Search found 5 matches

by deets
Sun Apr 16, 2023 3:17 pm
Forum: Input Devices
Topic: USB errors
Replies: 1
Views: 515

Re: USB errors

Ok, to follow up on this if there's ever anybody stumbling over this: I hacked together a Raspberry Pico HID input device for my joystick. It works on one of the other USB ports of the expander just fine. Only the ATMega328-based ports produce USB errors. So I guess that's what they do, and maybe always did. I just didn't look properly.

by deets
Sat Apr 15, 2023 1:13 pm
Forum: Input Devices
Topic: USB errors
Replies: 1
Views: 515

USB errors

I have issues with my AMIGA 1200 setup. I've used it for a while without apparent problems, but since a few days now my competition pro 5000 isn't recognized or working reliably. Now I'm not using one of the official expansion boards, but one from Thomas Haase from the ATARI ST community. I'm very happy with the board so far, and it contains two AT...
by deets
Sat Nov 26, 2022 7:59 pm
Forum: Display Devices
Topic: Grabbing Vsync for Frame Synchronized Joystick Playback
Replies: 3
Views: 668

Re: Grabbing Vsync for Frame Synchronized Joystick Playback

Amazing! I had thought something like that and tried to work it out from the schematics. I just gave it a test & low (pun intended) and behold: I’ve got vsync! Thanks a million.
by deets
Fri Nov 25, 2022 2:18 pm
Forum: Display Devices
Topic: Grabbing Vsync for Frame Synchronized Joystick Playback
Replies: 3
Views: 668

Re: Grabbing Vsync for Frame Synchronized Joystick Playback

I'm still researching and trying to figure this out, so I'm bumping this. Hope that's ok.
by deets
Wed Nov 09, 2022 3:17 pm
Forum: Display Devices
Topic: Grabbing Vsync for Frame Synchronized Joystick Playback
Replies: 3
Views: 668

Grabbing Vsync for Frame Synchronized Joystick Playback

Hi, I have a Mister system with SD-RAM and run the Minimig Core. For a particularly gnarly level in one game I’m toying with the idea of beating it using joystick playback. This needs to be synched with the frame rendering of course. I’ve been sifting through github and especially focusing on the io board, and found - as I understand it - vsync at ...