Search found 126 matches

by Yim
Sun Apr 14, 2024 11:37 am
Forum: Other Computer / System Cores
Topic: MSX2 how to load .rom files?
Replies: 3
Views: 579

Re: MSX2 how to load .rom files?

It’s a while since I fiddled with it so I haven’t any advice on setting it up, but there’s an MSX program called sofarun that will launch ROMs for you. Put it and your .ROMs, .DSKs and so on in a vhd.

by Yim
Wed May 31, 2023 10:05 am
Forum: Game Boy Advance
Topic: 2x Integer Vertical Scaling in GBA2P
Replies: 7
Views: 5984

Re: 2x Integer Vertical Scaling in GBA2P

I haven’t used GBA2P and my MiSTer isn’t to hand so I can’t check this myself, but I’d fire the core up and take one screenshot using the raw output (win+left shift+printscreen) and another with the scaled output (win+printscreen). Then you can check the resolution of the raw output in case it’s different for some reason and also see how big the bo...
by Yim
Tue May 02, 2023 3:48 am
Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
Topic: Request: Smaller Borders!
Replies: 25
Views: 45550

Re: Request: Smaller Borders!

I had a look at this and have made a version with an OSD option to crop the borders and only show the 256x192 pixel active area, but while I was testing it I tried the crop 216 option and that seems pretty good. Is there really need for no borders? Anyways, I'm attaching the .rbf if anyone wants to try it. I know next to nothing about the Spectrum,...
by Yim
Fri Jan 20, 2023 10:58 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Super Weird Issue on Knight 'n' Grail (C64)
Replies: 16
Views: 4703

Re: Super Weird Issue on Knight 'n' Grail (C64)

This isn’t very helpful, but I was able to play through the whole game on MiSTer without this problem in February 2021. Maybe you could try the version of the core from back then and see if it works?

by Yim
Sat Nov 12, 2022 3:52 pm
Forum: Hardware Setups
Topic: DE10 Nano from Self-Balancing Robot Kit
Replies: 20
Views: 2935

Re: DE10 Nano from Self-Balancing Robot Kit

And i guess you can actually use it in its current state for a Mister build. It just would be clunky as all hell with the SDRAM module pointing straight down. It wouldn't fit in any existing cases. I don’t think this would work, because there are two rows of pins. If you install the SDRAM upside down socket one will either end up at pin 2 or pin 3...
by Yim
Sat Oct 01, 2022 3:59 pm
Forum: Other Computer / System Cores
Topic: Transfer Files to MSX, e.g. Update Files on VHD?
Replies: 8
Views: 1444

Re: Transfer Files to MSX, e.g. Update Files on VHD?

It’s been a while since I tried but I think I was able to mount VHDs stored on my MiSTer as drives on my Win10 PC through the network and change their contents that way, which was slightly more convenient than copying them over, making the changes, and copying them back.
by Yim
Fri Sep 30, 2022 3:28 pm
Forum: Arcade Cores
Topic: SNK68 FPGA Core (P.O.W., SAR: Search and Rescue, Street Smart)
Replies: 31
Views: 5155

Re: SNK68 FPGA Core (P.O.W., SAR: Search and Rescue, Street Smart)

Thanks for the game, atrac17.

Thanks for the clarification on the change to update all, jca. I also missed that in the screenshots and I’m sure would have had a similar process of confusion if you hadn’t posted about it.
by Yim
Wed Sep 28, 2022 1:56 pm
Forum: MiSTer Community Game Club
Topic: CGC Round 9 core: Mattel Electronics Intellivision
Replies: 21
Views: 65599

Re: CGC Round 9 core: Mattel Electronics Intellivision

It’s two player only, but for me the Intellivision’s greatest game is Biplanes, part of the Triple Action cart.
by Yim
Thu Aug 18, 2022 3:43 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: Getting a near perfect aspect ration without shimmering (SNES and NES cores)
Replies: 4
Views: 4204

Re: Getting a near perfect aspect ration without shimmering (SNES and NES cores)

Have you tried both the narrow and wide HV integer setting? The narrow one should be the largest integer scale that’s narrower than the correct aspect ratio and the wide one should be the smallest integer scale that’s wider, so one of them should get what you want.
by Yim
Tue Aug 09, 2022 9:17 am
Forum: Sony PlayStation (PSX)
Topic: PSX Core Possible to Have Game Specific Settings?
Replies: 3
Views: 1509

Re: PSX Core Possible to Have Game Specific Settings?

I think you should be able to do it by setting up a .mgl file with a setname tag, similar the one here that allows saving different settings for Master System and Game Gear. You have to then make a new directory for the game files (/games/psxturbo or whatever you call it) and probably the bios and stuff as well so it’s a bit of fiddling especially ...
by Yim
Thu Jul 28, 2022 2:14 pm
Forum: Sega Master System / Game Gear
Topic: Split core into separete cores for SMS and GG
Replies: 31
Views: 30049

Re: Split core into separete cores for SMS and GG

Yeah, I’ve since changed my file’s name from “GameGear.mgl” to “Game Gear.mgl” to make it look better in the list.
by Yim
Tue Jul 26, 2022 7:28 am
Forum: Sega Master System / Game Gear
Topic: Split core into separete cores for SMS and GG
Replies: 31
Views: 30049

Re: Split core into separete cores for SMS and GG

I would also love to have a separate GG core mainly because of the video settings, one CRT one LCD. I only have macOS, can someone here recompile the latest SMS core to a GG core? This method is no longer necessary, you can just make an .mgl file (in a text editor) with a setname tag in it as described in my previous post in this thread. The mgl f...
by Yim
Sun Jul 24, 2022 8:01 am
Forum: Sega Master System / Game Gear
Topic: Split core into separete cores for SMS and GG
Replies: 31
Views: 30049

Re: Split core into separete cores for SMS and GG

This now seems to be pretty easily possible with the setname feature of .mgl files. I made a file called GameGear.mgl in my _console directory with the following contents: <mistergamedescription> <rbf>_console/sms</rbf> <setname>GameGear</setname> </mistergamedescription> And now I have GameGear as a seperate option in my console list and the abili...
by Yim
Fri Jun 17, 2022 7:17 am
Forum: Sony PlayStation (PSX)
Topic: Can anyone make The Misadventures of Tron Bonne run on the PSX core?
Replies: 14
Views: 2192

Re: Can anyone make The Misadventures of Tron Bonne run on the PSX core?

I haven’t thoroughly tested my copy, dumped from my PAL disc, but it at least gets into gameplay. Dunno about the JP version, though.
by Yim
Sat Jun 11, 2022 9:01 am
Forum: NES (Nintendo Entertainment System)
Topic: No Game Will Start Just Grey Background
Replies: 6
Views: 1508

Re: No Game Will Start Just Grey Background

I think I’d find it easier to understand if the optional and required cores were separated - maybe at the start of the page list the ones where it’s optional and have text saying the cores can use it but will run without it, and then list the ones where it’s required and specifically say “the following cores will not work without SDRAM” or somethin...
by Yim
Fri Jun 10, 2022 10:11 am
Forum: Newcomers Forum
Topic: ROMs Work On Install, But Stop Working Later
Replies: 15
Views: 1682

Re: ROMs Work On Install, But Stop Working Later

Maybe an intermittent issue with your SDRAM? It’s optional for genesis, GBA, and PC Engine cores, so if they’re working but not other stuff that’s where I’d look. Odd that other things are working some of the time, though. Have you tried the SDRAM test core?
by Yim
Thu May 26, 2022 11:02 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 945
Views: 459157

Re: Sega Saturn Core in Development

Have you updated your main mister as well? No disc functionality sounds like what I was getting before I downloaded the latest unstable nightly main mister.
by Yim
Tue May 24, 2022 12:50 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 945
Views: 459157

Re: Sega Saturn Core in Development

I downloaded and compiled this, got the BIOS working but can’t run any discs. Am I correct in thinking I need to either compile a new main mister or wait for the next release of it for discs to work?
by Yim
Fri May 20, 2022 8:20 am
Forum: General Discussions
Topic: Best Version of Original R-Type Playable On MiSTer?
Replies: 19
Views: 3761

Re: Best Version of Original R-Type Playable On MiSTer?

I’m a big fan of the SMS version, developed by Compile. I’m not gonna claim it’s the best version and it isn’t arcade perfect, but it is very good, especially for the hardware.
by Yim
Thu Mar 03, 2022 3:23 pm
Forum: Game Boy Advance
Topic: 3x scaling instead of 5x scaling
Replies: 6
Views: 5492

Re: 3x scaling instead of 5x scaling

What’s the resolution of your screen and your video_mode setting? If you’re on the default video mode setting then the mister will be putting out 720p and a 300 pixel border would only leave 120 pixels for the actual image, maybe that’s why it was so tiny for you? The game gear’s resolution is 144 lines instead of 160, so you should get similar res...
by Yim
Thu Mar 03, 2022 12:58 am
Forum: Game Boy Advance
Topic: 3x scaling instead of 5x scaling
Replies: 6
Views: 5492

Re: 3x scaling instead of 5x scaling

Yeah the formula would be: (video_mode resolution - target resolution)/2 = vscale_border setting So if you’re on 1080p and you want it scaled up 3x, it’s (1080 - 480)/2 = 300 In mister.ini: [gba] vscale_mode=0 vscale_border=300 Giving 300 blank lines above, 480 lines of picture, then 300 blank lines below. For 2x scaling you’d need it set to 380. T...
by Yim
Sun Jan 23, 2022 2:35 am
Forum: X68000, PC88, PC98
Topic: X68000 Core On 15KHz TV?
Replies: 15
Views: 16954

Re: X68000 Core On 15KHz TV?

From mister.ini: custom mode: hact,hfp,hs,hbp,vact,vfp,vs,vbp,Fpix_in_KHz video_mode=1280,110,40,220,720,5,5,20,74250 What each actually means (roughly): hact is the horizontal resolution of the active display area (the bit you want to see) hfp is the horizontal front porch - a blank signal that follows the active display hs is horizontal sync - th...
by Yim
Thu Jan 20, 2022 4:43 am
Forum: Display Devices
Topic: Vertical bands in Super Mario Kart with 5x and MG shadow mask
Replies: 7
Views: 5015

Re: Vertical bands in Super Mario Kart with 5x and MG shadow mask

Maybe it’s not the TV, but the menu option on my 1080p Samsung that I think corresponds to “just scan” is menu->picture->picture options->size->screen fit If the size is set to screen fit then it will display the full 1080p signal. Otherwise it upscales slightly and part of the image gets cut off. Dunno if that’s your problem here, but I found it w...
by Yim
Mon Dec 27, 2021 4:32 pm
Forum: General Discussions
Topic: Best SHMUPs for the MiSTer
Replies: 56
Views: 35770

Re: Best SHMUPs for the MiSTer

wark91 wrote: Sun Nov 07, 2021 6:23 am One on MSX needs to be try.
It was done by M-Kai before Judgement Silversword on Wonderswan
I gave this a go after you recommended it and liked it a lot. I wound up making an English translation patch for it, which as of today is available for download.
by Yim
Wed Dec 15, 2021 12:10 am
Forum: Display Devices
Topic: 9.7" iPad Retina Screen Perfect for MiSTer, $60 Fully Assembled 😄
Replies: 520
Views: 2422317

Re: 9.7" iPad Retina Screen Perfect for MiSTer, $60 Fully Assembled 😄

I don't have an SNES classic, but doesn't it have a display option for fully stretching out the 4:3 image to 16:9 when displayed on a normal 16:9 screen, which would therefore be a 4:3 image on the Retina screen? So far as I can tell, it doesn’t. The display options are CRT (a filter on the 4:3), 4:3 (scales to 4:3 within a 16:9 frame), and pixel ...
by Yim
Tue Dec 14, 2021 8:19 am
Forum: Display Devices
Topic: 9.7" iPad Retina Screen Perfect for MiSTer, $60 Fully Assembled 😄
Replies: 520
Views: 2422317

Re: 9.7" iPad Retina Screen Perfect for MiSTer, $60 Fully Assembled 😄

I got one of these intending to use it for my MiSTer, but I’ve wound up using it mostly as a second screen for my PC. This is kind of off-topic for a MiSTer board, but today I plugged in my SNES classic and realised that it only puts out widescreen, making it horizontally compressed on this 4:3 iPad screen. I can’t change it on the SNES end, does a...
by Yim
Wed Dec 01, 2021 4:25 am
Forum: Display Devices
Topic: Advice for HDMI Users
Replies: 96
Views: 88925

Re: Advice for HDMI Users

OGJhmGk.jpg I modified my switchbox, and now I can connect my MiSTer to it without causing any troubles for the other inputs. It looks like a terrible bodge, but only because it is. I should have cut the wire shorter, at least. Anyways, now my MiSTer has all hdmi connections severed except for the grounds when I don’t have it selected on the box. ...
by Yim
Wed Dec 01, 2021 12:35 am
Forum: Display Devices
Topic: Advice for HDMI Users
Replies: 96
Views: 88925

Re: Advice for HDMI Users

Further to the above, I had a look at the inside of my hdmi switchbox: s3m4Z8S.jpg It’s a Simplecom CM340 mechanical switch , and although the list price on the page I’ve linked to is fifty Australian dollars I paid less than half of that. I bought it when my first switch box, a digital one, didn’t work properly with the MiSTer. I thought being a m...
by Yim
Mon Nov 29, 2021 9:15 am
Forum: Display Devices
Topic: Advice for HDMI Users
Replies: 96
Views: 88925

Re: Advice for HDMI Users

I’m not sure if this is the same problem, but I have more HDMI devices than ports on my TV, so I’m using a switch box. The problem is that if the MiSTer is connected to the box none of the other inputs will give a picture unless the MiSTer is turned on. I’ve tried two different switch boxes, same problem with both. Has anyone else had this problem,...
by Yim
Wed Nov 24, 2021 12:23 pm
Forum: Guides & Videos
Topic: MiSTer Custom Aspect Ratios for Horizontal Integer Scaling
Replies: 89
Views: 50091

Re: MiSTer Custom Aspect Ratios for Horizontal Integer Scaling

Using the border is an alternative way to get vertical integer scaling without using vscale_mode=1. You can use it for any core, but it’s most useful for vertical arcade cores because vscale_mode=1 doesn’t work properly for them (I think it gets applied before rotation, so the result after rotation is incorrect). Basically you need to calculate the...