Search found 13 matches

by Relikk
Wed Mar 22, 2023 9:12 am
Forum: Other Console Cores
Topic: 3DO
Replies: 45
Views: 33427

Re: 3DO

3DO was a solid system, despite what a couple of vocal windbags on Discord would have you believe. I say go for it, and wish you much luck.

by Relikk
Mon Nov 07, 2022 9:15 am
Forum: Arcade Cores
Topic: Street Fighter 2: Hyper Fighting - Running Too Fast?
Replies: 3
Views: 1193

Re: Street Fighter 2: Hyper Fighting - Running Too Fast?

jimbodeanny wrote: Mon Nov 07, 2022 3:10 amThe attract mode gameplay is significantly slower than actual gameplay.
This is normal.
by Relikk
Thu Aug 04, 2022 10:12 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: MD+/MSU Games Are Here!
Replies: 80
Views: 67818

Re: MD+/MSU Games Are Here!

You'd need the MSU-MD patched version. The original patch is no longer hosted on the authors GitHub, but if you do some digging around Archive.org you could probably find a pre-patched copy of it.

Also worth bearing in mind that the MSU-MD patch doesn't have the "heavy damage" improvement code that the MD+ version has.
by Relikk
Thu Aug 04, 2022 9:26 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: MD+/MSU Games Are Here!
Replies: 80
Views: 67818

Re: MD+/MSU Games Are Here!

MD+ isn't supported on MiSTer, unfortunately.
by Relikk
Mon May 23, 2022 10:59 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 107305

Re: MSU-1

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9x6rLlK.png (21.27 KiB) Viewed 5706 times

Make sure that if you're submitting any bug reports either to the official Git or to the source of the patches that you're not running anything from ZIP.
by Relikk
Tue May 17, 2022 4:37 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 107305

Re: MSU-1

There appears to be some issues with PCM looping in the public release, both in regard to the accuracy of the loop points and tracks not looping when they should. There is an audible pop at the some loop points, and that would be because of a lack of zero crossover at the loop point, which also gradually degrades over time the longer the PCM file i...
by Relikk
Fri Jun 18, 2021 1:26 pm
Forum: General Discussions
Topic: Wishlist of Cores You Would Like to See in the Future
Replies: 310
Views: 187941

Re: Wishlist of Cores You Would Like to See in the Future

I'd just like to see MSU1 added to the SNES core, and MD+ to the Mega Drive. It means I can finally sell the hardware that I have dedicated to those as I'm not at all interested in dealing with ageing hardware problems.
by Relikk
Sat May 29, 2021 11:18 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: MD+/MSU Games Are Here!
Replies: 80
Views: 67818

Re: MD+/MSU Games Are Here!

MSU-MD loops aren't seamless, and can only restart a track from the beginning again. It's limited to what actual CD hardware is capable of. MD+ has none of those limitations as it's a new standard developed with FPGA/emulation in mind. It's a true SNES MSU1 equivalent for the Mega Drive/Genesis.
by Relikk
Sun Feb 28, 2021 9:33 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Super Mario World Restored soundtrack ROM
Replies: 5
Views: 4572

Re: Super Mario World Restored soundtrack ROM

Dacaskos wrote: Sun Feb 28, 2021 1:08 amMSU audio is supported on Mister? How do we make it work then?
It's not supported in the main SNES core, yet.

https://misterfpga.org/viewtopic.php?f=18&t=120

dentnz is working on it. There is an early beta release floating around somewhere, but you'll have to search for it.
by Relikk
Sat Feb 13, 2021 9:23 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Super Mario World Restored soundtrack ROM
Replies: 5
Views: 4572

Re: Super Mario World Restored soundtrack ROM

I'm putting together an MSU1 audio pack over at Zeldix with the blessing of the authors of the restored tracks (there are threads for Zelda and Yoshi's Island, as well). Not all tracks have been released yet, so it's a work in progress but you can use it with Conn's MSU1 patch as it has SPC fallback, so whatever is currently missing... the original...
by Relikk
Wed Feb 10, 2021 6:38 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 107305

Re: MSU-1

Is anyone working on MD+ / MSU-MD support for the Genesis core?? The MegaCD core already support MD+/MSU-MD for a while now. Just check here for more info. Unfortunately it doesn't support MD+. It only supports MSU-MD which, as far as the MiSTer goes, has less appeal where I'm concerned. It's fine for flash cartridge usage where you can use it on ...
by Relikk
Sun Dec 13, 2020 10:58 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 107305

Re: MSU-1

I see it the same way. It's equivalent to any special chip enhancement such as SA-1 etc. Just because it came out after the SNES' production lifespan doesn't make it any different.
by Relikk
Sun Oct 18, 2020 1:18 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 107305

Re: Msu-1

Any word on progress on MSU-1 support in the last few months? dentnz, do you have any new versions or betas/alphas you're working on? As a contributor to the MSU1 scene I'm interested in this, also. Is there a way to get any of previous cores I've seen used in some YouTube videos or have they been private? One thing we could definitely reuse this ...