Search found 1162 matches

by aberu
Mon May 08, 2023 1:42 am
Forum: Sony PlayStation (PSX)
Topic: Does update_all Change the BIOS?
Replies: 7
Views: 4860

Re: Does update_all Change the BIOS?

Turn on the GPU slowdown option under the miscellaneous submenu in the OSD and reset the games that don't work. See if that works.

Also make sure you don't have any "unsafe" hack options (U) turned on in there currently.

by aberu
Sun May 07, 2023 3:26 am
Forum: Linux
Topic: Wi-Fi Adapter Compatibility
Replies: 2
Views: 930

Re: Wi-Fi Adapter Compatibility

That's a different one yeah. It's hard to tell if it will work or not based on that, but if you get the vid:pid from linux then maybe someone can add support.

by aberu
Sun May 07, 2023 12:03 am
Forum: General Discussions
Topic: Broken Cores
Replies: 4
Views: 1282

Re: Broken Cores

folderwin wrote: Sat May 06, 2023 7:11 pm
aberu wrote: Mon May 01, 2023 4:04 pm

Can you connect it to the network and then run the update script please?

thank you! it helped . but all the saves on the gba core disappeared, but it's good that save state remained.

Sounds like your microSD card might be full, or corrupted, or a fake one.

by aberu
Fri May 05, 2023 2:39 pm
Forum: Newcomers Forum
Topic: Ini-Settings with 3840x1080 Display and Aspect Ratio? [Solved]
Replies: 5
Views: 1015

Re: Ini-Settings with 3840x1080 Display and Aspect Ratio? [Solved]

Aforementioned where? 1:1 aspect ratios are not accurate 99% of the time. The correct aspect ratios of analog video output for each core is going to vary and it's already driven by the analog video output. If you are doing this via HDMI, what kind of BVM with HDMI inputs do you have that has that kind of extreme aspect ratio? That's what is called ...
by aberu
Fri May 05, 2023 2:17 pm
Forum: Development for MiSTer
Topic: Discussion and Development of a 'MiSTer 2.0' Modular Hardware Platform
Replies: 64
Views: 34437

Re: Discussion and Development of a 'MiSTer 2.0' Modular Hardware Platform

I think the real successor will be when Intel announces a true successor to the Cyclone V SoC line, which they haven't yet. The cyclone series is all about low cost/low power applications. The Cyclone 10 line doesn't have an SoC-FPGA yet, it's possible they may make one with a combined Cyclone 10 GX architecture with an SoC with probably 200k+ LE's...
by aberu
Fri May 05, 2023 2:06 pm
Forum: Display Devices
Topic: Advice about PVMs
Replies: 32
Views: 3649

Re: Advice about PVMs

PVM's are not really worth the extreme cost if you just wanna play games. My advice is to just get a used Trinitron instead, the quality is comparable.

by aberu
Wed May 03, 2023 4:07 pm
Forum: Linux
Topic: MiSTer Extensions - Remote
Replies: 172
Views: 48948

Re: MiSTer Extensions - Remote

I'm so happy to see your hard work come to fruition wizzo! Thanks for working with the community to get feedback during the development process!

by aberu
Mon May 01, 2023 7:21 pm
Forum: General Discussions
Topic: Terasic and Intel Deliver Cutting-Edge Platform for Intel Pathfinder for RISC-V
Replies: 9
Views: 2123

Re: Terasic and Intel Deliver Cutting-Edge Platform for Intel Pathfinder for RISC-V

On the face of it, it would be much less powerful as a result of it not having integrated HPS. You would somehow have to add a dual core arm processor and at least 1GB DDR3 to it in order to be relatively similar.

by aberu
Mon May 01, 2023 4:08 pm
Forum: Development for MiSTer
Topic: Discussion and Development of a 'MiSTer 2.0' Modular Hardware Platform
Replies: 64
Views: 34437

Re: Discussion and Development of a 'MiSTer 2.0' Modular Hardware Platform

porting to the Analogue Pocket? obviously desirable given the hardware It's far less capable hardware than the current MiSTer platform so it feels like a step backward, however it's handheld and cheaper so I can understand why some people get excited I guess porting to another random "alternative" FPGA ? if it's HALF the price of a DE10 ...
by aberu
Mon May 01, 2023 4:04 pm
Forum: General Discussions
Topic: Broken Cores
Replies: 4
Views: 1282

Re: Broken Cores

Can you connect it to the network and then run the update script please?

by aberu
Fri Apr 28, 2023 10:02 pm
Forum: Display Devices
Topic: MiSTerFPGA Y/C Out Module (Direct - S-Video / Composite Output) - Update
Replies: 157
Views: 37553

Re: MiSTerFPGA Y/C Out Module (Direct - S-Video / Composite Output) - Update

You could just zip it up and attach it here like I did.

by aberu
Fri Apr 28, 2023 9:29 pm
Forum: Other Console Cores
Topic: Tamagotchi Core by agg23
Replies: 9
Views: 5303

Re: Tamagotchi Core by agg23

Thanks for the work on the core agg23, and thanks for the thorough documentation and for having a detailed commit history, it's useful for anyone wanting to troubleshoot their own tamagotchi emulator as well.

by aberu
Thu Apr 27, 2023 3:59 pm
Forum: Sony PlayStation (PSX)
Topic: Robotron X Double Joystick Issue?
Replies: 8
Views: 3473

Re: Robotron X Double Joystick Issue?

What happens when you use a USB gamepad instead? Same behavior? If so it's something that might need fixing in the core (software is causing some kind of inversion of the axis on one joystick when that setting is turned on), if not then it could be something in Main or in your hardware layout.

by aberu
Thu Apr 27, 2023 2:24 pm
Forum: Sony PlayStation (PSX)
Topic: Robotron X Double Joystick Issue?
Replies: 8
Views: 3473

Re: Robotron X Double Joystick Issue?

What kind of usb arcade encoder are you using, or is it straight JAMMA to something like a MiSTercade?

by aberu
Tue Apr 25, 2023 4:44 pm
Forum: Nintendo 64 (N64)
Topic: Well Nobody Saw This Coming! Nintendo 64 Core Announced
Replies: 79
Views: 27765

Re: Well Nobody Saw This Coming! Nintendo 64 Core Announced

So does that mean that Killer Instinct Arcade also has a chance? :o Probably a lot harder to accomplish for bandwidth reasons. KI Arcade used an IDE hard drive for graphics, so this implies some kind of cache added to handle the streaming data as opposed to a ROM being loaded into sdram. the hard drive image could probably be treated similarly to ...
by aberu
Tue Apr 25, 2023 4:31 pm
Forum: Linux
Topic: Python for MiSTer system scripts
Replies: 2
Views: 912

Re: Python for MiSTer system scripts

Python is supported already, you call the script from within a bash script.

https://github.com/MiSTer-devel/Downloader_MiSTer

Requests to add more python modules to the image will likely not be accepted though as the image is kept purposefully very small.

by aberu
Mon Apr 24, 2023 2:09 pm
Forum: General Discussions
Topic: Bricked the MiSTer?
Replies: 8
Views: 1410

Re: Bricked the MiSTer?

Longtime4321 wrote: Mon Apr 24, 2023 3:38 am

it's pretty much impossible to brick a MiSTer. Worst case scenereo, you have to copy your saves to a pc and reflash your sd card.

https://www.youtube.com/watch?v=kXvNxXDDHSY

by aberu
Sun Apr 23, 2023 11:32 pm
Forum: General Discussions
Topic: Bricked the MiSTer?
Replies: 8
Views: 1410

Re: Bricked the MiSTer?

I don't think you bricked it, I would just start over and use balenaEtcher this time instead of straight dd.

by aberu
Fri Apr 21, 2023 4:44 pm
Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
Topic: Request: Smaller Borders!
Replies: 25
Views: 45810

Re: Request: Smaller Borders!

Do you have an example game that uses this area in mind?

by aberu
Wed Apr 19, 2023 8:04 pm
Forum: Display Devices
Topic: MiSTerFPGA Y/C Out Module (Direct - S-Video / Composite Output) - Update
Replies: 157
Views: 37553

Re: MiSTerFPGA Y/C Out Module (Direct - S-Video / Composite Output) - Update

Here is bit of a PSA, current analogue IO boards (at least my Misteraddons board) don't have enough bandwidth to display PSX FMV smoothly. There are issues in-game also. Apparently this is a known issue but I couldn't find clear answers online. Thanks to some pointers in PSX thread I ran around like headless chicken all over the town last couple o...
by aberu
Wed Apr 19, 2023 8:02 pm
Forum: NES (Nintendo Entertainment System)
Topic: Is Support for HD Textures Packs Possible?
Replies: 8
Views: 5047

Re: Is Support for HD Textures Packs Possible?

for some of the more fugly consoles (if the n64 core is finished and viable, this one for sure) texture packs would be very much appriciated. The snes's MSU-1 is already supported, as well as the Sega Genesis homebrew that can use the CD hardware MSU-1 required a ton of work to get right, but it's already a standard that was defined to work hypoth...
by aberu
Wed Apr 12, 2023 3:47 pm
Forum: General Discussions
Topic: Video filter presets missing
Replies: 5
Views: 835

Re: Video filter presets missing

Both are wrong, this is where the Presets live on GitHub:

https://github.com/MiSTer-devel/Presets_MiSTer/

Robby's presets are up to date in the official repo above now.

by aberu
Wed Apr 12, 2023 2:58 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 945
Views: 507449

Re: Sega Saturn Core in Development

Yeah for some stupid reason, Filezilla still defaults to ASCII on installation, which is utterly stupid lol...

by aberu
Tue Apr 11, 2023 2:50 am
Forum: Linux
Topic: Bluetooth 5.0 Adapters?
Replies: 16
Views: 3318

Re: Bluetooth 5.0 Adapters?

The MiSTer's Linux kernel is not identical to the current release kernel anyways (by design) so I would just go with the ones recommended here instead:

https://mister-devel.github.io/MkDocs_M ... e-adapters

by aberu
Mon Apr 10, 2023 11:11 am
Forum: Linux
Topic: Bluetooth 5.0 Adapters?
Replies: 16
Views: 3318

Re: Bluetooth 5.0 Adapters?

I looked it up by googling it and finding a closed issue for it on kernel.org. It's been awhile since I did this, sorry I don't remember exactly how.

by aberu
Mon Apr 03, 2023 1:13 pm
Forum: Arcade Cores
Topic: Can't get "Coin" to work in any arcade core, but it is sending a 5
Replies: 12
Views: 1852

Re: Can't get "Coin" to work in any arcade core, but it is sending a 5

What's the code for the arduino? My guess would be that you aren't using any debounce.

by aberu
Sat Apr 01, 2023 1:43 pm
Forum: General Discussions
Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
Replies: 185
Views: 31129

Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...

The sound chip support is the largest chunk of what makes ao486 so huge. If everything except for one soundblaster 16 implementation were removed it would probably save a good chunk of space.

by aberu
Wed Mar 29, 2023 3:28 pm
Forum: Arcade Cores
Topic: blackwine's Sega System 2 implementations
Replies: 22
Views: 4993

Re: blackwine's Sega System 2 implementations

He said he was working on fixing a few bugs that came up as a result of this. From what I remember, the changes in this fork caused some of the current core's supported games to not work anymore and he was working on that still.

by aberu
Wed Mar 29, 2023 2:25 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 945
Views: 507449

Re: Sega Saturn Core in Development

Of course its SDRAM module (never mind it being 3.0) was the problem because since I bought another one all problems are solved. Buying a second module to solve the problem is not a solution knowing that the core work with a single module. Great if you or others find your happiness by buying its products, this is no longer my case. The point is, i...
by aberu
Fri Mar 24, 2023 7:17 pm
Forum: General Discussions
Topic: Digikey Has DE10-Nano Boards in Stock Currently (13/05/2023)
Replies: 17
Views: 3400

Re: Digikey Has DE10-Nano Boards in Stock Currently (13/05/2023)

Alternately you can always order directly from Terasic, they ship very promptly, but often times the shipping costs are much higher:

https://www.terasic.com.tw/cgi-bin/page ... 8#contents