Search found 721 matches

by Alkadian
Wed Dec 21, 2022 3:06 pm
Forum: General Discussions
Topic: Wishlist of Cores You Would Like to See in the Future
Replies: 310
Views: 188842

Re: Wishlist of Cores You Would Like to See in the Future

We are missing football games, so I would love to see either Taito Kick and Run or its bootleg Mexico 86. That would be just a dream for me! I fully agree, we are missing too many football games. Full schematics are available for Kick and Run so I just started to look at it today. I can't promise a MiSTer core because it has a MC6801 MCU and a cus...
by Alkadian
Sun Dec 04, 2022 3:02 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: OneLoad64 Games Collection v5 is here!
Replies: 136
Views: 109229

Re: OneLoad64 Games Collection v5 is here!

Very nice to hear from you @StatMat! Awesome news, thanks a lot for that!! Very much looking forward to Christmas then!! :D

by Alkadian
Wed Nov 16, 2022 10:25 pm
Forum: Guides & Videos
Topic: Digital Circuit Simulator
Replies: 1
Views: 2917

Digital Circuit Simulator

Hi, I have been playing with Logisim (a tool for designing and simulating digital logic circuits) for more than a year now as my goal was to understand how digital circuits work, simulate a very basic 8 bit CPU and then move to the exciting world of the FPGA environment. Ultimately I would be over the moon if one day I could be able to develop an a...
by Alkadian
Mon Nov 14, 2022 6:56 pm
Forum: Arcade Cores
Topic: New Arcade Core: Tropical Angel (Irem M57)
Replies: 5
Views: 1064

Re: New Arcade Core: Tropical Angel (Irem M57)

@aberu,

Thank you so much for enabling the DIP switches! The background music is rocking out! :D
by Alkadian
Sun Nov 13, 2022 5:44 pm
Forum: Arcade Cores
Topic: New Arcade Core: Tropical Angel (Irem M57)
Replies: 5
Views: 1064

Re: New Arcade Core: Tropical Angel (Irem M57)

@aberu,

I would have a kind request, if I may. Would it be possible to implement the background music option under the DIP settings?

That would be super cool! :mrgreen:

I remember that the tune was fantastic!

Many thanks!

PS. Thanks to the mods for adding the original Tropical Angel poster in my post!
by Alkadian
Sun Nov 13, 2022 9:48 am
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

Swainy wrote: Sun Nov 13, 2022 6:09 am Is anyone else having trouble putting credits into the game?
I can confirm that it is working fine in my case. I would suggest to remove manually both the .rbf and .mra and let the Update_all to re-download all the files for you.

Thanks @MikeS for the latest release!
by Alkadian
Sun Nov 13, 2022 9:41 am
Forum: Arcade Cores
Topic: Bosconian Arcade Core
Replies: 4
Views: 710

Re: Bosconian Arcade Core

I was just looking in the MISTer FPGA Repository and noticed the top item being Bosconian. A look on Github showed that today's version is an update to the first version from 09/03 which has never been downloaded on my MISter. Today's version has been posted 30 min ago but nothing showed up with update all, may be I have to wait some more until th...
by Alkadian
Sat Nov 12, 2022 10:23 pm
Forum: Arcade Cores
Topic: New Arcade Core: Tropical Angel (Irem M57)
Replies: 5
Views: 1064

New Arcade Core: Tropical Angel (Irem M57)

@aberu,

Many thanks for this new core! So many surprises this week! :mrgreen:

tropical-angel-core-mister.jpg
tropical-angel-core-mister.jpg (224.14 KiB) Viewed 1017 times
by Alkadian
Sat Nov 12, 2022 10:13 pm
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

Same here guys! Thanks!
by Alkadian
Sat Nov 12, 2022 5:25 pm
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

It is odd indeed. I wouldn't know why it is behaving like that. I have just tried a few times again and in my case the files don't get removed after running Update_all. But like yourself it doesn't download the files either if I remove them manually.
by Alkadian
Sat Nov 12, 2022 10:07 am
Forum: Arcade Cores
Topic: Exerion Arcade Core
Replies: 14
Views: 2799

Re: Exerion Arcade Core

Hello! Has anyone managed to star the core? I am using update 2.0 but it does not download the zip.rom. I found exeriont.zip but when I load the core it will always say prom6.4s is missing even though it is definitely in the rom folder. Has it it got something to do with merged or split romset? In the mra file of exerion there is also a prom 5.4p ...
by Alkadian
Sat Nov 12, 2022 10:02 am
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

I just did some tests. Update_all did not remove SonSon from my system. However, after removing manually the .rbf and .mra I have had to re-install all the files again as Update_all did not pick it up.
by Alkadian
Fri Nov 11, 2022 8:28 am
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

MikeS1 wrote: Fri Nov 11, 2022 5:43 am Rookie mistake :D

I updated the release folder name, and for 15khz CRT's its working on my sets at home, but if its still buggy ill see what I can do to fix it.
Awesome, many thanks!
by Alkadian
Thu Nov 10, 2022 5:18 pm
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

I was surprised just how addictive this little game was, Ive had it on many Capcom compilations over the years, but playing the Mister core with no perceptible lag gives the game the 'one more go factor. Absolutely! Also, I can definitely state that Mister is the the coolest thing I have ever owened! For me every core that gets developed/released ...
by Alkadian
Thu Nov 10, 2022 4:34 pm
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

raibol1 wrote: Thu Nov 10, 2022 4:04 pm I think the key for Start 2 Player an Coin are swapped.
Correct, I have just noticed the same! Thanks.

I can see a lot of love for this game guys! :D
by Alkadian
Thu Nov 10, 2022 3:15 pm
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

Re: SonSon Capcom Arcade Core

Thanks all for the feedback. I am sure it will get fixed soon then.
by Alkadian
Thu Nov 10, 2022 11:47 am
Forum: Arcade Cores
Topic: SonSon Capcom Arcade Core
Replies: 28
Views: 2878

SonSon Capcom Arcade Core

Thanks @MikeS1 for this new core! I do love this game!

I have downloaded manually .rbf, .mra and the associated rom as the update_all script didn't, at least in my case.

Just out of curiosity, has somebody else experienced the same behaviour?

Thanks again for this new fantastic core! :mrgreen:

by Alkadian
Wed Oct 12, 2022 5:53 pm
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

@MikeS11, many thanks for the new supported games!

While we wait for the new release, there you go! :D
by Alkadian
Wed Oct 12, 2022 4:22 pm
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

Swainy wrote: Wed Oct 12, 2022 4:17 pm I'm still just getting a blank screen for Nova2001, even when using the new .rbf file
That needs to be recompiled it again to support the new game.
by Alkadian
Sun Oct 09, 2022 7:43 pm
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

lamarax wrote: Sun Oct 09, 2022 7:20 pm
Alkadian wrote: Sun Oct 09, 2022 9:41 am Thanks! I have just re-compiled the .qpf and it worked!
Could you please share the .rbf you have compiled with an utterly clueless person such as myself? :mrgreen:
Sure, there we go! :D
by Alkadian
Sun Oct 09, 2022 9:42 am
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

MikeS1 wrote: Sun Oct 09, 2022 2:31 am I was hoping to get Nova2001 working this weekend as well but I'll leave the release to Sorg since he's taken over the repo for Mister-X
Oh that's super! Looking forward to Nova2001 as well. Once again thanks for supporting these 2 new games!
by Alkadian
Sun Oct 09, 2022 9:41 am
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

Hi, Many thanks @mikesimone3 for supporting this new game! I just get a black screen when I lunch the game. I have also tried to install the new .mra file manually but to no avail. Could someone please confirm? Thanks! Confirmed. If you build from the repo it works. The core was updated , but no new .rbf was added to the Releases folder - only the...
by Alkadian
Sat Oct 08, 2022 10:05 pm
Forum: Arcade Cores
Topic: Support for Raiders5 Added to NinjaKun Core
Replies: 11
Views: 1795

Re: Support for Raiders5 Added to NinjaKun Core

Hi,
Many thanks @mikesimone3 for supporting this new game!
I just get a black screen when I lunch the game. I have also tried to install the new .mra file manually but to no avail. Could someone please confirm?
Thanks!
by Alkadian
Thu Oct 06, 2022 11:44 am
Forum: Arcade Cores
Topic: Sega Bank Panic Arcade Core Release
Replies: 14
Views: 2151

Re: Sega Bank Panic Arcade Core Release

Guys, Please forgive my lack of knowledge. Looking at the GitHub repository, following the new release, I can see that the .qpf didn't change but the .sv did. Does that mean that when I compile again the .qpf then Quartus will automatically look at the new .sv file as well? Once again sorry for the very basic question but I would love to learn! Tha...
by Alkadian
Wed Oct 05, 2022 10:19 pm
Forum: Arcade Cores
Topic: Sega Bank Panic Arcade Core Release
Replies: 14
Views: 2151

Re: Sega Bank Panic Arcade Core Release

Thanks. I have re-run it again and I have got 0 errors, 53 warnings. This core is awesome!!!
by Alkadian
Wed Oct 05, 2022 8:57 pm
Forum: Arcade Cores
Topic: Sega Bank Panic Arcade Core Release
Replies: 14
Views: 2151

Re: Sega Bank Panic Arcade Core Release

jca wrote: Wed Oct 05, 2022 8:55 pmHere.
Thank you very much for that! I will compare it with mine! Just out of curiosity did you get something like 39 warnings in Quartus? I guess they can be ignored? Am I right?
by Alkadian
Wed Oct 05, 2022 7:45 pm
Forum: Arcade Cores
Topic: Sega Bank Panic Arcade Core Release
Replies: 14
Views: 2151

Re: Sega Bank Panic Arcade Core Release

Would someone please be so kind as to share the compiled .rbf? My apologies in advance if that wouldn't be possible.

Many thanks!

EDIT: Great news, I have re-run Quartus and this time worked like a charm!
by Alkadian
Mon Oct 03, 2022 8:59 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 942
Views: 419147

Re: Sega Saturn Core in Development

Guys, Just out of curiosity. Did you manage to run Radiant Silvegun? In my case the game freezes up after few seconds. I do love this core. It's simply mazing!!! Good evening all, Just tested and Radiant Silvergun runs fine on my end (at least up to stage 2, where I'm getting destroyed using the awful, mushy Saturn dpad). I should note I have a du...
by Alkadian
Sun Oct 02, 2022 6:30 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 942
Views: 419147

Re: Sega Saturn Core in Development

breiztiger wrote: Sun Oct 02, 2022 4:15 pm @alkadian same for me
Thanks for testing and confirming!
by Alkadian
Sun Oct 02, 2022 4:10 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 942
Views: 419147

Re: Sega Saturn Core in Development

Guys,
Just out of curiosity. Did you manage to run Radiant Silvegun? In my case the game freezes up after few seconds.
I do love this core. It's simply mazing!!!