Search found 9 matches
- Wed Oct 12, 2022 8:50 pm
- Forum: Sega Master System / Game Gear
- Topic: Alien 3 Doesn’t Work
- Replies: 3
- Views: 5404
Re: Alien 3 Doesn’t Work
The BIOS setting solved it, thanks!
- Sat Oct 08, 2022 12:05 pm
- Forum: Sega Master System / Game Gear
- Topic: Alien 3 Doesn’t Work
- Replies: 3
- Views: 5404
Alien 3 Doesn’t Work
Alien 3 (Europe) (Filesize: 262144)(CRC: B618B144) doesn't work with the latest core and main binaries. The screen stays blank/black.
Or where else should I report this?
Or where else should I report this?
- Mon May 16, 2022 10:15 am
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: MSU-1
- Replies: 121
- Views: 122825
Re: MSU-1
Funnily, with the latest main & snes builds my hdmi output doesn't work anymore. My monitor doesn't receive a signal. Analog still works though.
- Sun Oct 31, 2021 11:03 am
- Forum: Other Computer / System Cores
- Topic: SCUMMVM
- Replies: 281
- Views: 162873
Re: SCUMMVM
Please update Scummvm to 2.5 when you find the time. I really appreciate your work and effort!
- Wed Oct 06, 2021 7:31 pm
- Forum: Other Computer / System Cores
- Topic: SCUMMVM
- Replies: 281
- Views: 162873
Re: SCUMMVM
That works! You're great, dude!
- Wed Oct 06, 2021 7:31 pm
- Forum: Linux
- Topic: MiSTer MidiLink
- Replies: 90
- Views: 80948
Re: MiSTer MidiLink
I have a RPi3b (running the latest Retropie) and a Mister (everything updated) and I'm stuck exactly with what Alkadian posted (page 1, last post) on the RPi3 side when I try to play Space Quest III on the AtariST core. I get the very same messages on the RPi3 side (Starting --> UDP Synth loop :) LCD: MiSTer MidiLink! BB7). Sound from Mister is sti...
- Mon Sep 27, 2021 7:25 pm
- Forum: Other Computer / System Cores
- Topic: SCUMMVM
- Replies: 281
- Views: 162873
Re: SCUMMVM
ScummVM seems to not work anymore - some library is missing (I believe it's been happening since one of the last Linux updates for Mister). Anyone else also having problems with everything updated?
- Mon Jun 22, 2020 5:40 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Aspect ratio and integer scaling
- Replies: 14
- Views: 26453
Re: Aspect ratio and integer scaling
I also care about this option!
- Thu Jun 04, 2020 12:19 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Image shift
- Replies: 1
- Views: 2300
Image shift
I've noticed that the image of the Genesis core has shifted to the left a bit a few core updates ago. Has anyone else noticed it?
Is there a way to implement left/right and possibly up/down shifts to this core (or to any other major console core, for that matter), like Jotego implemented for the CPS1 core?
That would be awesome!
Is there a way to implement left/right and possibly up/down shifts to this core (or to any other major console core, for that matter), like Jotego implemented for the CPS1 core?
That would be awesome!