Does anyone know if rumble is supposed to be working yet? I have tried, but can't get it to be detected, such as in Quake 64. I have it enabled in the core menu.
Search found 1138 matches
- Sun Sep 03, 2023 7:43 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
- Sun Sep 03, 2023 7:32 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: MiSTer Nuked-MD MegaDrive Core
- Replies: 117
- Views: 41647
Re: MiSTer Nuked-MD MegaDrive Core
Just curious, does anyone know if this core requires an SDRAM module? The old core always impressed me because it is one of the few that did not.
- Thu Aug 31, 2023 11:13 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
It's moved! I am happy to see a Nintendo 64 forum. I wish we could get an Apple (Apple IIe, IIgs, Mac, etc.) computer forum also.
- Thu Aug 31, 2023 4:20 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Thu Aug 31, 2023 2:56 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
- Wed Aug 30, 2023 7:15 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
30 FPS is full speed. TV's running in 240p mode are 30 Frames Per Second. In 480i mode, they are 60 Fields Per Second. Edit: Oops, I thought about this wrong. It is a 240 line progressive frame that is drawn onto 60 times per second.
- Wed Aug 30, 2023 6:39 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
leosmendes wrote: ↑Wed Aug 30, 2023 6:20 pmthanks fpga64, I really can't access the channel on discord. what's new in this build?
Caching. It should make everything run much faster, and maybe realtime. I haven't tried it yet. See the video I linked above showing the framerate of Super Mario Kart.
- Wed Aug 30, 2023 5:42 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
I was thinking and hoping that the caching might be coming next/soon, and it looks to be happening!
This will make the games so much more playable. I was playing and enjoying NHL 99 last night, and wishing it had caching. I am looking forward to the next release!
- Tue Aug 29, 2023 11:28 pm
- Forum: Input Devices
- Topic: N64 Adaptoid Incorrect Stick Axis
- Replies: 6
- Views: 3560
Re: N64 Adaptoid Incorrect Stick Axis
This might be a nice alternative. I don't have one, so I can't say for sure, but most likely it would work: https://www.raphnet-tech.com/products/d ... /index.php
- Tue Aug 29, 2023 6:24 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
I have that too. I saw there is a reverse interlace setting or something like that in the core menu, but I didn't check to see if it helped.
- Tue Aug 29, 2023 1:50 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Tue Aug 29, 2023 3:25 am
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Mon Aug 28, 2023 5:07 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Mon Aug 28, 2023 4:29 am
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
I have tested the Brawler64 Bluetooth NSO Edition, and it does NOT work with the MiSTer. When connected via USB, it doesn't even show up in 'lsusb' and it does not respond to inputs. It will pair via Bluetooth, but it is not responsive to button presses when trying to map it.
I will return it and get the Tribute 64.
- Sun Aug 27, 2023 2:45 am
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Sat Aug 26, 2023 8:13 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
- Sat Aug 26, 2023 3:16 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 1565957
Re: N64 Core
This seems to be a very major improvement release! So many games are looking way better... https://www.youtube.com/watch?v=GzToQQq5WMo
- Sat Aug 19, 2023 1:16 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Fri Aug 18, 2023 8:33 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Mon Aug 14, 2023 6:22 pm
- Forum: Nintendo 64 (N64)
- Topic: Well Nobody Saw This Coming! Nintendo 64 Core Announced
- Replies: 79
- Views: 27310
Re: Well Nobody Saw This Coming! Nintendo 64 Core Announced
- Fri Aug 11, 2023 6:35 pm
- Forum: General Discussions
- Topic: Avoid AntonioVillena’s Products at All Cost
- Replies: 14
- Views: 4842
Re: Avoid AntonioVillena’s Products at All Cost
- Wed Jul 19, 2023 10:57 pm
- Forum: Arcade Cores
- Topic: Which way are scanlines supposed to go when in Tate mode?
- Replies: 4
- Views: 1088
Re: Which way are scanlines supposed to go when in Tate mode?
The scanlines rotate when the screen rotates. Take a TV and tip it 90 degrees on its side. It doesn't change the way it draws the scanlines all of a sudden because it is on its side.
- Wed Jul 19, 2023 5:47 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
Thanks for continuing to work on and perfect this awesome core! For the write protect, you should just be able to code in a piece of tape I think.
- Tue Jul 18, 2023 7:39 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Mon Jul 17, 2023 5:16 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Mon Jul 17, 2023 4:39 am
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Sun Jul 16, 2023 8:39 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Sun Jul 16, 2023 8:28 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389
Re: Apple II Core
- Wed Jul 12, 2023 7:14 am
- Forum: PC 486SX (ao486)
- Topic: VGA Mode Changing for 720x400 and 640x400
- Replies: 126
- Views: 69095
Re: VGA Mode Changing for 720x400 and 640x400
The core stays at 70.1. Whatever you call it, it would be a timing mismatch and possibly cause minor display issues especially during motion. I don't know if the scaler would skip frames (judder) or start drawing a new frame in the middle of it's current frame (tearing).
- Tue Jul 11, 2023 7:38 pm
- Forum: Other Computer / System Cores
- Topic: Apple II Core
- Replies: 253
- Views: 154389