I like shoot em ups
1. Einhander - most eye-catching game on the system in my opinion
2. Raystorm
3. Raiden Project
4. Thunder Force V
5. Gradius Gaiden
Search found 95 matches
- Fri Mar 11, 2022 1:44 pm
- Forum: Sony PlayStation (PSX)
- Topic: Top 5 Games for the PlayStation?
- Replies: 46
- Views: 10305
- Sat Mar 05, 2022 1:58 am
- Forum: Amiga (Minimig)
- Topic: MegaAGS 2022.02.22 Available
- Replies: 104
- Views: 20396
Re: MegaAGS 2022.02.22 Available
I wish my favorite demo (Way Too Rude, 2020, https://www.pouet.net/prod.php?which=85248) had been included, but other than that, this is spectacular curation work. Thanks for all the efforts, it will help me wrap my head around all the Amiga has to offer!
- Wed Feb 23, 2022 2:47 am
- Forum: Input Devices
- Topic: GunCon 2 pointer works, but buttons not registered
- Replies: 1
- Views: 648
Re: GunCon 2 pointer works, but buttons not registered
Nevermind, I re-did the setup from scratch and buttons are detected now. Sorry to say, I have no idea what I was doing wrong.
Case solved.
Case solved.
- Mon Feb 21, 2022 12:47 pm
- Forum: Input Devices
- Topic: GunCon 2 pointer works, but buttons not registered
- Replies: 1
- Views: 648
GunCon 2 pointer works, but buttons not registered
Hey guys, trying to setup a GunCon 2 here, none of the gun's buttons are registered. However I know the gun works, because when I access the F10 lightfun calibration, I can see the numbers moving as I move the gun across the screen. I followed instructions from this video (https://www.youtube.com/watch?v=s0F8KnqeOd8) to install the custom kernal an...
- Wed Feb 16, 2022 10:57 pm
- Forum: Game Boy, Game Boy Color
- Topic: TrashUncle's Gameboy Palettes
- Replies: 4
- Views: 7687
Re: TrashUncle's Gameboy Palettes
These look gorgeous! I hope this is not a stupid question, but I was used to seeing TrashUncle's shadow masks automatically downloaded update_all. I assumed these gameboy palettes would also be downloaded automatically... Turns out, since today's update at least, none of them are anywhere on my MiSTer. Has TrashUncle's repos been pulled from update...
- Mon Feb 07, 2022 7:21 pm
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
Added PSX Shmups to the list : Cho Aniki Darius Gaiden DoDonPachi DonPachi Einhander G-Darius Gaia Seed: Project Trap Geki-Oh Shooting King Gradius Gaiden Harmful Park Image Fight & X-Multiply In the Hunt Kyuiin R-Type Delta Raiden DX Raiden Project Raycrisis: Series Termination RayStorm Salamander Deluxe Pack Plus Sexy Parodius Soukyu-gurentai...
- Sun Feb 06, 2022 2:06 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Games that had Enhanced Ports
- Replies: 8
- Views: 3796
Re: PSX Games that had Enhanced Ports
Are you asking the question for psx games only? If not, examples of ports that are enhancements of the arcade that come to mind:
- Donkey Kong (Gameboy)
- Atomic Runner (Genesis)
- Donkey Kong (Gameboy)
- Atomic Runner (Genesis)
- Sat Jan 15, 2022 6:26 pm
- Forum: Sony PlayStation (PSX)
- Topic: Sound Working For Some Games on MiSTer FPGA PSX Core
- Replies: 22
- Views: 15781
- Sat Jan 15, 2022 6:14 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 Wordle port can be played with MiSTer
- Replies: 9
- Views: 8015
Re: C64 Wordle port can be played with MiSTer
I'm a C64 noob so I have no idea how to connect to a BBS server... but I applaud the idea. This made my day!
- Tue Dec 28, 2021 5:04 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Sound quality fix for Genesis core - FM Overdrive
- Replies: 10
- Views: 13581
Re: Sound quality fix for Genesis core - FM Overdrive
Interesting, I'll give this a shot for sure! In particular, I'd like to hear how this sounds good Thunder Force 4.
- Thu Dec 23, 2021 2:10 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Alien Soldier (JP) graphical glitches on weapon select screen
- Replies: 8
- Views: 7342
Re: Alien Soldier (JP) graphical glitches on weapon select screen
Turns out, maybe my ROM was the issue. I tried another JP ROM sent to me and it works fine.
- Wed Dec 22, 2021 8:49 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Alien Soldier (JP) graphical glitches on weapon select screen
- Replies: 8
- Views: 7342
Re: Alien Soldier (JP) graphical glitches on weapon select screen
Thanks for the tip! I messed around with the Miscellaneous -> ROM Storage option, and it did affect the lines, but didn't solve the issue. However, setting CPU Turbo to HIGH completely fixed the issue for me. I wonder what's up with that!
Either way, I'm satisfied with this fix for the time being.
Either way, I'm satisfied with this fix for the time being.
- Wed Dec 22, 2021 2:59 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Alien Soldier (JP) graphical glitches on weapon select screen
- Replies: 8
- Views: 7342
Alien Soldier (JP) graphical glitches on weapon select screen
I am seeing graphical glitches in the Japanese version of Alien Soldier when played with the US and JP regions of the Genesis core. I have double-checked my ROM from two different sources (one of them being HTGDB). Strangely, this anomaly disappears when the rom runs on the EU version of the core. I made sure to run update_all.sh successfully befor...
- Sun Dec 19, 2021 2:53 pm
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
Changed the permission settings for the list https://docs.google.com/spreadsheets/u/ ... GDTuEveFqE, feel free to edit!
- Sat Dec 18, 2021 6:13 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Compatibility List
- Replies: 183
- Views: 98679
Re: PSX Compatibility List
I am unable to get "Tetris with Card Captor Sakura - Eternal Heart" to start because of region-lock protection (stuck at blue screen with Japanese text). I tried setting system type to NTSC-J in the v211218 build, but no luck. Tested with both US and JP BIOS. Updated the google sheet.
- Sat Dec 11, 2021 5:53 pm
- Forum: Arcade Cores
- Topic: Shaolin's Road (Kicker)
- Replies: 7
- Views: 6351
Re: Shaolin's Road (Kicker)
Super fun game, had been looking forward to try it out! Last time I played it was on the Konami Arcade Classics compilation for DS. Cheers!
- Thu Dec 02, 2021 6:42 pm
- Forum: General Discussions
- Topic: MiSTer Wallpapers
- Replies: 181
- Views: 343670
Re: MiSTer Wallpapers
User u/nenadgrujicic on Reddit made many fabulous illustrations, I lazily turned them into wallpapers to share their great work:
- Mon Nov 29, 2021 5:53 pm
- Forum: Linux
- Topic: MiSTer Super Attract Mode (SAM) is now available - the first game screensaver for your MiSTer!
- Replies: 609
- Views: 200004
Re: MiSTer Super Attract Mode (SAM) is now available - the first game screensaver for your MiSTer!
Just curious... why print "Let Mortal Kombat begin!" to the screen at every execution? I find that confusing since the game launched is never actually Mortal Kombat
- Wed Nov 10, 2021 11:59 pm
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
Ah, good catch with Robotron! I hadn't noticed it. I removed it too, despite how much I adore the game.
Once again, I might not be the best maintainer for this sheet, so anyone is welcome to ask for edit access.
Once again, I might not be the best maintainer for this sheet, so anyone is welcome to ask for edit access.
- Wed Nov 10, 2021 7:43 pm
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
While these four are indeed great titles, I believe they fall more in the categories "run and gun" or "shooting gallery" than "shmup". I have added the rest to the list. (Not Star Wars, until it is playable)
- Wed Nov 10, 2021 4:14 pm
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
I have tabulated the submissions from this thread into this barebones Google Sheet: https://docs.google.com/spreadsheets/d/ ... sp=sharing
Feel free to ask for edit permission or copy and modify it to implement it to your liking.
Feel free to ask for edit permission or copy and modify it to implement it to your liking.
- Sun Nov 07, 2021 1:18 am
- Forum: General Discussions
- Topic: Best SHMUPs for the MiSTer
- Replies: 56
- Views: 36859
Re: Best SHMUPs for the MiSTer
Three underrated shmups:
Arcade:
Carrier Air Wing (sequel to UN Squadron)
Genesis:
Omega Blast (homebrew)
Famicom:
Over Horizon
Arcade:
Carrier Air Wing (sequel to UN Squadron)
Genesis:
Omega Blast (homebrew)
Famicom:
Over Horizon
- Wed Oct 13, 2021 5:53 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: I Miss That C Button
- Replies: 20
- Views: 19563
Re: I Miss That C Button
I use an 8bitdo M30 Bluetooth controller as my main, and I recommend it totally. The input latency is perfectly acceptable to me over Bluetooth. It can also be used in wired mode.
- Tue Sep 07, 2021 4:19 pm
- Forum: Linux
- Topic: TP-Link TL-WN725N V1 Driver
- Replies: 17
- Views: 22254
Re: TP-Link TL-WN725N V1 Driver
It seems like this issue was resolved in the September 2021 release (https://github.com/MiSTer-devel/Main_MiSTer/issues/459). Works for me, I don't have to handle configs after OS updates anymore!
- Wed Aug 18, 2021 3:45 pm
- Forum: Other Console Cores
- Topic: Pokemon Mini
- Replies: 4
- Views: 6833
Re: Pokemon Mini
Looking forward to see someone tackle this neat little console!
- Mon Jul 26, 2021 1:07 pm
- Forum: Input Devices
- Topic: Wiimote lightgun crosshair not moving
- Replies: 3
- Views: 2228
Re: Wiimote lightgun crosshair not moving
I am fairly sure it was on, but i will try the camera truck to make sure.
- Thu Jul 22, 2021 8:59 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Wiimote and Wii USB Sensor Bar [Solved]
- Replies: 14
- Views: 16019
Re: Wiimote and Wii USB Sensor Bar
Thanks for coming back to me! I'll try out some more.
- Mon Jul 19, 2021 2:43 am
- Forum: Input Devices
- Topic: Wiimote lightgun crosshair not moving
- Replies: 3
- Views: 2228
Wiimote lightgun crosshair not moving
Here is my setup: * MiSTer OS v210711 * Wiimote connected via Bluetooth to MiSTer * Original Wii Sensor Bar connected to Wii U for power * (I have confirmed the Wii pointer function to work correctly on the Wii U) * The Wii buttons are detected by MiSTer, but not the pointing function. I have followed the instructions in this video: https://www.you...
- Mon Jul 19, 2021 2:23 am
- Forum: NES (Nintendo Entertainment System)
- Topic: Wiimote and Wii USB Sensor Bar [Solved]
- Replies: 14
- Views: 16019
Re: Wiimote and Wii USB Sensor Bar
I can't get the crosshair to move with MiSTer v210711, I am using a wii sensor bar powered by my Wii U. Is the bug back?
- Sun Jul 18, 2021 9:40 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: NES Composite Output
- Replies: 35
- Views: 34194
Re: NES Composite Output
Moreover it has clock detection on VSYNC pin. If a clock is detected this clock override the PAL or NTSC crystals. Does the current version that he sells have that or is that in a future version? I don't see anything about that in the description on his shop. Yes, he told me via email that the version is actually selling does have it. Maybe you ca...