Search found 535 matches

by Moondandy
Thu Jul 21, 2022 9:31 am
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

I actually didn't know what the Game Child was until it was mentioned recently, and realised I had one (I think the football one) as a kid, I might still have it under my bed at my parents house. They're not really a "console" but a series of simple LCD games in shells that look like a Game Boy. Presumably support for these could be added...
by Moondandy
Thu Jul 21, 2022 7:25 am
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

Some good suggestions here, will get some more added to the list soon, been quite busy lately. I remember talking about Uzebox a good while back, I can't remember if people said it was doable or not, I'll need to go back and find that conversation, thanks for the reminder. Tamagochi is another I forgot about that has been mentioned before. With the...
by Moondandy
Wed Jun 29, 2022 1:00 pm
Forum: Game Boy Advance
Topic: Since there's a GameBoy SNAC Adapter, can I link MiSTer with a GameCube/Wii?
Replies: 9
Views: 13584

Re: Since there's a GameBoy SNAC Adapter, can I link MiSTer with a GameCube/Wii?

This was discussed on the Discord the other day, so the GBC SNAC adaptor takes a GBA link cable as well, so we have the hardware already. It would need someone (probably Blue who designed the board and is currently implementing SNAC into PS1 core) to implement into the GBA core, which is no trivial task, but is doable. So keep your fingers crossed ...
by Moondandy
Tue Jun 28, 2022 12:20 pm
Forum: Hardware Setups
Topic: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)
Replies: 1375
Views: 392701

Re: tty2oled Soft&Hardware Add-On (Shows Core based Pictures on a Display)

Oh wow, that was quick! Good effort! I'll probably add the other similar era IREMs as it seems once we have M72 the rest should be fairly simple to implement as well.

Be worth doing Laser 500 and RCA Studio II, those are in various stages of development and we have file names.
by Moondandy
Sat Jun 25, 2022 6:30 pm
Forum: Development for MiSTer
Topic: Good "beginner" retro computer to implement on FPGA?
Replies: 14
Views: 2983

Re: Good "beginner" retro computer to implement on FPGA?

There is also an Acorn System 1 unofficial MiSTer core that could be cleaned up or rewritten to work properly on MiSTer, it is a very simple (but historically significant) machine.

https://github.com/davewoo999/Acorn_System1_MiSTer
by Moondandy
Fri Jun 24, 2022 2:18 pm
Forum: Other Console Cores
Topic: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera
Replies: 22
Views: 13542

Re: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera

The FPGA chip in the Super NT isn't large enough to support the other special chips. As stated, the main selling point of the Analogue consoles is the ability to play original carts and it can play a flashcard, so you can play special chip games that way. The ability to play roms on Analogue consoles requires using an "unofficial" firmware.
by Moondandy
Wed Jun 22, 2022 3:05 pm
Forum: Other Console Cores
Topic: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera
Replies: 22
Views: 13542

Re: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera

Cool, well hopefully that list covers things - certainly for the SNES core with it's special chips.
by Moondandy
Tue Jun 21, 2022 8:57 pm
Forum: Other Console Cores
Topic: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera
Replies: 22
Views: 13542

Re: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera

Kitrinx wrote: Tue Jun 21, 2022 2:17 am How about now you list the features that are on mister and not the nt mini.
There you go, let me know if I missed anything (which I likely have).
by Moondandy
Tue Jun 21, 2022 6:54 pm
Forum: Other Console Cores
Topic: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera
Replies: 22
Views: 13542

Re: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera

I have yet to see anyone ask "what do we have on MiSTer not on Analogue consoles?" It would be a much longer list.
by Moondandy
Sat Jun 18, 2022 8:49 am
Forum: Other Console Cores
Topic: Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera
Replies: 22
Views: 13542

Cores and Features on Analogue Consoles not (yet) on MiSTer & Vice-Vera

A question that comes up a lot, especially on the Discord, is "What is on the Analogue consoles that we don't have (yet) on MiSTer?" so I though I would put it in a post here so we have a reference. This is covering purely emulation, and it is worth noting that the Analogue consoles are primarily a means of playing your original carts and...
by Moondandy
Thu Jun 16, 2022 10:56 am
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

Thanks for all the info guys, is much appreciated. I added images for all the consoles I could which I think makes it a much more engaging read, and less of a wall of text. I wish I had set this up for the initial post, but it was quite time consuming and faffy. I added Sega Pico, 74000 and Bandai Super Vision that people mentioned I had missed (ho...
by Moondandy
Tue Jun 14, 2022 11:14 pm
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

If there are any you know of I have missed then please post - that would be ace. Always keen to learn about systems I have never heard of and can update the list. :-)
by Moondandy
Tue Jun 14, 2022 10:00 pm
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

Thanks, looks like we have the Mattel Aquarius already as it is indeed a computer, so have deleted that one.

I was thinking about doing something similar for computers, I am not as well versed but I could do something smaller and update as people mention ones they would like to see, would be a fun way to learn more about old PCs.
by Moondandy
Tue Jun 14, 2022 9:28 pm
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Re: Games Consoles Not On MiSTer And Their Viability (A Discussion)

--Putting my virtual towel here on this deckchair for a follow up post on what I am hopeful we may see come to MiSTer in the future
by Moondandy
Tue Jun 14, 2022 9:28 pm
Forum: Other Console Cores
Topic: Games Consoles Not On MiSTer And Their Viability (A Discussion)
Replies: 49
Views: 24773

Games Consoles Not On MiSTer And Their Viability (A Discussion)

Hi guys, so this has been a long time coming from me, it is a lengthy breakdown of all the various consoles released that we currently don't have on MiSTer and some musings about whether we could one day see cores for them. You may have seen a similar smaller post I did covering the viability of 5th Generation Consoles in the Atari Jaguar thread th...
by Moondandy
Mon Jun 13, 2022 6:45 pm
Forum: Other Console Cores
Topic: Watara Supervision
Replies: 14
Views: 3971

Re: Watara Supervision

_javi_ wrote: Mon Jun 13, 2022 5:13 pm Do games have to be in .sv or .bin format?
Core menu ask for .bin, but i see .sv posted in this thread.

I get a blank screen on my CRT TV after selecting the roms. Maybe this core doesnt work with DirectVideo (although the menu shows ok)
The release version has "*.bin,sv" in the menu, .sv definitely works
by Moondandy
Thu Jun 09, 2022 4:23 pm
Forum: Other Console Cores
Topic: Game & Watch Core
Replies: 211
Views: 105708

Re: Game & Watch Core

If you use Downloader it will be GnW in the Consoles folder, but if you use Update All it also downloads and updates the names.txt file which displays the core in the menu as Game & Watch. I strongly recommend using names.txt even if you don't use Update All, as it makes navigating the cores so much easier. https://github.com/MiSTer-devel/Main_...
by Moondandy
Wed Jun 08, 2022 11:54 pm
Forum: Other Console Cores
Topic: Game & Watch Core
Replies: 211
Views: 105708

Re: Game & Watch Core

I fully agree with you. We need a central place open to anyone who wants to collaborate. I thought archive.org might be a good solution for long-term storage but uploads seem to be limited to one account only. Does anyone have a suggestion? Maybe a google drive people can upload to, then an archive owner can take the new files and keep the archive...
by Moondandy
Tue Jun 07, 2022 10:57 pm
Forum: Other Console Cores
Topic: Game & Watch Core
Replies: 211
Views: 105708

Re: Game & Watch Core

I fully agree with you. We need a central place open to anyone who wants to collaborate. I thought archive.org might be a good solution for long-term storage but uploads seem to be limited to one account only. Does anyone have a suggestion? Maybe a google drive people can upload to, then an archive owner can take the new files and keep the archive...
by Moondandy
Tue Jun 07, 2022 8:09 pm
Forum: Other Console Cores
Topic: Game & Watch Core
Replies: 211
Views: 105708

Re: Game & Watch Core

Something that would be really nice is if there was a single archive that the people doing the conversions were putting them, and then there was a MiSTer script that would grab any new ones, or ones that had been updated, a bit like Mame getter. Could potentially be done in a way that it could run off of update all. If we did go down this route mig...
by Moondandy
Sun Jun 05, 2022 7:57 pm
Forum: Other Console Cores
Topic: Game & Watch Core
Replies: 211
Views: 105708

Re: Game & Watch Core

Ace, thanks for doing those! Looks like the remaining ones are: -Crab Grab (doesn't seem to be artwork for this one, and is tall screen) -Rain Shower (tall screen) -Spitball Sparky (2 screens side by side) A assuming these different screen layouts aren't supported yet, you can see the artwork for the games here: https://www.progettosnaps.net/artwor...
by Moondandy
Mon May 23, 2022 6:30 pm
Forum: Amiga (Minimig)
Topic: Amiga CD32
Replies: 90
Views: 102020

Re: Amiga CD32

Thanks dude, much appreciated!
by Moondandy
Mon May 23, 2022 2:07 pm
Forum: Amiga (Minimig)
Topic: Amiga CD32
Replies: 90
Views: 102020

Re: Amiga CD32

So we have the CD32 schematics here, but there are none here for CD-TV which is a milestone on the way to CD32 support.
https://www.amigawiki.org/doku.php?id=e ... schematics

Does anyone have, or know where to find CD-TV schematics?

Update: got them!
https://gamesx.com/wiki/lib/exe/fetch.p ... matics.pdf
by Moondandy
Fri May 20, 2022 4:19 pm
Forum: Other Console Cores
Topic: Watara Supervision
Replies: 14
Views: 3971

Re: Watara Supervision

These are the games that currently crash before getting into play: Classic Casino (USA, Europe).sv Climber (USA, Europe).sv Final Combat (USA, Europe).sv Pyramid (USA, Europe).sv Super Block (USA, Europe).sv These are the games with serious/game breaking issues: Crystball (USA, Europe).sv Dancing Block (USA, Europe).sv Linear Racing (USA, Europe).s...
by Moondandy
Fri May 20, 2022 4:03 pm
Forum: Other Console Cores
Topic: Watara Supervision
Replies: 14
Views: 3971

Watara Supervision

It is finally time to start a thread for the Watara Supervision. For anyone that doesn't know this system, it was a cheapo Asian handheld from 1992 and boasted around 65 games. supervision1.jpg https://en.wikipedia.org/wiki/Watara_Supervision Pierco worked on implementing this over a year ago, and had it in a decent WIP state, but he has not had ti...
by Moondandy
Thu May 19, 2022 11:39 pm
Forum: Other Computer / System Cores
Topic: Adam Computer (Coleco) by AlanSWX Working !!!
Replies: 16
Views: 3456

Re: Adam Computer (Coleco) by AlanSWX Working !!!

Its great this is coming to MiSTer, Alan smashing out the old computers!

There is a test build on the discord if anyone is wanting to test it out:
https://discord.com/channels/6479093974 ... 4740588544
by Moondandy
Mon May 16, 2022 8:17 pm
Forum: Game Boy, Game Boy Color
Topic: Unlicensed Gameboy Game Support
Replies: 23
Views: 19032

Re: Unlicensed Gameboy Game Support

No, but presumably if people got it working in Sameboy this part has also been dumped and is available to be implemented. Unless I am missing something?
by Moondandy
Mon May 16, 2022 7:30 pm
Forum: Game Boy, Game Boy Color
Topic: Unlicensed Gameboy Game Support
Replies: 23
Views: 19032

Re: Unlicensed Gameboy Game Support

Thought it good to post this here, something that came up on the Discord the other week. The unreleased Workboy peripheral that was found awhile back (and the corresponding software was in the gigaleak) has had support added to the Sameboy emulator. https://sameboy.github.io/posts/release-0.14 For anyone wondering what this is, here is a video expl...
by Moondandy
Sun May 15, 2022 5:25 pm
Forum: NES (Nintendo Entertainment System)
Topic: Mapper Requests
Replies: 80
Views: 136811

Re: Mapper Requests

Is this a new homebrew? Is the mapper definitely numbered 3914?
by Moondandy
Sat May 14, 2022 4:07 pm
Forum: Other Console Cores
Topic: Konix Multisystem [Core In Progress]
Replies: 23
Views: 13122

Re: Konix Multisystem [Core In Progress]

Could this core be further developed to emulate both the 88 and 89 versions?