There is no problem accessing this file but you have to do it under Linux. SSH into MISTer and vi /etc/dhcpcd/conf or whatever editor you want to use.
It is what I did to set my MISTer in fixed IP.
Search found 1911 matches
- Thu May 11, 2023 3:58 pm
- Forum: Linux
- Topic: Ethernet With Crossover Cable Directly to PC - How to Config? [Solved]
- Replies: 9
- Views: 1325
Re: Ethernet With Crossover Cable Directly to PC - How to Config? [Solved]
- Sun May 07, 2023 10:53 pm
- Forum: Sony PlayStation (PSX)
- Topic: Does update_all Change the BIOS?
- Replies: 7
- Views: 4709
Re: Does update_all Change the BIOS?
There is a setting in update all: BIOS Database.
- Fri May 05, 2023 8:00 pm
- Forum: Newcomers Forum
- Topic: Modify MiSTer Main to bring broken DE10 back to life
- Replies: 17
- Views: 10927
Re: Modify MiSTer Main to bring broken DE10 back to life
- Fri May 05, 2023 6:18 pm
- Forum: Newcomers Forum
- Topic: Modify MiSTer Main to bring broken DE10 back to life
- Replies: 17
- Views: 10927
Re: Modify MiSTer Main to bring broken DE10 back to life
- Fri May 05, 2023 5:58 pm
- Forum: Newcomers Forum
- Topic: Modify MiSTer Main to bring broken DE10 back to life
- Replies: 17
- Views: 10927
Re: Modify MiSTer Main to bring broken DE10 back to life
- Fri May 05, 2023 3:19 pm
- Forum: Newcomers Forum
- Topic: Modify MiSTer Main to bring broken DE10 back to life
- Replies: 17
- Views: 10927
Re: Modify MiSTer Main to bring broken DE10 back to life
- Fri May 05, 2023 2:55 pm
- Forum: Arcade Cores
- Topic: JT Development update May 5
- Replies: 0
- Views: 1064
JT Development update May 5
- Thu May 04, 2023 10:34 pm
- Forum: Newcomers Forum
- Topic: Modify MiSTer Main to bring broken DE10 back to life
- Replies: 17
- Views: 10927
Re: Modify MiSTer Main to bring broken DE10 back to life
- Thu May 04, 2023 2:53 pm
- Forum: Arcade Cores
- Topic: The Screen Blurs Using CPS2 After Playing NeoGeo Core
- Replies: 8
- Views: 1213
Re: The Screen Blurs Using CPS2 After Playing NeoGeo Core
A long long time ago this issue was extremely frequent until Sorge made some changes and the issue almost disappeared. I guess each core would have be modified to do a cleanup.
- Thu May 04, 2023 1:22 pm
- Forum: Arcade Cores
- Topic: The Screen Blurs Using CPS2 After Playing NeoGeo Core
- Replies: 8
- Views: 1213
Re: The Screen Blurs Using CPS2 After Playing NeoGeo Core
Screen messed up when changing core is a rare occurrence. I always switch cores in the OSD and it has been a long time since I got a messed up screen. If it happens I do a reboot.
- Wed May 03, 2023 4:58 pm
- Forum: Arcade Cores
- Topic: Battletoads
- Replies: 37
- Views: 10102
Re: Battletoads
- Wed May 03, 2023 2:39 pm
- Forum: Arcade Cores
- Topic: Battletoads
- Replies: 37
- Views: 10102
Re: Battletoads
- Wed May 03, 2023 4:23 am
- Forum: Arcade Cores
- Topic: Battletoads
- Replies: 37
- Views: 10102
Re: Battletoads
This is really weird.
Could you post your mgl?
Did you place the Battletoads directory in games or games/mame?
I tried to make it work like you did but the files do not load automaticxally.
- Wed May 03, 2023 3:32 am
- Forum: Arcade Cores
- Topic: Battletoads
- Replies: 37
- Views: 10102
Re: Battletoads
But you still have to load the 3 bin files manually.
- Mon May 01, 2023 9:00 pm
- Forum: Arcade Cores
- Topic: JT Update May 1
- Replies: 3
- Views: 1058
Re: JT Update May 1
Correct: updated fairly recently.
kchamp PCM fixed 24 minutes ago
hbarrel: removes debug information 53 minutes ago
- Mon May 01, 2023 5:31 pm
- Forum: Arcade Cores
- Topic: JT Update May 1
- Replies: 3
- Views: 1058
JT Update May 1
Fast Lane: fixed missing PCM.
Heavy Barrel: problem fixed (don't ask).
Added Y/C support for a bunch of cores.
- Mon May 01, 2023 5:23 pm
- Forum: Arcade Cores
- Topic: Galaxian Update
- Replies: 12
- Views: 2077
Galaxian Update
Added Moon Quasar & Portman.
- Mon May 01, 2023 12:40 am
- Forum: Arcade Cores
- Topic: Shinobi (broken or am I missing something)
- Replies: 2
- Views: 784
Re: Shinobi (broken or am I missing something)
Sega 16 has been publicly released many month ago. No problem with the game here and I have never been one of his patrons.
Check all your jtXXX.rbf if some have a date stamp in their name delete them.
- Sun Apr 30, 2023 9:43 pm
- Forum: General Discussions
- Topic: Enable cheats download
- Replies: 1
- Views: 620
Re: Enable cheats download
May be you disabled them with a filer in dowloader.ini or may be they have to be enabled with a filer in dowloader.ini.
https://github.com/MiSTer-devel/Downloa ... filters.md
https://github.com/MiSTer-devel/Distrib ... rs-feature
- Sun Apr 30, 2023 4:58 pm
- Forum: Arcade Cores
- Topic: Battletoads
- Replies: 37
- Views: 10102
Re: Battletoads
No CRT here so I cannot say.
From MISTer resolution display it says for native mode:
512x224 15.63KHz 60.8 Hz
Can your CRT do it?
- Sun Apr 30, 2023 4:46 pm
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
I just tried the main mra and you are correct this game is darn difficult. 2 steps and I am out.
I will have to check the DIP settings to see if I can reduce the number of ninjas. 1 or 2 would be more than enough for me.
- Sun Apr 30, 2023 4:21 pm
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
Glad it helped. I took me a while to figure out how this thing works.
I did not try the alternatives, I may have a look to see how they behave.
For the 4 players may be when the core is finished?
- Sun Apr 30, 2023 3:54 pm
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
Final mra:
Does not ask the mapping of Start and Service as they are useless.
Changed the mapping of "Jump" to "Start/Jump".
- Sun Apr 30, 2023 12:57 pm
- Forum: Arcade Cores
- Topic: Dodonpachi Orientation
- Replies: 8
- Views: 1274
Re: Dodonpachi Orientation
- Sun Apr 30, 2023 12:43 pm
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
- Sun Apr 30, 2023 6:41 am
- Forum: Arcade Cores
- Topic: Dodonpachi Orientation
- Replies: 8
- Views: 1274
Re: Dodonpachi Orientation
- Sun Apr 30, 2023 5:29 am
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
Updated mra:
The only difference is that it will not ask to map the "C" button which is unused for this game.
This button is used in MIA as Weapon Select.
- Sun Apr 30, 2023 4:08 am
- Forum: Neo Geo MVS / AES / CD
- Topic: Neo Geo CD Core
- Replies: 171
- Views: 49011
Re: Neo Geo CD Core
Just make one.
Like this
NeoGeo-CD.mgl:
<mistergamedescription>
<rbf>_Console/NeoGeo_cd</rbf>
<setname>NeoGeo-CD</setname>
</mistergamedescription>
Place it in the _Console directory.
Create /media/usb0/games/NeoGeo-CD and copy your CDs there.
- Sun Apr 30, 2023 1:58 am
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
- Sun Apr 30, 2023 1:49 am
- Forum: Arcade Cores
- Topic: TMNT Core Beta Release Finally Available!
- Replies: 34
- Views: 8987
Re: TMNT Core Beta Release Finally Available!
Did you manage to map inputs for Teenage Mutant Ninja Turtles or are you using the default mapping?