Search found 33 matches

by Kirschsuppe
Thu Nov 24, 2022 2:10 pm
Forum: Amiga (Minimig)
Topic: MegaAGS Games and Just a Gamepad
Replies: 9
Views: 1441

Re: MegaAGS Games and Just a Gamepad

If that is the case, then I can leave the mapping alone and just hide the rii in a drawer and use it from time to time.
by Kirschsuppe
Wed Nov 23, 2022 10:29 pm
Forum: Amiga (Minimig)
Topic: MegaAGS Games and Just a Gamepad
Replies: 9
Views: 1441

Re: MegaAGS Games and Just a Gamepad

Thanks! And the riis are ridicolously cheap.
@neogeo81 .. try wings of death without a keyboard
by Kirschsuppe
Tue Nov 22, 2022 8:59 pm
Forum: Amiga (Minimig)
Topic: MegaAGS Games and Just a Gamepad
Replies: 9
Views: 1441

MegaAGS Games and Just a Gamepad

I try to play one of my favourites Games, but to go from the intro to the real Game it needs a press on the spacebar. I prefer to not have a keyboard connected in my living room. Is it possible to map the spacebar or the delete key or other keyboard-presses to the gamepad? Other options could be to perhaps tweak somewhere else in the chain (e.g. wh...
by Kirschsuppe
Thu Jul 22, 2021 6:20 am
Forum: Atari ST / STe
Topic: Numeric Keypad * on a smaller keyboard
Replies: 2
Views: 5033

Re: Numeric Keypad * on a smaller keyboard

Maybe 3 months later someone knows?
by Kirschsuppe
Sat Jul 17, 2021 5:17 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

Interesting. Where can I find these tests? Until yet I used the games for testing. Tia
by Kirschsuppe
Sat Jul 17, 2021 1:13 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

I started a discussion in Jotegos Discord and have been pointed at this: viewtopic.php?f=29&t=1727&hilit=jotego
by Kirschsuppe
Fri Jul 16, 2021 7:44 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

ultimatemister sells the SDRAM Extension as CPS2 certified. Interesting, so it seems to be a known issue and at least my MiSTer is not broken. Very good to have an option to either buy my way into CPS2 or accept it not to play these ones. Is this behaviour documented somewhere? Because I do not think I am the only one. Is Jotego working on a fix an...
by Kirschsuppe
Fri Jul 16, 2021 12:36 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

Chris23235 wrote: Fri Jul 16, 2021 12:30 pm For me the only way to solve this problem was to buy another SDRam module. Every other core ran fine with my old 128 MB module, but the CPS2 core seems more demanding, when it comes to Ram.
Hmmm, thank you. How can I know that the new board to be puchased will solve the problems? Is there something special I should look out for?
by Kirschsuppe
Fri Jul 16, 2021 12:31 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

And AVP. The point in time when it freezes is not always the same. Sometimes right after start, sometimes 10s in the game.
IMG_4591.jpeg
IMG_4591.jpeg (808.46 KiB) Viewed 4330 times
by Kirschsuppe
Fri Jul 16, 2021 12:28 pm
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

I have the 128 MB Module.
AvP and SF Alpha Warrior Dreams crash with an "Illegal Instruction" including a hexdump.
IMG_4590.jpeg
IMG_4590.jpeg (344.28 KiB) Viewed 4336 times
by Kirschsuppe
Fri Jul 16, 2021 9:01 am
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

Yes, I have problems with other CPS2 Roms. The latest Streetfighter alpha and Mashups Roms reboot themselves to the disclaimer screen. I can interact sometimes in the fighter screen, but then the game starts again from the initial text disclaimer ("this game is for audiences in ...).
by Kirschsuppe
Fri Jul 16, 2021 8:50 am
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

Re: ProGear

None of them works properly: american, japanese, asian.
CPS2 Core is from the beta channel (update_all), the ROMs are also being pulled by update_all.

Do you configure/copy manually?
by Kirschsuppe
Fri Jul 16, 2021 6:10 am
Forum: Arcade Cores
Topic: ProGear
Replies: 17
Views: 4531

ProGear

Does Progear work for you? For the american version it simply freezes after the first screens where you choose player/plane.
update_all done on 2021-07-15
by Kirschsuppe
Fri Jul 16, 2021 6:06 am
Forum: Arcade Cores
Topic: Dodonpachi Controls Broken [Solved]
Replies: 5
Views: 1975

Re: Dodonpachi Controls broken

Fixed.
Solution:
- Connect the keyboard
- Connect the M30
- Enter core specific controller settings
- Enter "yes" on the question for alternative config
- delete all alternative associations with <SPACE>
by Kirschsuppe
Thu Jul 15, 2021 1:51 pm
Forum: Arcade Cores
Topic: Dodonpachi Controls Broken [Solved]
Replies: 5
Views: 1975

Re: Dodonpachi Controls broken

Hi and thank you for you questions.
The 8bitdo works in almost all of the CORES pretty well.
In the PCEngine-Core it behaves wild if I configure it as a 6 button pad. Configured as 2 buttons = no problems.
In terms of configuration, I did both: the main menu config and the core-specific configuration.
by Kirschsuppe
Thu Jul 15, 2021 12:10 pm
Forum: Arcade Cores
Topic: Dodonpachi Controls Broken [Solved]
Replies: 5
Views: 1975

Re: Dodonpachi Controls broken

Addition: it is a 8bitDo M30 2.4g Mega-Drive-Lookalike
A Ps3 Controller does work!
by Kirschsuppe
Thu Jul 15, 2021 10:43 am
Forum: Arcade Cores
Topic: Dodonpachi Controls Broken [Solved]
Replies: 5
Views: 1975

Dodonpachi Controls Broken [Solved]

Hi, I mentioned it some time ago in the cave thread but was not able to solve my problem until yet. Can you help? Q1: I have problems with the control: Joypad up pauses the game Firebutton 1 not only fires but steers also right Firebutton 2 not only fires but steers also left Redefining the buttons does not help. Sounds familiar? How did you fix it...
by Kirschsuppe
Wed Apr 21, 2021 7:54 pm
Forum: Arcade Cores
Topic: CAVE 68000 Any News for MiSTer
Replies: 169
Views: 115569

Re: CAVE 68000 Any News for MiSTer

I had graphic glitches the last week but now they are gone. What stays is a problem with the game controls in DoDonPachi.
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?
by Kirschsuppe
Sun Apr 11, 2021 8:22 pm
Forum: Atari ST / STe
Topic: Lotus STE Graphic Glitches
Replies: 13
Views: 9691

Re: Lotus STE Graphic Glitches

Solved it:
1.62us = bad
1.62uk = good

NTSC vs PAL?
by Kirschsuppe
Sun Apr 11, 2021 8:12 pm
Forum: Atari ST / STe
Topic: Lotus STE Graphic Glitches
Replies: 13
Views: 9691

Re: Lotus STE Graphic Glitches

Thanks for testing! It still occurs to me. If I crash into sth, the track gets orange 20 or 50 metres in front of my car.

by Kirschsuppe
Sun Apr 11, 2021 4:22 pm
Forum: Atari ST / STe
Topic: Lotus STE Graphic Glitches
Replies: 13
Views: 9691

Lotus STE Graphic Glitches

It may come to your attention that there is a patched Lotus Esprit Turbo Challenge for the STe.
https://github.com/jonathanopalise/lotus-ste

Whenever I hit a tree or a car and a sound effect plays, graphical glitches appear. Can you reproduce? If not, how do you configure your Mister?
Mine: 4MB, STe, Blitter, 1.04 US, stereo

by Kirschsuppe
Sun Apr 11, 2021 4:19 pm
Forum: Atari ST / STe
Topic: Numeric Keypad * on a smaller keyboard
Replies: 2
Views: 5033

Numeric Keypad * on a smaller keyboard

I have a narrow keyboard without a numeric keypad. A couple of games can be exited by pressing the * (star) on the numeric keypad. How to do that? I already mapped the * to a Joystick button, but maybe this isn't the one from the numeric pad. Thanks in advance.
by Kirschsuppe
Mon Aug 24, 2020 8:43 am
Forum: Amiga (Minimig)
Topic: Joypad (ingame) does not work after core switch
Replies: 1
Views: 1714

Re: Joypad (ingame) does not work after core switch

Has been fixed with one of the latest updates. Did not have to do anything manually.
by Kirschsuppe
Fri Aug 07, 2020 8:11 pm
Forum: Amiga (Minimig)
Topic: Joypad (ingame) does not work after core switch
Replies: 1
Views: 1714

Joypad (ingame) does not work after core switch

If I switch the core directly to minimig, my joypad does not work ingame. My workaround is to simply reload the current config. A more time consuming workaround is to reassign the buttons for minimig. Is there a fix to let my joypad work right after a core switch? The mister is up-to-date. I did not do an update for 3 weeks and I am 99% sure, it wo...
by Kirschsuppe
Mon Jun 08, 2020 7:34 am
Forum: Sellers
Topic: UltimateMiSTer.com
Replies: 420
Views: 344489

Re: UltimateMiSTer.com

I ordered my complete setup from Ricardo. I received it, I started it, I broke it. Ricardo helped me step by step to find out, where it fails. He supported me in a very kind manner with an email exchange and after we identified the broken part, he send me a new part in exchange. You cannot do anything wrong if you order at UltimateMister. Strong re...
by Kirschsuppe
Sun Jun 07, 2020 5:50 pm
Forum: Display Devices
Topic: new monitor
Replies: 1
Views: 2050

Re: new monitor

You need to activate the line doubler. I prefer these settings in the Mister.ini

forced_scandoubler=1 ; set to 1 to run scandoubler on VGA output always (depends on core).
vga_scaler=0 ; set to 1 to connect VGA to scaler output.
by Kirschsuppe
Fri May 29, 2020 6:04 pm
Forum: Linux
Topic: Mac WiFi + Update Script + File Editing Help
Replies: 6
Views: 4732

Re: Mac WiFi + Update Script + File Editing Help

Thanks for the pointer to the repo.
by Kirschsuppe
Fri May 29, 2020 3:54 pm
Forum: Linux
Topic: Mac WiFi + Update Script + File Editing Help
Replies: 6
Views: 4732

Re: Mac WiFi + Update Script + File Editing Help

Or use SublimeText, Textmate or VSCode. https://www.sublimetext.com/3 https://macromates.com/ https://code.visualstudio.com/ What I did is not as elegant as putting a wifi dongle into the mister. I configured a leftover router to become a wifi client that provides it services via ethernet cable. But as a follow-up question: is it possible to update...
by Kirschsuppe
Wed May 27, 2020 9:32 pm
Forum: Atari ST / STe
Topic: Create your own VHD
Replies: 8
Views: 10069

Re: Create your own VHD

Thank you both. I was successful with these steps - create image file with dd - boot either with AHDI or (old) HDDRIVER Disk - format, partion, install driver - reboot - mount GEMDOS and copy files over Later HDDRIVER Versions have a faster boottime. HDDRIVER is a commercial product but older versions are part of TOSEC. At a last step I replace tha...
by Kirschsuppe
Wed May 27, 2020 11:54 am
Forum: Atari ST / STe
Topic: Create your own VHD
Replies: 8
Views: 10069

Create your own VHD

There are a lot of diskimages and hdd-images available, but how can I create my own? Can anyone explain the process of creating a *.vhd with multiple partitions to be used in MiSTer and copy data to it?