Maybe try switching keyboard input mode with unlock.
Search found 85 matches
- Sun Apr 28, 2024 5:01 am
- Forum: Arcade Cores
- Topic: Are keyboard hotkeys broken in Arcade cores? (Ms. Pac-Man, Donkey Kong, etc.)
- Replies: 2
- Views: 2657
- Sat Mar 23, 2024 11:20 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 175723
- Sat Mar 23, 2024 12:11 am
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 175723
Re: Apple II Core
This core is really great now, since the floppy write fix it seems complete and I really rate the 4am replay images. Many thanks to all contributors!
- Fri Mar 15, 2024 2:22 am
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 2896
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
I wouldn't use one as a joystick interface on Mister, there are much better solutions. However for a keyboard it's hard to beat, as OP asked.
- Thu Mar 14, 2024 9:38 am
- Forum: Newcomers Forum
- Topic: Want to get started with MiSTer for C64 and retro arcade, have some Qs
- Replies: 13
- Views: 2896
Re: Want to get started with MiSTer for C64 and retro arcade, have some Qs
I've had a keyrah for years, not sure if they're still made but it sure is cool.
- Sat Feb 03, 2024 2:53 am
- Forum: Input Devices
- Topic: Wireless mini Keyboard
- Replies: 3
- Views: 2464
Re: Wireless mini Keyboard
Just get a mini to c adapter and carry on.
- Thu Feb 01, 2024 9:15 pm
- Forum: General Discussions
- Topic: Safe to unplug MiSTer from electrical socket?
- Replies: 12
- Views: 2459
Re: Safe to unplug MiSTer from electrical socket?
I never turn mine off, that's always an option.
- Wed Jan 31, 2024 6:50 am
- Forum: Input Devices
- Topic: Taito Egret II Mini Rollerball/Spinner Controller
- Replies: 142
- Views: 61807
Re: Taito Egret II Mini Rollerball/Spinner Controller
It would be better to have a global accelerator setting, like mouse_throttle but the other way.
- Sat Jan 27, 2024 1:10 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Problem with NTSC VIC-20 Core
- Replies: 3
- Views: 2949
Re: Problem with NTSC VIC-20 Core
Are you sure you have the latest release 20231208? There were NTSC issues prior to this release which were ironed out.
- Thu Jan 25, 2024 11:10 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Certain C64 Games are Having Problems Loading
- Replies: 4
- Views: 2761
Re: Certain C64 Games are Having Problems Loading
I reported a reproducible issue loading since the last release, which consistently work in the earlier release. If you have some examples it might be worth reporting them in github.
- Sat Jan 13, 2024 11:23 pm
- Forum: Development for MiSTer
- Topic: PWM on 18-bit DAC to get 24-bit Color
- Replies: 36
- Views: 11107
Re: PWM on 18-bit DAC to get 24-bit Color
Great idea, real hacker solution!
- Thu Dec 21, 2023 10:02 am
- Forum: Input Devices
- Topic: New Rotary Joystick From GRS in Pre-prod Testing
- Replies: 31
- Views: 12799
- Mon Dec 11, 2023 5:16 am
- Forum: General Discussions
- Topic: Best 4 Player Games on MiSTer?
- Replies: 9
- Views: 2440
Re: Best 4 Player Games on MiSTer?
NHL and FIFA on megadrive, also gauntlet 4 on that system is good.
- Sun Nov 26, 2023 9:49 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: C64 problem with The Space is Broken demo
- Replies: 9
- Views: 10382
Re: C64 problem with The Space is Broken demo
I can see that as well, a subtle bug almost like an echo after the register has been tickled. Still that's pretty far out edge case if that's all that's left I wouldn't call this incomplete implementation. Try reporting it on the github repo for a productive outcome.
- Thu Sep 28, 2023 10:58 pm
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: Saving Games in ZX Spectrum Core
- Replies: 2
- Views: 4941
Re: Saving Games in ZX Spectrum Core
I use esxdos and grab a sna, but you could probably attach a blank tap.
- Sat Sep 23, 2023 5:09 am
- Forum: General Discussions
- Topic: The “Cycle Accurate” Conundrum and Is There a List of Cores That Are?
- Replies: 78
- Views: 21339
Re: The “Cycle Accurate” Conundrum and Is There a List of Cores That Are?
JayRockets wrote: ↑Sat Sep 23, 2023 4:54 amfor how great and accurate Higan and bsnes supposedly were, I was never able to get smooth performance out of either of them.
That seems to be a common misunderstanding of these emulators which may be deterministically accurate but that does not guarantee they will have accurate latency or performance.
- Sat Sep 23, 2023 1:50 am
- Forum: General Discussions
- Topic: The “Cycle Accurate” Conundrum and Is There a List of Cores That Are?
- Replies: 78
- Views: 21339
Re: The “Cycle Accurate” Conundrum and Is There a List of Cores That Are?
- Wed Sep 20, 2023 9:06 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: MiSTer Nuked-MD MegaDrive Core
- Replies: 119
- Views: 51981
Re: MiSTer Nuked-MD MegaDrive Core
- Mon Sep 18, 2023 10:48 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: MiSTer Nuked-MD MegaDrive Core
- Replies: 119
- Views: 51981
- Sat Sep 02, 2023 11:29 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: MiSTer Nuked-MD MegaDrive Core
- Replies: 119
- Views: 51981
- Sat Sep 02, 2023 11:13 am
- Forum: General Discussions
- Topic: Stumped with what could be wrong?
- Replies: 17
- Views: 5968
Re: Stumped with what could be wrong?
Have you tried moving the thing?
- Sat Sep 02, 2023 11:09 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: MiSTer Nuked-MD MegaDrive Core
- Replies: 119
- Views: 51981
Re: MiSTer Nuked-MD MegaDrive Core
Could someone link the old RBF? The update nuked it and it's gone from the repos, I just want to do some A/B.
- Mon Aug 07, 2023 7:43 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: save data for C64 game run out of a .zip?
- Replies: 2
- Views: 6193
Re: save data for C64 game run out of a .zip?
I don't think it works at all. Uncompress them.
- Thu Aug 03, 2023 9:05 am
- Forum: Display Devices
- Topic: No Display Via VGA very confused
- Replies: 3
- Views: 2845
Re: No Display Via VGA very confused
I think ypbpr= is deprecated, try for component:
vga_mode=ypbpr ; supported modes: rgb, ypbpr, svideo, cvbs. rgb is default
composite_sync=1 ; set to 1 for composite sync on HSync signal of VGA output.
vga_scaler=0 ; set to 1 to connect VGA to scaler output.
For VGA:
vga_mode=rgb
composite_sync=0
vga_scaler=1
- Mon Jul 31, 2023 9:15 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: 128 Spectrum Running Slow?
- Replies: 5
- Views: 5845
Re: 128 Spectrum Running Slow?
Give the CPU speed a bump it works for some games. It will probably make the beeper sounds a bit funny though.
- Wed Jul 26, 2023 10:29 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Ballblazer C64 NTSC
- Replies: 16
- Views: 7889
Re: Ballblazer C64 NTSC
Tried it with stock roms?
- Wed Jul 19, 2023 11:29 am
- Forum: Linux
- Topic: Longterm ExFAT Reliability
- Replies: 22
- Views: 8512
Re: Longterm ExFAT Reliability
I keep my library and config backups on a USB drive formatted as EXT4, it is mounted by default as rw,nodev,noexec,noatime,nodiratime,sync. I think that is sufficient for a USB thumb drive, noting that there isn't a lot of churn on any volume in MiSTer as say a desktop PC drive would have.
- Thu Jul 06, 2023 10:20 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 175723
Re: Apple II Core
RealLarry wrote: ↑Thu Jul 06, 2023 9:00 amSee attachment...just compiled on my RPi3/32bit. Not yet tested but should work.
Used source
Hey thanks for that, unfortunately it doesn't work due to a glibc mismatch.
- Thu Jul 06, 2023 8:46 am
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 175723
- Fri Jun 23, 2023 11:32 pm
- Forum: Hardware Setups
- Topic: DE10-Nano Cooling Question
- Replies: 1
- Views: 776
Re: DE10-Nano Cooling Question
Any heatsink will do, most important is to have sufficient airflow to convect the heat away. I leave mine on 24/7 running demanding cores, even in the middle of summer with no fan.