Search found 1136 matches

by rhester72
Fri Jun 26, 2020 8:14 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

I stand by what I said - open source is (quite by definition!) a people-oriented exercise, and one of sheer frustration for anyone that doesn't like interacting with people. I'm not speaking glibly, I'm talking from direct experience watching a considerable number of otherwise solid efforts flame out because they couldn't handle people reporting (o...
by rhester72
Fri Jun 26, 2020 1:31 pm
Forum: Amiga (Minimig)
Topic: Amiga RTG support (Update: Released!)
Replies: 229
Views: 156455

Re: Sponsoring RTG support

I'm waiting for someone to suggest that the Video Toaster logic be incorporated into the core *laughs*
by rhester72
Fri Jun 26, 2020 1:28 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

antibolo wrote: Thu Jun 25, 2020 11:38 pm Holy hell rhester72, what part of “but to each his own” do you not understand?
Ironic you should say that, given that's precisely what I (and many others) were advocating. What part of it confuses you?
by rhester72
Thu Jun 25, 2020 8:27 pm
Forum: Amiga (Minimig)
Topic: Amiga RTG support (Update: Released!)
Replies: 229
Views: 156455

Re: Sponsoring RTG support

No, I'm smirking at the notion of fitting a full-speed CL GD5426 into the DE10 alongside the Minimig core.
by rhester72
Thu Jun 25, 2020 8:21 pm
Forum: General Discussions
Topic: Stormtrooper case from Europe?
Replies: 2
Views: 3693

Re: Stormtrooper case from Europe?

Is there even such a thing as a Stormtrooper case for the digital I/O board versus the original one?
by rhester72
Thu Jun 25, 2020 2:28 pm
Forum: Amiga (Minimig)
Topic: Amiga RTG support (Update: Released!)
Replies: 229
Views: 156455

Re: Sponsoring RTG support

@bazza_12: I don't want to speak for anyone else, but to be honest, the Amiga's day as a productivity platform has long passed and serves no viable purpose at all. Games are the focus largely because they remain viable and largely as relevant today as the day they were released - word processors, not so much. If you do dearly wish to relive the (ve...
by rhester72
Wed Jun 24, 2020 5:21 pm
Forum: Linux
Topic: names.txt - Proper System Names in OSD
Replies: 55
Views: 55631

Re: names.txt - Proper System Names in OSD

@Sigismond0 What does the 2-line approach do to the vertical name bar on the left in the core OSD?
by rhester72
Wed Jun 24, 2020 6:26 am
Forum: Amiga (Minimig)
Topic: Amiga RTG support (Update: Released!)
Replies: 229
Views: 156455

Re: Sponsoring RTG support

Tried it .. not the same .. its quantitatively different like that.. seems fake and unreal. To be fair, so does Picasso96 and AHI (at least to me). The "hardware sprite" pointer alone - even when double-sized - looks off and doesn't "glide" right on actual hardware. Not sure how to explain it. Amiga mouse movement has a VERY di...
by rhester72
Tue Jun 23, 2020 6:36 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

I'll see what I can find re: a formalized Nintendo style guide. I can quote the relevant text (about the identical problem) for the Amiga if you like. OK - I (lightly) scanned through all my old contemporary doc scans (and papers) and couldn't find anything specific re: Nintendo aspect ratio concerns - whether that's because formal documentation f...
by rhester72
Tue Jun 23, 2020 6:18 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

Speaking of, forgot to mention this - it's a very worthy read (even if you think you know it all! :):

https://www.amigalove.com/viewtopic.php?t=38
by rhester72
Tue Jun 23, 2020 6:08 pm
Forum: Display Devices
Topic: NTSC vs PAL autoswitching clarification
Replies: 3
Views: 3223

Re: NTSC vs PAL autoswitching clarification

Agreed - that's a shame. It'd be nice if you could shift video modes without tinkering with fine-grain refresh rate.
by rhester72
Tue Jun 23, 2020 6:05 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

Well, sometimes. There are plenty of examples of SNES games where square pixels in the native 8:7 aspect ratio produce true circles, while a 4:3 stretch of that makes ovals. That feature very obviously varies by developer, so you can't just blanket state that one or the other is truly correct. Of course I can. The target display of an SNES *does n...
by rhester72
Tue Jun 23, 2020 5:08 pm
Forum: Display Devices
Topic: NTSC vs PAL autoswitching clarification
Replies: 3
Views: 3223

NTSC vs PAL autoswitching clarification

Posting in Newcomers because I'm assuming the answer is obvious and I'm just daft. :) Ideally, I'd like a "hands-off" approach to regional video output (to HDMI)...so in a more refined example, I'd like US Genesis games to display at ~60Hz, and PAL Genesis games to display at ~50Hz without intervention. vsync_adjust=2 comes close, but unf...
by rhester72
Tue Jun 23, 2020 4:54 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

Sorry for being this harsh, but it's getting rather ridiculous. The current spate of devs don't want to implement it, and that's fine - I have no issue with that. But if people want to discuss relevance, and are not just being criticized - but *judged* - for pointing out that _yes, that's really how it was, no matter how much you wish it were othe...
by rhester72
Tue Jun 23, 2020 4:24 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

The same is absolutely true of 4:3. *NO* video chip from that era produced square pixels, yet that's how they were drawn - artists had to actually take that into account and compensate for it by drawing art stretched 'thin' so it would appear properly on a 4:3 CRT. "Pixel perfect" (or 1:! square pixels), in retro terms, is *inherently wr...
by rhester72
Tue Jun 23, 2020 4:09 pm
Forum: Other Console Cores
Topic: Intellivision Core (INTV)
Replies: 171
Views: 155129

Re: Intellivision Core (INTV)

The author is a member of this forum:

memberlist.php?mode=viewprofile&u=224
by rhester72
Tue Jun 23, 2020 3:48 pm
Forum: Development for MiSTer
Topic: MiSTer framework bug reports?
Replies: 2
Views: 2460

Re: MiSTer framework bug reports?

Ah, I missed "Main_MiSTer' - thank you!
by rhester72
Tue Jun 23, 2020 3:03 pm
Forum: Amiga (Minimig)
Topic: A500 (OCS) vs A1000 (OCS) chipset option.
Replies: 3
Views: 3006

Re: A500 (OCS) vs A1000 (OCS) chipset option.

No, it's just historical accuracy. Any software pre-EHB works fine on OCS Agnus.
by rhester72
Tue Jun 23, 2020 2:52 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104563

Re: Any chance for composite blend like in Genesis?

(Meanwhile the RGB out was super clean and absolutely gorgeous. Personally I'm in the Sorgelig camp on this debate, I don't see why people want to deliberately destroy their picture quality for some dubious argument about composite output being the "correct" way to render those graphics (it's not), but to each his own...) Could not possi...
by rhester72
Tue Jun 23, 2020 12:47 am
Forum: Development for MiSTer
Topic: MiSTer framework bug reports?
Replies: 2
Views: 2460

MiSTer framework bug reports?

Where's the right place to file a (minor) MiSTer framework bug report?
by rhester72
Mon Jun 22, 2020 10:43 pm
Forum: Neo Geo MVS / AES / CD
Topic: Unibios change region defaults.
Replies: 16
Views: 14452

Re: Unibios change region defaults.

It's worth noting - because it's strangely misunderstood to this day - that there were *three* MVS regions (USA, EUR, and JPN), but only _two_ AES regions (EUR - effectively English - and JPN). This is important because the UniBIOS setting of AES/USA was literally impossible in the real world (on unmodified hardware), despite games working perfectl...
by rhester72
Fri Jun 19, 2020 12:00 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Correct folder structure for Sega CD images?
Replies: 5
Views: 7714

Re: Correct folder structure for Sega CD images?

The first one, and no, in that order. :)

This approach is necessary to have, for example, a game-specific BIOS.
by rhester72
Thu Jun 18, 2020 2:01 pm
Forum: Input Devices
Topic: Apple II analog joystick - diagonals?
Replies: 0
Views: 1761

Apple II analog joystick - diagonals?

In Karateka, I can move left and right, and I can stand up (and bow), but when I try to run (stand/up + upper-right), I go right back into a fighting stance. Any clues on what I may be doing wrong?
by rhester72
Tue Jun 16, 2020 12:45 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Difficulty with "modem"
Replies: 3
Views: 2920

Re: Difficulty with "modem"

Thanks to you both - sorted!
by rhester72
Tue Jun 16, 2020 1:35 am
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Difficulty with "modem"
Replies: 3
Views: 2920

Difficulty with "modem"

I followed the directions for serial support (UART Connection: MIDI, MidiLink: Remote, Type: TCP) and loaded Striketerm 2014 (confirming baud to be 2400), but I can't get basic communication with itself working - typing anything at all just results in the same C= graphics character being printed. Something is listening, because "at" resul...
by rhester72
Thu Jun 11, 2020 2:32 am
Forum: Arcade Cores
Topic: New to MiSTer, What are the Arcade limits?
Replies: 8
Views: 7845

Re: New to MiSTer, What are the limits?

Primal Rage is extremely unlikely - the protection is not fully understood to this day (and the creator has adamantly refused to help).