Search found 28 matches

by JaguarLV
Sun May 01, 2022 3:18 am
Forum: Arcade Cores
Topic: Please add Flip Option - Centipede, Lady Bug & Gorf
Replies: 14
Views: 5829

Re: Please add Flip Option - Centipede, Lady Bug & Gorf

The latest update on Centipede has vertical flip.
by JaguarLV
Fri Apr 29, 2022 1:26 pm
Forum: MiSTer Updates & Changelog
Topic: MiSTer updates and changelog
Replies: 771
Views: 3445138

Re: MiSTer updates and changelog

Centipede:
- vertical flip
- mouse/trackball sensitivity
by JaguarLV
Tue May 04, 2021 6:35 pm
Forum: Official Addon Boards
Topic: MiSTer IO Board doesn't fit DE-10
Replies: 8
Views: 3910

Re: MiSTer IO Board doesn't fit DE-10

Looks like the plastic base of the pin header for the Arduino connections are the problem. You can try to carefully remove them.
by JaguarLV
Sun Apr 04, 2021 3:58 pm
Forum: Arcade Cores
Topic: Dual Joystick support for Rescue?
Replies: 6
Views: 2726

Re: Dual Joystick support for Rescue?

Sorry for the wait. I have submitted a patch and a new release is available.
by JaguarLV
Sat Apr 03, 2021 11:35 pm
Forum: Arcade Cores
Topic: Sun Electronics Kangaroo - Arcade Core?
Replies: 4
Views: 2249

Re: Sun Electronics Kangaroo - Arcade Core?

This game is on my todo list. But I have too much in my queue right now.
by JaguarLV
Fri Mar 26, 2021 2:38 am
Forum: Arcade Cores
Topic: Mr. Do! Core In Development
Replies: 28
Views: 14677

Re: Mr. Do! Core In Development

I made a small video to show how Mr Do! ain't working for me. https://www.youtube.com/watch?v=5mKxWr-vFO8 I've used the update all script and even deleted the Mr Do! core and rom to no avail, It is the only arcade core that don't work for me yet all the other arcade cores work fine. Can anyone else help me? Thanks in advance. I've seen this before...
by JaguarLV
Wed Mar 17, 2021 4:28 am
Forum: Arcade Cores
Topic: Dual Joystick support for Rescue?
Replies: 6
Views: 2726

Re: Dual Joystick support for Rescue?

It depends on the controller and how Linux sees the device. Some will show a single joystick with lots of buttons, the 2nd joystick is seen as just 4 buttons. My dual-joystick setup is seen as 2 joysticks. I looked at the code and looks like 4 games use a dual-joystick setup: Lost Tomb, Mars, Minefield, and Rescue. Looks like an easy fix. I will ta...
by JaguarLV
Mon Mar 15, 2021 2:34 pm
Forum: Arcade Cores
Topic: Robotron - 2 Joysticks Control
Replies: 13
Views: 5754

Re: Robotron - 2 Joysticks Control

I submitted a patch to add 2 joystick support to Robotron. It is available now when you update MiSTer.
by JaguarLV
Mon Mar 15, 2021 2:33 pm
Forum: Input Devices
Topic: Dual Ultimarc u360s?
Replies: 6
Views: 2755

Re: Dual Ultimarc u360s?

I submitted a patch to add 2 joystick support to Robotron. It is available now when you update MiSTer.
by JaguarLV
Fri Mar 12, 2021 1:05 am
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

Thanks for your great work on this core! One thing that would be awesome on Centipede for a future release is screen flip as Centipede was one of those PCBs that displays everything upside down in relation to most popular games of that era. I'm not the original author, but I have been fixing lots of bugs. I'm working on adding screen flip support....
by JaguarLV
Fri Mar 05, 2021 8:58 pm
Forum: Display Devices
Topic: Three outputs?
Replies: 4
Views: 1946

Re: Three outputs?

I have a similar setup. I use this HDMI splitter to send video to an LCD monitor and VGA monitor. The VGA monitor is connected using a HDMI to VGA adapter.

https://www.amazon.com/gp/product/B07DXT1DQC
by JaguarLV
Wed Mar 03, 2021 11:48 pm
Forum: Arcade Cores
Topic: Combat School button settings (Jotego´s)
Replies: 6
Views: 2850

Re: Combat School button settings (Jotego´s)

Shuffle7 wrote: Tue Mar 02, 2021 8:30 pm I can’t see jotegos combat school file on GitHub seen the notes for it there , can anyone give a heads up for link or how to download
All of jotego's cores are in his jtbin repository.
https://github.com/jotego/jtbin

Combat School is here.
https://github.com/jotego/jtbin/tree/ma ... c/releases
by JaguarLV
Sat Feb 27, 2021 3:11 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

Any assistance to get it to use Version 3 roms would be appreciated. Thanks! Use the MRA in the alternatives directory. It should already be on your SD card. If not, you can get it from github. https://github.com/MiSTer-devel/MRA-Alternatives_MiSTer/blob/master/_alternatives/_Centipede/Centipede%20(revision%203).mra I spoke with Alan and he is goi...
by JaguarLV
Thu Feb 25, 2021 11:25 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

I have updated Centipede and it is finally playable. Coin and start buttons are working.

2 players are supported on ROM versions 1-3 in cabinet or cocktail modes. Version 4 is only single player. If you want to test it, you can download this test copy.
https://drive.google.com/drive/folders/ ... sp=sharing
by JaguarLV
Wed Feb 24, 2021 9:29 pm
Forum: Development for MiSTer
Topic: Need help setting up Quartus to build the NeoGeo core
Replies: 12
Views: 5899

Re: Need help setting up Quartus to build the NeoGeo core

uberyoji wrote: Wed Feb 24, 2021 6:00 pm Compilation done. Took 30 mins. Now I need to find out how to generate the rbf.
When you do a compile, several directories will be created. The rbf file will be in the output_files directory.
by JaguarLV
Mon Feb 08, 2021 4:26 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

I can't seem to get the coin and two-player mode to work. I just hit player 1 start and it starts the game without the need to hit the coin key. I wanted to get two player mode working and use cocktail mode with player 2 because right now it is upside down with player 1 the way my TV is oriented. Is there a way to provide an option in the menu to ...
by JaguarLV
Wed Feb 03, 2021 2:05 am
Forum: Arcade Cores
Topic: Donate PCB
Replies: 34
Views: 15658

Re: Donate PCB

XtraSmiley wrote: Tue Feb 02, 2021 8:49 pm I'd really like to see the Atari Tetris added to MiSTer!
Atari Tetris is available for MiSTer.

https://github.com/MiSTer-devel/Arcade-ATetris_MiSTer
by JaguarLV
Sun Jan 24, 2021 8:17 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

alanswx wrote: Sun Jan 24, 2021 2:29 am Can you submit a patch? Or did you already?

Thanks!
I submitted PR to fix the audio.
by JaguarLV
Sun Jan 24, 2021 1:14 am
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

I fixed the audio. Download the Centipede_20210123-4.rbf file if you want to test it.
by JaguarLV
Tue Jan 19, 2021 7:08 pm
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

You can also create the following directory structure on the root and you will have 2 entries on the OSD menu. Just copy the mra, zip, and rbf files.

_test1\Centipede.mra
_test1\cores\Centipede_20200728-3.rbf
_test1\mame\centiped.zip

_test2\Centipede.mra
_test2\cores\Centipede_20201229-2.rbf
_test2\mame\centiped.zip
by JaguarLV
Mon Jan 18, 2021 9:19 pm
Forum: Arcade Cores
Topic: MAME or HBMAME ROMs?
Replies: 7
Views: 7623

Re: MAME or HBMAME ROMs?

I started working on a Missile Command core, too soon to release a preview. Won't release it until I'm done updating the Centipede core.
by JaguarLV
Thu Dec 31, 2020 12:06 am
Forum: Arcade Cores
Topic: Centipede Core
Replies: 29
Views: 24355

Re: Centipede Core

Mouse/trackball support was recently added by Shane Lynch. I fixed the color change issue and have submitted a pull request. There is still a glitch at the top and bottom of the screen. If you want to test it, here are two RBF files. One using the previous branch and the new branch with updated sys. Unfortunately, the new sys has broken the audio. ...
by JaguarLV
Sat Oct 03, 2020 9:34 pm
Forum: Other Computer / System Cores
Topic: Gigatron
Replies: 31
Views: 12246

Re: Gigatron

Looks like someone already made a core for the DE10-Nano. It does not look like it is finished. Maybe someone can add the MiSTer framework and make it complete.

https://github.com/menloparkinnovation/menlo_gigatron
by JaguarLV
Wed Aug 26, 2020 11:28 pm
Forum: General Discussions
Topic: Can Smaller Cyclone V 5CSEBA2/4 fit the MiSTer Design?
Replies: 5
Views: 3465

Re: Can Smaller Cyclone V 5CSEBA2/4 fit the MiSTer Design?

Somebody did port MiSTer to the DE0-Nano which has a Cyclone IV. Last update was over a year ago.

https://github.com/ole00/hardware_mister_de0-nano-soc
by JaguarLV
Wed Aug 05, 2020 3:01 pm
Forum: Arcade Cores
Topic: SEGA SYSTEM 1 Can't load any games, just loops back to the menu.
Replies: 3
Views: 2816

Re: SEGA SYSTEM 1 Can't load any games, just loops back to the menu.

I see the problem, it is the MRA files. They are far too large, they should be about 1-3 KB in size. If you right-click on a mra file and select Save link as, you will get an incorrect file that is over 100 KB. file1.jpg Click on the mra file and it will go to this screen. Right-click on the Raw button and select Save link as. This will download th...
by JaguarLV
Wed Jun 10, 2020 5:24 pm
Forum: Development for MiSTer
Topic: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
Replies: 19
Views: 9633

Re: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]

There is no standard format for the rom files. It is just a bunch of binary files put together. Check the MRA file, the core source code, and MAME source code for the name, size, CRC values, and order for the binary files. The default directory for the arcade boot.rom file is in the main .sv file. Look for the line that looks like this: localparam ...
by JaguarLV
Wed Jun 10, 2020 12:06 am
Forum: Development for MiSTer
Topic: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
Replies: 19
Views: 9633

Re: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]

The boot.rom file for Bagman should be placed in \games\a.bagman and the boot.rom file for NES should be placed in \games\NES.