them s...
by spark2k06
Tue Feb 27, 2024 3:48 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

For various reasons, modifications related to TapTo support have not been approved for use in the main repository. As a developer and user, I have a vested interest in this development and others I have in mind, so I will continue with them in a separate fork: https://github.com/spark2k06/Main_MiSTer I have created a new branch called 'new-features...
by spark2k06
Tue Feb 27, 2024 3:47 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

For various reasons, modifications related to Loading screen may not be approved for use in the main repository. As a developer and user, I have a vested interest in this development and others I have in mind, so I will continue with them in a separate fork: https://github.com/spark2k06/Main_MiSTer I have created a new branch called 'new-features' ...
by spark2k06
Sun Feb 25, 2024 6:06 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

New update, after the last available release of the TapTo service, which allows to know the connected reader, and also allows reconnection of the same.

  • Reader detection in the menu via the TapTo API service.

Changes here:

https://github.com/spark2k06/Main_MiSTe ... ing-screen

Binary attached.

by spark2k06
Sun Feb 25, 2024 5:57 pm
Forum: Linux
Topic: TapTo x86 Platform
Replies: 23
Views: 3876

Re: TapTo x86 Platform

New update, after the last available release of the TapTo service, which allows to know the connected reader, and also allows reconnection of the same. Reader detection in the menu via the TapTo API service. Changes here, I'll try my luck with making a pull request to the official Main : https://github.com/spark2k06/Main_MiSTer/tree/tapto https://g...
by spark2k06
Sat Feb 24, 2024 9:02 am
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

After finalising some details of this feature, I am sharing the sources and the binary: https://github.com/spark2k06/Main_MiSTer/commit/dcedbb54e2ec1cb28fab65d01643b7c97088de20 It also includes support for the TapTo service, more info here: https://misterfpga.org/viewtopic.php?p=83273#p83273 https://github.com/spark2k06/Main_MiSTer/commits/loading-...
by spark2k06
Wed Feb 21, 2024 6:20 pm
Forum: Linux
Topic: Custom Loader Screen
Replies: 15
Views: 3191

Re: Custom Loader Screen

The reader I use is the ACR122U , and the card labels are simple stickers cut out of A4 sheets of paper and printed with an inkjet printer. Regarding the crossover of projects, I don't know. But in my case I am directly modifying the Main_MiSTer to support this feature. The images I use match the ones in the menu, but they are actually another imag...