I would need to see some lag test results before buying a device like that. Even the expensive Extron units introduce lag.
Search found 46 matches
- Wed Mar 27, 2024 1:56 pm
- Forum: Display Devices
- Topic: Horizontal and Vertical Shift Options for Analog Output
- Replies: 15
- Views: 8002
- Sat Mar 16, 2024 7:20 am
- Forum: Sellers
- Topic: UltimateMiSTer.com
- Replies: 423
- Views: 379708
Re: UltimateMiSTer.com
I just got an email saying the Ultimate Spinner PRO was back in stock. Clicked the link and already out of stock?
- Wed Nov 15, 2023 9:55 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
FoxbatStargazer wrote: ↑Mon Jul 24, 2023 12:57 pmThe Amiga core could really use this, IMO. Its positioned so far out compared to other cores!
Here's a particularly egregious example (VideoKid):
Notice that it is significantly shifted downwards, whereas normally on the Amiga you get a slight shift to the right:
- Wed Nov 15, 2023 9:49 pm
- Forum: Arcade Cores
- Topic: Odd input behaviour when assigning multiple inputs to a single button
- Replies: 10
- Views: 3732
Re: Odd input behaviour when assigning multiple inputs to a single button
Unfortunately no one seems to care about this. Kind of mind boggling that fundamental stuff like this goes unfixed.
- Tue Oct 24, 2023 1:35 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
The folks over at the English Amiga Board kindly helped to fix this. Simply change the .run file to this:
Code: Select all
Saves:WHDSaves/MyGames/ReshootProxima3/rp3.bin
- Mon Oct 23, 2023 11:33 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
Tried that, with and without the quotes, and get the error: "Unknown command. failed returncode 10".
- Sun Oct 22, 2023 6:16 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
- Sun Oct 22, 2023 3:57 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
Also, I can not get the screenshot to display correctly in AGS:
I tried saving compressed and uncompressed from GIMP2 and Paint Shop Pro 6 but still same result.
edit: fixed this issue, needed to save as 8-bit
- Sun Oct 22, 2023 2:44 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
- Sat Oct 21, 2023 6:13 pm
- Forum: Amiga (Minimig)
- Topic: Add Games to MegaAGS?
- Replies: 15
- Views: 15892
Re: Add Games to MegaAGS?
I have the latest MegaAGS installed on my MiSTer. Can you please link to the instructions on how to add a new game to it? I just bought Reshoot Proxima 3 and want to add it to MegaAGS. The game has it's own HDD installer, but obviously that will only install to a new folder, not MegaAGS.
- Wed Oct 18, 2023 11:15 am
- Forum: Arcade Cores
- Topic: IREM M72 & M84 Core (R-Type, R-Type II, Image Fight, Ninja Spirit, Gallop : Armed Police Unit)
- Replies: 59
- Views: 27765
Re: IREM M72 & M84 Core (R-Type, R-Type II, Image Fight, Ninja Spirit, Gallop : Armed Police Unit)
About the Video Timing option in this core - does this only affect the vertical screen size / refresh rate or is game logic also affected by this setting? E.g. does the game run slightly slower at 50Hz compared to 55Hz?
- Wed Sep 20, 2023 11:17 pm
- Forum: Arcade Cores
- Topic: Odd input behaviour when assigning multiple inputs to a single button
- Replies: 10
- Views: 3732
Re: Odd input behaviour when assigning multiple inputs to a single button
Thanks. I've raised the issue there. Hopefully it gains some traction as I feel this is an important issue.
- Wed Sep 20, 2023 4:52 pm
- Forum: Arcade Cores
- Topic: Odd input behaviour when assigning multiple inputs to a single button
- Replies: 10
- Views: 3732
Re: Odd input behaviour when assigning multiple inputs to a single button
Yes, I assume it's a system-wide problem, but I have only tested on the two arcade cores I listed. Which repo would be best to raise this on?
- Wed Sep 20, 2023 3:02 pm
- Forum: Arcade Cores
- Topic: Odd input behaviour when assigning multiple inputs to a single button
- Replies: 10
- Views: 3732
Re: Odd input behaviour when assigning multiple inputs to a single button
It would be a big shame if this goes unnoticed as it's something that MAME has nailed for decades, and is clearly undesired behaviour.
- Wed Sep 20, 2023 1:25 pm
- Forum: Arcade Cores
- Topic: Odd input behaviour when assigning multiple inputs to a single button
- Replies: 10
- Views: 3732
Odd input behaviour when assigning multiple inputs to a single button
- Fri Sep 15, 2023 3:33 pm
- Forum: Arcade Cores
- Topic: Rastan - game freeze at same point on most core alts
- Replies: 4
- Views: 2313
Re: Rastan - game freeze at same point on most core alts
Yes, it usually freezes on the slide for me too.
- Fri Sep 15, 2023 3:17 pm
- Forum: Arcade Cores
- Topic: Rastan - game freeze at same point on most core alts
- Replies: 4
- Views: 2313
Re: Rastan - game freeze at same point on most core alts
The freeze doesn't occur when the bats spawn, it only occurs at the point in stage 5 that I posted a photo of, and it only occurs in versions (i.e. most of them) which do not have the excessive bat spawing.
- Thu Sep 14, 2023 5:28 pm
- Forum: Arcade Cores
- Topic: Rastan - game freeze at same point on most core alts
- Replies: 4
- Views: 2313
Rastan - game freeze at same point on most core alts
- Tue Sep 05, 2023 10:54 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
Any idea exactly what Extron units I would be looking for that supports h / v position and h / v size? Presumably I need something that keeps all signals in the analogue domain or there is going to be lag introduced due to digital processing.
- Sun Jul 30, 2023 4:55 pm
- Forum: Arcade Cores
- Topic: Vigilante - weird screen size / location behaviour
- Replies: 5
- Views: 2290
Re: Vigilante - weird screen size / location behaviour
If that was the case, then why are non of the other cores I tested affected?
- Sun Jul 30, 2023 2:52 pm
- Forum: Arcade Cores
- Topic: Vigilante - weird screen size / location behaviour
- Replies: 5
- Views: 2290
Vigilante - weird screen size / location behaviour
- Tue Jul 25, 2023 3:48 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Mon Jul 24, 2023 3:04 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
Overscan being difficult / impossible to implement is understandable, but it would be nice to see hori / vert adjustment settings in all cores. It would also be nice to see the max values of adjustment levels being increased too, as -7 to +7 isn't always enough to get the position right.
- Mon Jul 24, 2023 2:51 pm
- Forum: Display Devices
- Topic: Horizontal and Vertical Shift Options for Analog Output
- Replies: 15
- Views: 8002
Re: Horizontal and Vertical Shift Options for Analog Output
Would that be the jtframe_resync.v module? How difficult is it to change from 4-bit to 8-bit values? Haven't some cores already done this? I'm sure I've seen some that allow for values > 7
- Mon Jul 24, 2023 12:25 pm
- Forum: Display Devices
- Topic: Horizontal and Vertical Shift Options for Analog Output
- Replies: 15
- Views: 8002
Re: Horizontal and Vertical Shift Options for Analog Output
- Sat Jul 22, 2023 7:40 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Sat Jul 22, 2023 4:58 pm
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Re: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
It seems that most of the arcade cores actually have these options, it's all the other cores (console, computer) that don't.
- Sat Jul 22, 2023 11:54 am
- Forum: General Discussions
- Topic: Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
- Replies: 16
- Views: 5909
Why Are So Many Cores Missing Horizontal & Vertical Position Settings for CRTs?
This seems like such a fundamental feature that I am surprised that so many cores are missing it. Are core authors just not aware that there are many people using old CRTs or is it down to something else? E.g. limited memory, etc?
- Thu Jul 13, 2023 5:02 pm
- Forum: Other Computer / System Cores
- Topic: Acorn Archimedes Core
- Replies: 189
- Views: 136856
Re: Acorn Archimedes Core
I managed to get ADFFS installed onto an HDF HDD image. Instructions on how to do it can be found here (see sirbod's first post):
https://stardot.org.uk/forums/viewtopic.php?t=9246
However, it was mostly a waste of effort as hardly any of the protected games I tested worked on the Archie core.
- Thu Jul 13, 2023 4:36 am
- Forum: Other Computer / System Cores
- Topic: Acorn Archimedes Core
- Replies: 189
- Views: 136856
Re: Acorn Archimedes Core
Does anyone know how I can copy the ADFFS zip file from Arculator HostFS to my HDF image (both within Arculator)? I tried copying the zip from HostFS to my HDF image, but ArcFS will not open the file, even if I change the ADFFS zip type to DDC (ArcFS).