Search found 38 matches

by NinjaWarrior
Wed Jan 05, 2022 11:33 pm
Forum: Other Computer / System Cores
Topic: New MSX Core In The Works
Replies: 107
Views: 59923

Re: New MSX Core In The Works

Hey, I've posted the first publishable version. https://github.com/tdlabac/MSX1_MiSTer Don't hit me too hard. I'm not a professional and I do this as a hobby. I never owned MSX, but I know ported games thanks to my Sord M5 :-). There is also an rbf file available for download on github. BIOS is included. I ended up using a Philips VG-8020 as a tem...
by NinjaWarrior
Wed Jan 05, 2022 6:33 pm
Forum: Other Computer / System Cores
Topic: New MSX Core In The Works
Replies: 107
Views: 59923

Re: Sord M5 (Japanese Computer)

The current OCM core has quite some quirks but is overall ok to play games on. It is ok to play games on, but that is not preservation. If I want to play games, I can launch retroarch->bluemsx core and play on any SoC, Pi, PC... but I think here we are talking about preserving a machine like it was in its original state, without modern "artif...
by NinjaWarrior
Mon Jan 03, 2022 11:32 am
Forum: Other Computer / System Cores
Topic: New MSX Core In The Works
Replies: 107
Views: 59923

Re: Sord M5 (Japanese Computer)

At the moment the frequency is determined by the SW configuration of the video processor and without the possibility to change it. PAL - 50Hz NTSC 60Hz. I don't think adjusting the NTSC/PAL switching will be difficult, but it will be a bios problem. I assume the BIOS has to be aligned with the interrupt frequency. Well, I think the first step is t...
by NinjaWarrior
Fri Dec 31, 2021 7:41 pm
Forum: Other Computer / System Cores
Topic: New MSX Core In The Works
Replies: 107
Views: 59923

Re: Sord M5 (Japanese Computer)

I hope the MSX will run at 60hz to make sure most games run at the correct speed. While 60hz is desirable for japanese titles, I think the problem we have right now regarding compatibility is 50hz PAL games, so I think an Euro machine implementation would be a great in order to recreate the original PAL MSX1 computers, whose are now not preserved ...
by NinjaWarrior
Mon Dec 06, 2021 4:05 pm
Forum: Sony PlayStation (PSX)
Topic: PlayStation Core Full Savestate Support
Replies: 28
Views: 21485

Re: PlayStation Core Full Savestate Support

Indeed good news!
by NinjaWarrior
Tue Nov 30, 2021 4:09 pm
Forum: Hardware Setups
Topic: Show Us Your MiSTers
Replies: 619
Views: 427848

Re: Show Us Your MiSTers

Here is my TheVic20 implementation. The specs:

Terasic DE10 Nano - IO Board - 128 MB SDRAM - I2S mod - 500GB SDD - MT32Pi OLED - 10 USB
Vic20Supercharged1.jpg
Vic20Supercharged3.jpg
Vic20Supercharged2.jpg
by NinjaWarrior
Sat Nov 20, 2021 11:32 am
Forum: Newcomers Forum
Topic: How to map SHIFT + KEY combinations
Replies: 1
Views: 3550

How to map SHIFT + KEY combinations

Hi forum! Just new around here, but not in MiSTer world :D I have completed a "Mister inside a TheVic20" project and I need to remap SHIFT+ 6...9 key combination. I already messed with the map file, so I fixed the other regular mappings, but not shift combinations. I can't do it from OSD, as it does not recognize SHIFT + KEY combo. Is the...
by NinjaWarrior
Fri Nov 19, 2021 11:53 pm
Forum: Hardware Setups
Topic: The C64 Maxi
Replies: 20
Views: 33587

Re: The C64 Maxi

I am using a Mister inside a TheVic20, but seems I can't get the shift+6 through 8 correctly mapped. I have fixed the rest editing the map file, but, as said in this thread, no luck with the shift combinations (and they can't be mapped through OSD ofc). Where I can check the .map file structure/info?