Search found 26 matches

by robng15
Sun Dec 17, 2023 9:21 am
Forum: Atari ST / STe
Topic: Is the Atari Falcon 030 possible in MiSTer?
Replies: 38
Views: 32168

Re: Is the Atari Falcon 030 possible in MiSTer?

On a side issue, I have written an FPU core in Silice, a higher-level development language, that can handle double, single and half-precision floating point numbers, not the 80-bit floating point numbers, extended-precision I believe. It easily fits into a ULX3S, mainly due to skipping some rounding modes. As it is for a RISC-V CPU, it doesn't supp...
by robng15
Sat Apr 01, 2023 9:59 am
Forum: Other Console Cores
Topic: 3DO
Replies: 45
Views: 34450

Re: 3DO

The other issue is timings. Most software for the Amiga would be developed to use exact timings for the FPU, which is definitely an added complication.

I am unable to find any information about the maths co-processor in the 3DO graphics chip, so I've no idea what abilities the FPU would need.

by robng15
Fri Mar 31, 2023 9:28 pm
Forum: Other Console Cores
Topic: 3DO
Replies: 45
Views: 34450

Re: 3DO

I think the traditional way to implement them is via a microcode ROM that runs through the simpler operations to obtain the required result.

As Risc-V doesn't require them in the fpu I've not had to implement them.

by robng15
Fri Mar 31, 2023 8:27 pm
Forum: Other Console Cores
Topic: 3DO
Replies: 45
Views: 34450

Re: 3DO

The 68881 and 68882 are able to perform a lot more operations than Risc-V requires, including remainder, sin, cos, tan, log and pow operations, plus they have the ability to work with packed binary numbers. So there would still be a lot of work required, extended-precision support, which would be the easy part, as well as the more complex operation...
by robng15
Fri Mar 31, 2023 9:29 am
Forum: Other Console Cores
Topic: 3DO
Replies: 45
Views: 34450

Re: 3DO

3DO has an FPU, and I don't believe anyone has done an FPU for any core on Mister? Right? I think creating an FPGA FPU is advanced level. Hi, Whilst not specific to MiSTer, although I do own a fully kitted out one, I have written an FPU for my Risc-V project on the ULX3S. It presently handles conversions integer <-> float, changes in precision, ha...
by robng15
Tue Sep 27, 2022 6:45 am
Forum: Hardware Setups
Topic: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)
Replies: 1375
Views: 396989

Re: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)

I purchased mine directly from Antonio Villena, at https://www.antoniovillena.es/store/product/tty2oled/ although they are out of stock at this instance. Excellent seller, quick processing and dispatch.
by robng15
Mon Sep 26, 2022 6:38 am
Forum: Hardware Setups
Topic: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)
Replies: 1375
Views: 396989

Re: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)

Here is my setup... quite comprehensive now.... 1Tb HDD, ttyoled, mt32-pi... HUGE screen...
IMG_20220918_115428.jpg
IMG_20220918_115421.jpg
by robng15
Fri Jul 15, 2022 6:50 am
Forum: Other Computer / System Cores
Topic: Microcomputer Cores Feature Wishlist
Replies: 68
Views: 30410

Re: Microcomputer Cores Feature Wishlist

H6rdc0re wrote: Fri Jul 09, 2021 3:51 pm Does anyone know if someone is developing a FPU for the AO486 core?
I have FPU code for add, sub, mul, div and sqrt, plus conversion, using 32 bit, ie, float, not double, and certainly not the 80 bit that would be required. My code could be extended to 80 bit, but would also need all of the extras that the 80x87 requires.
by robng15
Sun Oct 04, 2020 12:40 pm
Forum: Development for MiSTer
Topic: Porting a new core
Replies: 2
Views: 3278

Re: Porting a new core

Thank you.
by robng15
Sun Oct 04, 2020 10:23 am
Forum: Development for MiSTer
Topic: Porting a new core
Replies: 2
Views: 3278

Porting a new core

Hi all, I have been working on my FPGA programming, presently using a language called Silice to get me started, but have now done some playing in verilog. I have a 'kind of' working j1eforth running on the de10nano using the MiSTer VGA port on the I/O board, communicating via a UART attached to the USER PORT pins. https://github.com/rob-ng15/Silice...
by robng15
Mon Aug 24, 2020 4:59 pm
Forum: PC 486SX (ao486)
Topic: AO486 Compatibility List
Replies: 212
Views: 275094

Re: AO486 Compatibility List

I still have the issue. Tried DOS 6.22 as well. I am beginning to suspect maybe its my version of the game. I did create the image myself. Used your configuration and manually set the sound settings. Still no luck. Might also be that there has begun being a problem with newer cores. I tried the two first release cores and the first one does get a ...
by robng15
Mon Aug 24, 2020 7:55 am
Forum: PC 486SX (ao486)
Topic: AO486 Compatibility List
Replies: 212
Views: 275094

Re: AO486 Compatibility List

For Theme Park... I ran the setup from the CD and then modified the files in C:\THEME.CD as follows: SNDSETUP.INF SOUNDFX = SBLAST 220 5 1 MUSIC = SBLAST 330 9 0 THEME.BAT LH SHSUCDHD /F:C:\ISO\THEMPARK.ISO LH SHSUCDX /D:SHSU-CDH @D: @cd D:\game :START REM DOS32A INTRO.EXE -C:/THEME.CD DOS32A MAIN.EXE -cD:/game/ -dC:/THEME.CD/ -l0 @IF ERRORLEVEL 10...
by robng15
Mon Aug 24, 2020 7:03 am
Forum: PC 486SX (ao486)
Topic: AO486 Compatibility List
Replies: 212
Views: 275094

Re: AO486 Compatibility List

Did someone get Theme Park running? I am trying the CD version and the intro runs with music and soundfx, but the game wont load, unless I disable soundfx. Tried several different settings. It has an option for both Sound Blaster and SBlaster Compatible. I tried both but no luck. I also tried with SB Pro and SB 16 and it runs with those, except st...
by robng15
Mon Aug 17, 2020 7:29 am
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

So did anyone create an excel comptatilbity list with comments yet? Oh yeah, good idea. I have started one here: https://docs.google.com/spreadsheets/d/1qsQ7cRVXbnsBniaUF01tpfuCQgnpBsvpomQ4OiwZpgI/edit?usp=sharing Its set to anyone with the link can edit it, so I will make a backup now and then, but I think there is a revision history on it as wel...
by robng15
Sun Aug 16, 2020 8:39 am
Forum: Other Computer / System Cores
Topic: 64 bit risc-V
Replies: 8
Views: 6163

Re: 64 bit risc-V

As of yet, to my knowledge, not immediately, but the blackparrot core according to their GitHub page is 64 bit capable.
by robng15
Sat Aug 15, 2020 9:53 am
Forum: Other Computer / System Cores
Topic: 64 bit risc-V
Replies: 8
Views: 6163

Re: 64 bit risc-V

Have done some work on this. Whilst amazing, it sadly doesn't work in the MiSTer environment, just uses the MiSTer hardware. My skills aren't sufficient to work on integration.
by robng15
Mon Aug 03, 2020 8:06 am
Forum: PC 486SX (ao486)
Topic: Why OpenCore Plus UART?
Replies: 70
Views: 30538

Re: Why OpenCore Plus UART?

bbond007 wrote: Mon Aug 03, 2020 7:02 am
robng15 wrote: Mon Aug 03, 2020 6:48 am Can I just ask what you used for PPP in this instance? Do we still need to use Trumpet or does the built in winsock work now?
The built in Dial Up Networking for Win95 OSR2 and Trumpet 3.0 for Windows 3.11

Many thanks for your response. Will have to update to OSR2 I guess.
by robng15
Mon Aug 03, 2020 6:48 am
Forum: PC 486SX (ao486)
Topic: Why OpenCore Plus UART?
Replies: 70
Views: 30538

Re: Why OpenCore Plus UART?

bbond007 wrote: Mon Aug 03, 2020 12:50 am Windows 95:
Roland Serial MIDI Driver
Dial Up Networking (PPP)
Can I just ask what you used for PPP in this instance? Do we still need to use Trumpet or does the built in winsock work now?

Rob.
by robng15
Sun Jul 26, 2020 7:07 pm
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

bertnorg wrote: Sun Jul 26, 2020 4:59 pm i was reading through the dev files, for a greater resolution you need the new Bochs SVGABios.
it could be that sorg did some magic to that svgabios file.
I'm using the latest BIOS from the Dev branch, but am happy to believe a different one will be needed.
by robng15
Sun Jul 26, 2020 3:54 pm
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

i think you need to install videocard drivers
[/quote]

Yeah, have installed drivers on both Win 3.11 and 95.
by robng15
Sun Jul 26, 2020 9:31 am
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

I have compiled ao486 dev branch up until 0ee2f22 (posted by RobertPeip this morning). I don't have a FULL Quartus, so I am unable to generate an .rbf, so have to upload the .sof file manually.

With WIN95 I can up the resolution, but not the number of colours.

My .sof file generated as above

by robng15
Sat Jul 25, 2020 2:11 pm
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

This looks like the patch we've been waiting for. Many thanks to sorgelig and FPGAzumapass!

https://github.com/MiSTer-devel/ao486_M ... 94c36f77fd
by robng15
Thu Jul 16, 2020 2:53 pm
Forum: PC 486SX (ao486)
Topic: Using CD images with AO486
Replies: 16
Views: 10599

Re: Using CD images with AO486

Using

Code: Select all

LH SHSUCDHD /F:C:\ISO\xxx.ISO
LH SHSUCDX /D:SHSU-CDH

start game

LH SHSUCDHD /U
To mount an ISO image for a game.
by robng15
Thu Jul 16, 2020 2:50 pm
Forum: PC 486SX (ao486)
Topic: Breakthrough for the ao486 core announced - Cache
Replies: 644
Views: 283774

Re: Breakthrough for the ao486 core announced - Cache

Chris23235 wrote: Thu Jul 16, 2020 10:48 am With the ao486_Cache13_9345e87 version several new issues occured for me: I am not able to get expanded memory to work, Windows 95 gives me a protection error on startup and I get no music in X-Wing anymore.
TRY in CONFIG.SYS

Code: Select all

DEVICE=C:\DOS\EMM386.EXE NOEMS X=A000-C7FF I=D000-EFFF
by robng15
Tue Jul 14, 2020 1:01 pm
Forum: PC 486SX (ao486)
Topic: Using CD images with AO486
Replies: 16
Views: 10599

Re: Using CD images with AO486

Can confirm, works perfectly for me. Many CD DOS games up and running.