Huh. I just looked up a photo (which I probably should have started with LOL), and sure enough, you're right - they are indeed wider than I remember, and absolutely not 4:3. Ah, the beauty of 35-year-old memories. laughs
Search found 1107 matches
- Wed Mar 27, 2024 4:17 pm
- Forum: Other Computer / System Cores
- Topic: Macintosh Plus Setup
- Replies: 223
- Views: 185033
- Wed Mar 27, 2024 4:06 pm
- Forum: Other Computer / System Cores
- Topic: Macintosh Plus Setup
- Replies: 223
- Views: 185033
Re: Macintosh Plus Setup
- Wed Mar 27, 2024 2:40 pm
- Forum: Other Computer / System Cores
- Topic: Macintosh Plus Setup
- Replies: 223
- Views: 185033
Re: Macintosh Plus Setup
- Sun Mar 24, 2024 1:04 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 508
- Views: 676138
Re: N64 Core
@Swainy What was wrong with it? Sounds fine to me (and certainly easy enough to check for yourself!)
- Sat Mar 23, 2024 3:44 am
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 251
- Views: 145071
Re: Apple II Core
@Stinky The floppy write change never made it into the public release, did it?
- Tue Mar 19, 2024 11:16 am
- Forum: PC 486SX (ao486)
- Topic: 0MHz DOS Collection 2024.03.20 Released
- Replies: 125
- Views: 9918
Re: 0MHz DOS Collection 2024.03.20 Released
Wow - I'm impressed, and agree this is absolutely the way forward for "config-free" period-correct PC gaming.
Salut!
- Mon Mar 18, 2024 12:09 am
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
That's pretty strange. It's not...
- power, because the USB bus is detected
- the USB cable, because the device is detected
- the USB controller, because the device is recognized
yet xpad seems really unhappy.
Do you have a different controller that isn't an xbox pad emulation that you could test with (i.e. anything directinput)? A keyboard?
- Fri Mar 15, 2024 8:42 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
@christian776 What is the the output of the following?
cat /var/log/messages
and
dmesg
?
- Fri Mar 15, 2024 8:32 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
- Fri Mar 15, 2024 8:30 pm
- Forum: Other Console Cores
- Topic: Vectrex Core
- Replies: 63
- Views: 64273
Re: Vectrex Core
- Fri Mar 15, 2024 5:05 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
There just aren't a lot of complex components on that board to fail, but if you're sure you've got +5V on the board...it's dead, Jim. :/
- Fri Mar 15, 2024 4:17 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
It may look like it's connecting well, but if that power is lost, the ports shut down...I saw exactly the same on mine, and you could 'bump' the MiSTer and everything would come back. My solution to ensure a very solid connection was to solder a wire between the connection point on the bottom of the board and the "finger".
- Fri Mar 15, 2024 3:39 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
What form does that bridge take on yours? More specifically, where did you obtain it? (That bridge can occasionally get finicky if it's a metal "finger" that extends up to the DE-10 versus a plug.)
- Fri Mar 15, 2024 3:08 pm
- Forum: Official Addon Boards
- Topic: USB Hub Ports Seem to Be Dead
- Replies: 19
- Views: 1357
Re: USB Hub Ports Seem to Be Dead
Which USB board and how does it receive power?
- Thu Mar 14, 2024 7:14 pm
- Forum: General Discussions
- Topic: Which USB cable from amazon.de
- Replies: 3
- Views: 470
Re: Which USB cable from amazon.de
Curious - did they have a black or blue plastic piece in the plug? USB 3.0 is always blue.
- Thu Mar 14, 2024 6:44 pm
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 1075
- Thu Mar 14, 2024 6:02 pm
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 1075
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
No accessory for Hoth Luke? Sacrilege! =)
- Thu Mar 14, 2024 1:42 pm
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 1075
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
@Syntax Error What makes you think the core won't run EF carts?
- Thu Mar 14, 2024 10:51 am
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 1075
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
Problem with Keyrah is that one of the lines on port 2 is shared with port 1, so you can end up with crossover in less-than-ideal circumstances.
- Wed Mar 13, 2024 8:08 pm
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 1075
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
I did this:
https://github.com/rhester72/c64_universal_usb_kb
(with a real C64 breadbin that had a very much broken motherboard)
- Wed Mar 13, 2024 8:06 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
Re: Sega Saturn Core in Development
Underwater sound appears to be fixed in Tomb Raider, and known play issues in Sega AGES appear to be resolved.
- Mon Mar 11, 2024 10:54 am
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
- Sat Mar 09, 2024 4:10 pm
- Forum: Amiga (Minimig)
- Topic: AmigaVision (MegaAGS) 2023.12.25 Released with Updated Game Configurations
- Replies: 78
- Views: 12470
Re: AmigaVision (MegaAGS) 2023.12.25 Released with Updated Game Configurations
- Fri Mar 08, 2024 4:26 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
Re: Sega Saturn Core in Development
One thing I have noticed for the first time is how broken audio is underwater in Tomb Raider. Still, every few days, there's improvement!
- Fri Mar 08, 2024 12:44 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
Re: Sega Saturn Core in Development
- Fri Mar 08, 2024 12:21 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
Re: Sega Saturn Core in Development
Chris23235 wrote: ↑Fri Mar 08, 2024 12:11 pmNot fully fixed for me, but much improved. I still get some cracking whenever the sound is inititalised (e.g. after loading). It's very short, but audible (only tried DualSDRAM now).
I was referring to the menu sounds...never heard it on load, but wasn't listening for it, either.
- Fri Mar 08, 2024 4:15 am
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 942
- Views: 418948
Re: Sega Saturn Core in Development
Crackle in Exhumed is fixed!
- Thu Mar 07, 2024 9:20 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Commodore 128 for the MiSTer?
- Replies: 252
- Views: 102499
Re: Commodore 128 for the MiSTer?
Does it work on VICE?
- Wed Mar 06, 2024 7:02 pm
- Forum: Official Addon Boards
- Topic: Looking for Help With My MT32 Pi
- Replies: 18
- Views: 1267
Re: Looking for Help With My MT32 Pi
- Wed Mar 06, 2024 5:56 pm
- Forum: Official Addon Boards
- Topic: Looking for Help With My MT32 Pi
- Replies: 18
- Views: 1267