Search found 4 matches

by pashdown
Mon Jan 16, 2023 6:58 pm
Forum: NES (Nintendo Entertainment System)
Topic: Vectorization
Replies: 6
Views: 4623

Re: Vectorization

The idea I have had kicking around for at least a decade is to take a single game and its sprite sheets, and redraw the sprite sheets in actual vector. Then create a 1:1 map between the memory location of the bitmap sprite sheet and the vector sprite sheet. When the game calls for a bitmap sprite, instead of drawing that, look at the map, pull the...
by pashdown
Thu Jan 12, 2023 5:41 pm
Forum: Arcade Cores
Topic: Tempest and Major Havoc FPGA
Replies: 28
Views: 12595

Re: Tempest and Major Havoc FPGA

The VSTCM may be a way for MiSTer to support vector displays. The USB-DVG protocol talks over USB to control the VSTCM and the display.

by pashdown
Sun Jan 01, 2023 11:41 pm
Forum: Other Console Cores
Topic: Atari 7800 / 2600
Replies: 508
Views: 622735

Re: Atari 7800 / 2600

rhester72 wrote: Thu Dec 29, 2022 7:40 pm

Wait, what? The (real) driving controller (on a D9) works too?

Although the paddle controllers work great through a d9, the driving controller did not. Setting the Peripheral to Driving in Indy 500 did not change anything. Anyone had success? I wish I could find a good spinner for not only Indy 500 but the other spinner games.