Search found 7 matches

by kernelchagi
Sun Oct 30, 2022 8:54 am
Forum: Arcade Cores
Topic: Game Restart While Playing Armed Police Batrider
Replies: 7
Views: 1311

Game Restart While Playing Armed Police Batrider

Hello. Im experiencing a random restart while i play the Armed Police Batrider core and the Battle Garegga core. It happends quite often, i tried to update the core and to delete de config files with no success. Is it normal because the core is still in beta? I have a friend with the same mister as me (Antonio Villena mister) who tells me he is not...
by kernelchagi
Fri Dec 17, 2021 4:47 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

Re: DaemonBite Adding Lag

Ok, solved. I had the mouse: emu/sniper mapped and that was causing the issue.
Got the answer here: viewtopic.php?f=32&t=2657&p=26610&hilit ... uck#p26610
I was not believing that i was the only one with this issue! haha
by kernelchagi
Thu Dec 16, 2021 3:23 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

Re: DaemonBite Adding Lag

thorr wrote: Wed Dec 15, 2021 11:26 pm You could try plugging it into a Windows PC and bring up the gamepad test utility to see when you move it and press buttons if there is any significant delay on the screen.
Going to try that, i also got another arduino board, because im thinking it could be that i got a very cheap ones...
by kernelchagi
Wed Dec 15, 2021 10:36 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

Re: DaemonBite Adding Lag

thorr wrote: Mon Dec 13, 2021 3:05 pm Try just one direct into the MiSTer without a USB hub. Maybe the hub you are using is adding lag. Just a guess.
I dont think since my universal fighting board is working flawlessly using the same hub and with the daemonbite plugged at the same time.
by kernelchagi
Wed Dec 15, 2021 10:35 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

Re: DaemonBite Adding Lag

Maybe the game is doing debouncing internally, in a way that adds lag.. the problem with Daemonbite is that debouncing isn't enabled by default. You can set this to 1 in the code before you compile/upload it. Try it out. I just tryed with debouncing enabled in the code of the daemonbite, it feels exactly the same to me. I tryed also with the fast_...
by kernelchagi
Mon Dec 13, 2021 2:53 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

Re: DaemonBite Adding Lag

Dont know if it is helping but i have 2 daemonbite at the same time and i have the u-boot.exe with this line:
v=loglevel=4 usbhid.jspoll=1 xpad.cpoll=1
by kernelchagi
Mon Dec 13, 2021 12:20 pm
Forum: Input Devices
Topic: DaemonBite Adding Lag [Solved]
Replies: 9
Views: 5604

DaemonBite Adding Lag [Solved]

Hello. Im trying out daemonbite for 2 players for my cabinet. I compiled the code from here https://github.com/MickGyver/DaemonBite-Arcade-Encoder and i compiled and flashed into 2 arduinos pro micro without touching anything in the code. After making all the wiring and try them out i realize that they are adding quite a lot of lag. I dont have the...