Search found 1165 matches

by thorr
Mon Feb 12, 2024 12:28 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

deltax0 wrote: Sun Feb 11, 2024 9:08 pm

Is there a way to run from the device itself?
Or is it just off the pc?
I already got my pc hooked up to the tv. No need for me to do all that. PC had groovy mame for more then a decade.

From what I am seeing, the lag difference is significant, so yes, there is a reason I believe.

by thorr
Sun Feb 11, 2024 5:52 am
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

I haven’t tried the latest core, but I can do those jumps easily on my real machine, but struggle to pull them off on MiSTer. Can you do those jumps on Mame as well? I have tried to do it many times with an invincibility cheat both on Mame and MiSTer but couldn't get it once. I didn't try that specifically, but I just got Groovy MiSTer Donkey Kong...
by thorr
Sun Feb 11, 2024 5:40 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

I have been doing more testing. I was able to fix Donkey Kong so it syncs to my arcade cabinet CRT TV now. I created dkong.ini in the ini folder with this line in it that makes it fit edge to edge on my CRT screen so it is nice and big with no overscan and it should be the right refresh rate. It ends in 605 and it is supposed to end in 606 but it j...
by thorr
Sun Feb 11, 2024 1:41 am
Forum: Newcomers Forum
Topic: Getting ready to build my first MISTer - A few Qs
Replies: 13
Views: 4783

Re: Getting ready to build my first MISTer - A few Qs

Welcome to the club! One option is if you have a keyboard hooked up, hit F12 for the menu. Generally speaking, assign the Menu to the PS or Xbox type button on your controller. From there you can load different cores under the Core option (use left and right to navigate menu screens if you don't see it, and sometimes you have to hit the Menu button...
by thorr
Sat Feb 10, 2024 11:14 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Terrific! Thanks again! I am excited to get everything dialed in.

by thorr
Sat Feb 10, 2024 9:15 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

EDIT: Sorry, after checking this, Starwars video run at 41 Hz (vector), there's no way with can match this. GroovyMiSTer needs 1:1 frame match as it currently is. Thanks for checking. So it sounds like my only option for Star Wars audio is to run a long audio cable or put a bluetooth receiver in my arcade cabinet and stream the sound from the PC. ...
by thorr
Sat Feb 10, 2024 9:56 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

In Batocera, there was a CRT script and sizing application you could run that would generate all the video modes so they would fit on your CRT screen better. I had to modify things some things in the script by searching and replacing one of the monitor options with a better NTSC option because it wasn't designed for any extended NTSC options in the...
by thorr
Sat Feb 10, 2024 5:19 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Create a blank ini file with the name of the rom (starwars.ini?). Edit it and add "monitor ntsc". Put it inside mame's ini folder. By doing this the game will run accelerated at 121%. To avoid this, try adding, in the same ini: monitor ntsc throttle 1 syncrefresh 0 I'm not sure if this will cause issues, since the mister core is actually...
by thorr
Fri Feb 09, 2024 7:45 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Calamity wrote: Fri Feb 09, 2024 7:25 pm

You can, but the correct way is to have the all the general MiSTer options in mame.ini, and use specific ini overrides when needed, and not using shortcuts with options, bats or whatever.

Makes perfect sense. I will do it the correct way. Thanks!

by thorr
Fri Feb 09, 2024 7:15 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

By doing this the game will run accelerated at 121%. To avoid this, try adding, in the same ini: monitor ntsc throttle 1 syncrefresh 0 I'm not sure if this will cause issues, since the mister core is actually meant to be syncrefreshed. Notice that this won't work if you've configured GroovyMAME to be launched from bat file with command line settin...
by thorr
Fri Feb 09, 2024 6:10 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Calamity wrote: Fri Feb 09, 2024 6:05 pm

Create a blank ini file with the name of the rom (starwars.ini?). Edit it and add "monitor ntsc". Put it inside mame's ini folder.

Thank you so much! I can't wait to try it out tonight. I made a Star Wars themed arcade cabinet so that is my most important game to get working on it lol.

by thorr
Fri Feb 09, 2024 6:59 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Edit: Just deleted my huge post and want to focus on the main issue I am currently having... Star Wars the vector arcade game is trying to run at 640x480i @49.5 Hz. How do I get it to run 640x480i @ 60 Hz? I don't have a PAL capable TV. I had this same issue with Batocera and had to write a custom setup script to get it to configure properly for my...
by thorr
Thu Feb 08, 2024 11:15 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Thanks for the suggestion. I think id need 3 of them, one to connect my router to an outlet, one to connect my mister to an outlet and one to connect my pc.. it would be cool if the developers could create a build that you can just connect an ethernet cable from the misterfpga straight into a pcs ethernet port. I am not an expert on powerline ethe...
by thorr
Mon Feb 05, 2024 3:12 am
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

I am sorry for your loss and you have my best wishes for you and the family. I am very thankful that you have returned and have lots of plans for the core. You are obviously very skilled, so I am excited for the future. At the moment, DK is the game I have been playing the most, and I am looking forward to watching the future changes come to fruiti...
by thorr
Fri Feb 02, 2024 7:08 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

I tested the SNES core and had no problems with it, it never lost sync. I was testing a number of older rbf files yesterday (as well as another HDMI cable, which made no difference) and even the first one of 2021 lost sync occasionally. It seems to be noticably worse in the 2023 and 2024 versions, at times every few seconds and then not at all for...
by thorr
Fri Feb 02, 2024 7:06 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

Make sure you don't have another old donkeykong rbf file in _arcade/cores on your MiSTer. That is what I had (probably an early test version with updated audio). Yeah, I am not sure the right method but I used to change the date of the RBF to like 2040 of the one from schendel before so when the real updates came through, schendel's would still ge...
by thorr
Fri Feb 02, 2024 12:00 am
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

HerrBerzerk wrote: Thu Feb 01, 2024 7:02 pm

The new version is not in updateall already?

It is in update_all.

by thorr
Wed Jan 31, 2024 11:58 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

The digital sound update is so much better than it was, especially for the digital/sampled music. I take it the samples from MAME were used or new samples captured. Great work. Great feedback. I am pretty sure that the music is NOT sampled. A number of fixes went into getting the digital non-sampled sound corrected. This was described earlier in t...
by thorr
Wed Jan 31, 2024 11:13 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

Tried the previous version of the core, restored the mister core to the stable version, disconnected my analog output, nothing makes a difference. Really odd, the previous dk core is from quite some time ago, so I should have noticed this problem much earlier. MiSTer SAM is happily running everything else without problems. It sounds similar to my ...
by thorr
Wed Jan 31, 2024 10:25 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

Haven't tried reverting to an earlier version yet. Only tried removing mra, rom and nvram, that didn't do anything. Haven't had problems with it before, it is a core that I use somewhat regularly. I have an iPad screen I can test with. I will try it when I get a chance. Here are the previous releases. https://github.com/MiSTer-devel/Arcade-DonkeyK...
by thorr
Wed Jan 31, 2024 3:11 pm
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

This version sounds really good. Sadly it has sync problems on my iPad monitor now, even with vsync_adjust=2 it keeps losing sync, with a vertical frequency of 60.6Hz (60.7Hz with vsync 2 for some reason). Vsync_adjust=0 used to work fine. Strange. Can/did you try a different version also to confirm it is fine? Maybe something else caused it other...
by thorr
Wed Jan 31, 2024 4:48 am
Forum: Arcade Cores
Topic: Donkey Kong: Walking Sound Hack?
Replies: 268
Views: 129249

Re: Donkey Kong: Walking Sound Hack?

In case you missed it, Donkey Kong is back and better than ever! The music is greatly improved with the fixes from schendel's previous unreleased work (he previously provided a separate RBF to test), and there is now an option in the menu core to switch between emulated and sampled analog sound for the walking sound. All of these fixes are now incl...
by thorr
Fri Jan 26, 2024 4:57 pm
Forum: Display Devices
Topic: MiSTer on PC CRT and BVM
Replies: 4
Views: 1895

Re: MiSTer on PC CRT and BVM

If you use the HDMI out with the scaler (direct video 0) for the PC CRT, and the BVM on analog, then yes, depending on the resolution of the core.

by thorr
Fri Jan 12, 2024 7:30 pm
Forum: Input Devices
Topic: Atari 2600 and Paddle Controller
Replies: 14
Views: 9196

Re: Atari 2600 and Paddle Controller

SNAC support would be awesome and I would jump for joy. The only drawback would be it would be limited to one set of paddles, but that is fine with me. I prefer the 7800 core with the D9 over the old 2600 core with SNAC because I think the image on the screen looks better on the 7800 core from what I recall. I have beat the SNAC horse to death thou...
by thorr
Fri Jan 05, 2024 8:59 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

The benefit I see from it is moreso that you can avoid needing to have a whole PC + legacy video card with analog vga output in the mix. The latency is also an added benefit though. Yes, I totally agree. You just need a decent PC in the area with any video card you want in it that you can run USB and sound from. I already have one in my "retr...
by thorr
Fri Jan 05, 2024 6:57 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

It would be pointless using a Pi to do this. A Pi can already do what this core is doing, natively, without having to go through a network. You can even use original resolutions, and refresh rates, at 15hz, connected to a CRT. So can a PC or miniPC. I think the idea is that the MiSTer solution is lower latency than a local video card with all its ...
by thorr
Thu Jan 04, 2024 7:04 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

I am not very familiar with Mednafen so I looked it up. I think nearly all the cores it emulates are already on the MiSTer. I am curious why we would ever use Mednafen with this when we already have the cores available. It's not meant to be negative, but just a genuine question. Is there something Mednafen gives us that the MiSTer cores don't? Rega...
by thorr
Thu Jan 04, 2024 6:29 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

In my opinion, projects like this and almost anything else someone comes up with are absolutely welcome. In this particular case, it is a major accomplishment for passionate CRT owners. If you are not a CRT owner or only want MiSTer things to be completely self contained, this project isn't hurting you, just don't use it. Another example I would so...
by thorr
Thu Jan 04, 2024 1:17 am
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

psakhis wrote: Wed Jan 03, 2024 8:30 pm

I didn't tested my guncon2 on it but in theory will work as another input device. The reads from lightgun doesn't matter what crt they are on.

Thanks! I see that it is USB plus a sync signal, so that makes sense. I just ordered one from ebay.

by thorr
Wed Jan 03, 2024 7:29 pm
Forum: Other Computer / System Cores
Topic: Groovy_MiSTer Core
Replies: 318
Views: 66932

Re: Groovy_MiSTer Core

Incredible. I am out of the loop on light gun options running from anything but the MiSTer. Is it possible to get traditional light guns such as the NES Zapper or the Playstation Namco Guncon working in arcade games and consoles even though there is a tiny delay involved? Maybe with run ahead or something? If so, how do you connect the light gun to...