I didn’t open any other cores beforehand.bootsector wrote: ↑Sat Aug 14, 2021 4:29 am Both cores should have the latest framework which supposedly fixes this issue when switching between them.
Are you sure that before going to the NeoGeo core you didn’t open an arcade core or something?
Search found 170 matches
- Sat Aug 14, 2021 1:40 pm
- Forum: General Discussions
- Topic: Video corruption after switching from SNES to Neo Geo core.
- Replies: 7
- Views: 2841
Re: Video corruption after switching from SNES to Neo Geo core.
- Fri Aug 13, 2021 6:35 pm
- Forum: General Discussions
- Topic: Video corruption after switching from SNES to Neo Geo core.
- Replies: 7
- Views: 2841
Re: Video corruption after switching from SNES to Neo Geo core.
SNES - 21.07.13bootsector wrote: ↑Fri Aug 13, 2021 3:10 pm What is the version/release number for both SNES and NeoGeo cores?
NeoGeo - 21.07.13
- Fri Aug 13, 2021 12:03 pm
- Forum: General Discussions
- Topic: Video corruption after switching from SNES to Neo Geo core.
- Replies: 7
- Views: 2841
Video corruption after switching from SNES to Neo Geo core.
Hello, not sure where to post this since it involves switching cores: It has happened twice to me now that after an extended session of playing the SNES core and then switching over to the Neo Geo core, I have observed corrupted graphics on screen, like cycling screens of garbled graphics while the OSD displayed over it just fine. One of the times,...
- Sun Aug 08, 2021 5:34 am
- Forum: Development for MiSTer
- Topic: Feature Request: Input Recording and Playback
- Replies: 9
- Views: 9692
Re: Feature Request: Input Recording and Playback
Wouldn’t that only work if the battle encounters aren’t randomized, which they usually are? Plus if you get a back or pincer attack for example, this would throw your recording right out the window.
- Fri Aug 06, 2021 1:56 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: Strange behavior of the NeoGeo Core
- Replies: 10
- Views: 7622
Re: Strange behavior of the NeoGeo Core
Can you uh... describe/show the issue?
- Sun Jul 25, 2021 7:48 pm
- Forum: Arcade Cores
- Topic: CPS2 - slight lag / frame skip in some games
- Replies: 23
- Views: 6810
Re: CPS2 - slight lag / frame skip in some games
Unless you’re outputting to CRT monitor that supports the exact same refresh (hz), you’re bound to see a frame skip once in a while. Most LCD monitors don’t refresh at the exact same rate, hence frameskips.
- Tue Jul 20, 2021 11:23 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: Neogeo sound pitch issue
- Replies: 25
- Views: 14438
Re: Neogeo sound pitch issue
I wouldn’t exactly label “audio that is painful to listen to” as marginal. It’s so out of pitch it triggers the same reaction in me as the worst of The Voice contestants.Chris23235 wrote: ↑Tue Jul 20, 2021 5:32 pmThe remaining differences to the original system are marginal
- Mon Jul 19, 2021 11:20 am
- Forum: Neo Geo MVS / AES / CD
- Topic: Neogeo sound pitch issue
- Replies: 25
- Views: 14438
Re: Neogeo sound pitch issue
Yes it’s a very well known issue, documented here:
https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues/60
Sadly there hasn’t been much activity or drive by core authors to fix it.
https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues/60
Sadly there hasn’t been much activity or drive by core authors to fix it.
- Wed Jul 14, 2021 1:11 am
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Kawasaki Superbike Challenge Not Working
- Replies: 2
- Views: 4491
Re: Kawasaki Superbike Challenge Not Working
This has been fixed with the latest update!
- Sun Jul 04, 2021 11:56 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
@paulbnl @AtomicShroom I have posted an updated version of SNES which may fix the problem : End of input and begin of output during the same clock cycle. http://temlib.org/pub/mister/SNES.rbf http://temlib.org/pub/mister/SNES_border.rbf diff --git a/sys/ascal.vhd b/sys/ascal.vhd index 2d21b35..f157e9f 100644 --- a/sys/ascal.vhd +++ b/sys/ascal.vhd...
- Sun Jul 04, 2021 8:04 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
@paulbnl @AtomicShroom I have posted an updated version of SNES which may fix the problem : End of input and begin of output during the same clock cycle. http://temlib.org/pub/mister/SNES.rbf http://temlib.org/pub/mister/SNES_border.rbf diff --git a/sys/ascal.vhd b/sys/ascal.vhd index 2d21b35..f157e9f 100644 --- a/sys/ascal.vhd +++ b/sys/ascal.vhd...
- Fri Jul 02, 2021 5:55 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
@AtomicShroom: Can you specify one game that exhibits this even when not being actively played so we can duration-test ourselves (without playing for 4 hours)? I tried with Super Mario World this morning and I was able to reproduce it by just leaving it idle for around 4 hours. Since the demo scrolls to the right it’s very easy to notice. Disconne...
- Wed Jun 30, 2021 11:53 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
Update:
I can confirm it happens with the NES core as well, so it’s probably MiSTer-wide and not isolated to the SNES core. Again same: Let a game run for around 4 hours, then tearing starts to occur.
I can confirm it happens with the NES core as well, so it’s probably MiSTer-wide and not isolated to the SNES core. Again same: Let a game run for around 4 hours, then tearing starts to occur.
- Wed Jun 30, 2021 8:35 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
i know theres a wall of text to read above, but i have basically the same TV as original poster, Q70r, and would notice odd tearing/artifacts/issues as well. this was remedied by switching to a dedicated computer monitor (Acer Nitro XF243Y Pbmiiprx) instead of a consumer HDTV. and yes, i play specifically SNES for extended periods of time (mostly ...
- Wed Jun 30, 2021 5:40 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
Why would I do that? The goal here is 100% accuracy. I shouldn’t have to turn that on to resolve an issue that shouldn’t exist in the first place.Hyper Space Squid wrote: ↑Wed Jun 30, 2021 4:39 pm Have you tried changing the CPU speed to Turbo under the hardware setting on the Snes core? This fixed some of the screen tearing issues i was having on a select number of games.
- Wed Jun 30, 2021 2:25 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
Welp I had the same thing happen again while playing Tales of Phantasia for around 4 hours straight. Was absolutely fine before that, then it started tearing. As someone suggested, I tried disconnecting and reconnecting the HDMI cable and it didn’t do anything. I loaded another SNES game and it persisted. I switched to the NES core and loaded a gam...
- Fri Jun 18, 2021 9:16 pm
- Forum: Arcade Cores
- Topic: Update all script and Jotego cores
- Replies: 22
- Views: 9871
Re: Update all script and Jotego cores
This getting way confusing. So, the update_all script that comes bundled by default with the MiSTer setup image, will it one day pull the jotego cores once they become public or does it absolutely need to be modified in some way for that to ever happen? It can be confusing and it is becoming madness: As of today JT cores are distributed via the up...
- Fri Jun 18, 2021 6:58 pm
- Forum: Arcade Cores
- Topic: Update all script and Jotego cores
- Replies: 22
- Views: 9871
Re: Update all script and Jotego cores
This getting way confusing. So, the update_all script that comes bundled by default with the MiSTer setup image, will it one day pull the jotego cores once they become public or does it absolutely need to be modified in some way for that to ever happen?
- Fri Jun 18, 2021 1:45 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Kawasaki Superbike Challenge Not Working
- Replies: 2
- Views: 4491
Kawasaki Superbike Challenge Not Working
The game Kawasaki Superbike Challenge doesn't seem to work. I get nothing but a black screen.
Is this known? Rom is from No-Intro rom set and works fine in emulators.
- Wed Jun 16, 2021 5:17 pm
- Forum: Input Devices
- Topic: Joystick input killing D-Pad input?
- Replies: 0
- Views: 1203
Joystick input killing D-Pad input?
Hello, I've encountered a strange issue using my MiSTer with an 8bitdo controller and was wondering if it's something known and/or that should/can be fixed? I'm using the 8bitdo SN30, which replicates a SNES controller, but also has joysticks. The joysticks are fairly close to the D-Pad/buttons, so every once in a little while, inevitably I will ac...
- Fri Jun 11, 2021 1:45 pm
- Forum: General Discussions
- Topic: Possible to have shortcut files to games (i.e. How to organize)?
- Replies: 7
- Views: 2777
Re: Possible to have shortcut files to games (i.e. How to organize)?
Ohhh this looks like exactly what I need, thanks! Though having to go through commandline is a bit of a hassle. I was hoping I could pop my SD card onto Windows and have a visual interface where I can easily just select the files I'd like shortcuts for and be done with it. But oh well... Just save this script and copy it over to your /media/fat/sc...
- Thu Jun 10, 2021 3:40 pm
- Forum: General Discussions
- Topic: Possible to have shortcut files to games (i.e. How to organize)?
- Replies: 7
- Views: 2777
Re: Possible to have shortcut files to games (i.e. How to organize)?
Ohhh this looks like exactly what I need, thanks!
Though having to go through commandline is a bit of a hassle. I was hoping I could pop my SD card onto Windows and have a visual interface where I can easily just select the files I'd like shortcuts for and be done with it. But oh well...
Though having to go through commandline is a bit of a hassle. I was hoping I could pop my SD card onto Windows and have a visual interface where I can easily just select the files I'd like shortcuts for and be done with it. But oh well...
- Wed Jun 09, 2021 12:46 pm
- Forum: General Discussions
- Topic: Possible to have shortcut files to games (i.e. How to organize)?
- Replies: 7
- Views: 2777
Possible to have shortcut files to games (i.e. How to organize)?
I'd like to be able to organize games by category. For example I'd like to have a folder that contains only the best games for each system, but also one that contains all the games, including the best ones. The only way I see this being possible right now is by actually duplicating roms, which wastes valuable space. Is there a way to use shortcut f...
- Wed Jun 02, 2021 7:08 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: Blazing Star stage 2 music slightly out of tune?
- Replies: 7
- Views: 4538
Re: Blazing Star stage 2 music slightly out of tune?
Coming in to the NeoGeo core from the other ones, thinking it would be just as flawless, starting one of these games I've never played before, thinking "Wait, what? They shipped that game with the music all out of tune like this? Weird.", and then realizing from this thread it wasn't actually meant to be, is kind of both reassuring and co...
- Mon May 31, 2021 3:25 pm
- Forum: Display Devices
- Topic: HDMI CEC and the MiSTer.
- Replies: 27
- Views: 15183
Re: HDMI CEC and the MiSTer.
Not sure what I did but for the moment my TV has stopped trying to recognize the MiSTer every time I power it on, so issue resolved for the moment. *fingers crossed*. Check your INI file Either you read my post wrong or I didn't express myself correctly, but what I meant is that the problem is resolved. The TV no longer enters its "new device...
- Fri May 28, 2021 2:00 am
- Forum: Display Devices
- Topic: HDMI CEC and the MiSTer.
- Replies: 27
- Views: 15183
Re: HDMI CEC and the MiSTer.
If I disable CEC on my TV, it no longer sees my AVR. Unfortunately it can't be disabled on a per-port basis. It's all or nothing. That's awful! You could try an HDMI switch in between the TV and MiSTer. Might fool the TV into thinking it's already detected what's on that HDMI port. Not sure what I did but for the moment my TV has stopped trying to...
- Thu May 27, 2021 9:45 pm
- Forum: General Discussions
- Topic: Feature request: Simplified or "Party mode" UI
- Replies: 13
- Views: 4254
Re: Feature request: Simplified or "Party mode" UI
Have you tried ALT+F12? Well first of all the very idea of having to use a keyboard goes against the kind of simplicity I’m looking for. But beyond that it doesn’t change anything? It brings you to the core selection menu, but doesn’t hide settings/options in any way when in the OSD? Am I missing something? When you say it's cluttered, what are yo...
- Thu May 27, 2021 8:16 pm
- Forum: General Discussions
- Topic: Feature request: Simplified or "Party mode" UI
- Replies: 13
- Views: 4254
Feature request: Simplified or "Party mode" UI
I wish there was a way to toggle a fool-proof simplified "User friendly mode" or "Party mode" UI that would hide most anything that isn't picking games and starting them. Hear me out. Typically a bunch of friends of mine and myself rent cottages throughout the year, one week-end here and there, so we can throw big parties and ha...
- Wed May 26, 2021 8:39 pm
- Forum: Display Devices
- Topic: HDMI CEC and the MiSTer.
- Replies: 27
- Views: 15183
Re: HDMI CEC and the MiSTer.
No luck unfortunately. What I ended up doing is connecting the MiSTer directly to the TV using the Lindy CEC-less adapter. I get a signal and everything works fine, and no CEC interference either. However due to CEC being disabled, my TV recognizes the MiSTer as a new device every single time I power it on and enters the "Attempting to detect...
- Wed May 26, 2021 8:03 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24883
Re: Screen tearing after playing Zelda LTTP for multiple hours.
Have you played a single rom for 4-5 hours straight? yes of course, ive grinded thru kaizo hacks for quite a while in one sitting. 4 hours with 1 rom loaded and no switching cores/restarting is something i probably do the most on the mister. my current setup im using now is with a computer LCD monitor. but, when i was using my 4K TV (samsung q70r)...