Search found 138 matches

by Hodor
Tue Jan 24, 2023 10:30 am
Forum: IBM PC, PCXT, Tandy 1000
Topic: PC/XT core
Replies: 5
Views: 5568

Re: PC/XT core

It is one of the best cores available for the Mister. So, yes, it does.

by Hodor
Fri Jan 20, 2023 10:32 am
Forum: Amiga (Minimig)
Topic: Any Way to Limit 68020 Speed?
Replies: 66
Views: 9232

Re: Any Way to Limit 68020 Speed?

Toni Willem himself has said several times that a cycle-exact/cycle-accurate 68020 can´t be done with nowadays information available.

by Hodor
Mon Jan 02, 2023 11:44 am
Forum: Arcade Cores
Topic: Jotego Fixing Old Cores
Replies: 23
Views: 5210

Re: Jotego Fixing Old Cores

Some of these older cores have analog sound which isn´t an easy thing to tackle. I wish they can be improved in the future, though.

by Hodor
Thu Dec 22, 2022 7:27 pm
Forum: Amiga (Minimig)
Topic: Turrican II AGA Scrolling Issues
Replies: 35
Views: 27935

Re: Turrican II AGA Scrolling Issues

It would be nice to open an issue on Github.

by Hodor
Sun Nov 13, 2022 7:49 pm
Forum: IBM PC, PCXT, Tandy 1000
Topic: PCXT Core 10Mhz CPU Speed Possible?
Replies: 101
Views: 8621

Re: PCXT Core 10Mhz CPU Speed Possible?

[...] Developing CPU cores is time consuming and difficult.. at least it is for me.. :) Some of the recent bug fixes for the MCL86 were absolute needles in the haystack and I am very impressed how short the time between members of this group identifying bugs and @spark2k06 and @kitune-san isolating and helping to fix them! In Spain, I don´t know i...
by Hodor
Mon Oct 31, 2022 1:41 pm
Forum: IBM PC, PCXT, Tandy 1000
Topic: Development of an XTIDE-Compatible IDE
Replies: 120
Views: 46040

Re: Development of an XTIDE-Compatible IDE

kitune-san wrote: Mon Oct 31, 2022 12:58 pm Is anyone else working on this?
I would like to try just the XT-IDE bus conversion part first.
I think nobody is working on this topic at the moment so your work would be more than welcome.
by Hodor
Sun Oct 23, 2022 2:59 pm
Forum: Newcomers Forum
Topic: Is a Dual RAM Setup Worth It?
Replies: 23
Views: 7719

Re: Is a Dual RAM Setup Worth It?

Today I wouldn´t bother about dual RAM. We´ll see in the future though.
by Hodor
Tue Oct 11, 2022 3:25 pm
Forum: Sega Saturn
Topic: Sega Saturn Core in Development
Replies: 949
Views: 567626

Re: Sega Saturn Core in Development

TobyRieper wrote: Tue Oct 11, 2022 2:25 pm I have one of those odd 4 chip antonio vilenna boards too. Cant get many saturn games to work. I can get Die Hard arcade to run. Thinking of sellling it for official RAM.
I suggest you not selling it until the core reaches maturity. Now it´s in alpha stage.
by Hodor
Tue Oct 11, 2022 9:56 am
Forum: IBM PC, PCXT, Tandy 1000
Topic: Mouse Support Over the COM2 Port in PCXT Core
Replies: 60
Views: 28313

Re: Mouse Support Over the COM2 Port in PCXT Core

Does the mouse work out of the box or need some driver installation? Sorry for asking, but core´s readme doesn´t show any info yet.
by Hodor
Thu Sep 15, 2022 8:54 am
Forum: IBM PC, PCXT, Tandy 1000
Topic: MiSTer PCXT
Replies: 1405
Views: 562535

Re: MiSTer PCXT

The TL/2 was my first PC as a child, how close is this core to that in terms of graphics and sound? From reading comments my guess is that later 1000s had sound chips that this core doesn't implement yet, but I'm not sure. In terms of sound, it has an SN76489AN Compatible Implementation ( Tandy Sound ), and Adlib is also available through the JTOP...
by Hodor
Wed Sep 14, 2022 8:17 pm
Forum: Amiga (Minimig)
Topic: IPF Support
Replies: 53
Views: 12961

Re: IPF Support

IPF does mean all the manual based copy protection is present and its a pain in the arse. Also means you would have to pay much more attention to the config of the Amiga. No WHDLoad fixes would be present You´re right but at the same time you may enjoy a nice and clean floppy replica without intros, trainers, outros, cracks and similar stuff which...
by Hodor
Thu Sep 08, 2022 3:57 pm
Forum: IBM PC, PCXT, Tandy 1000
Topic: PCXT Zeliard Was Working but Now a Strange Bug Is Happening
Replies: 7
Views: 1213

Re: PCXT Zeliard Was Working but Now a Strange Bug Is Happening

Texemosis wrote: Thu Sep 08, 2022 11:34 am yeah that's the Tandy graphics card right? I used to be able to boot this game up in Tandy core setting before. I don't think the core likes something with my VHDs though because it stopped kicking those VHDs up in Tandy core settings. Time for me to find out what Dos command opens up the cfg file.
It´s pretty easy: edit XXXX.cfg
by Hodor
Mon Sep 05, 2022 8:12 pm
Forum: IBM PC, PCXT, Tandy 1000
Topic: MiSTer PCXT
Replies: 1405
Views: 562535

Re: MiSTer PCXT

Caldor wrote: Mon Sep 05, 2022 6:19 pm [...]

Btw, how do you use serdrive? It does not seem to accept the command in Putty. I am trying to create disk images for the PCXT core.
Just use PCEm or 86Box emulators. They both work perfectly fine creating hard disk images for this wonderful core.
by Hodor
Wed Aug 31, 2022 2:49 pm
Forum: General Discussions
Topic: N64 Core Possibility? (Update! Robert Is Working On This Core!)
Replies: 114
Views: 60489

Re: N64 Core Possibility? (Update! Robert Is Working On This Core!)

pgimeno wrote: Wed Aug 31, 2022 1:10 pm
[...] Every core that uses a Z80, for example, is using the T80 module which is a recreation not based on the original hardware.
Out of curiosity, why is that? Is not the actual Zilog Z80 currently decapped and traced?
by Hodor
Fri Aug 26, 2022 7:45 pm
Forum: IBM PC, PCXT, Tandy 1000
Topic: MiSTer PCXT
Replies: 1405
Views: 562535

Re: MiSTer PCXT

Hi, I can see you guys are working on a higher level, but, I’m trying to get the core working but I’m struggling with the boot.rom. I’m trying to follow this thread but it’s a fair few IQ points beyond me…. It seems like once upon a time the boot.rom I need to get this running was in the SW folder on github but it doesn’t appear to be there now. A...
by Hodor
Sun Jun 26, 2022 10:19 am
Forum: Neo Geo MVS / AES / CD
Topic: Missing Sound Channels (Blue’s Journey, Others?)
Replies: 8
Views: 1944

Re: Missing Sound Channels (Blue’s Journey, Others?)

Greyrogue has fixed the error with Blue's Journey, so many thanks to him/her! As for balancing inaccuracy, yes, some games feel like certain instruments are in the background & drowned out, compared to how I remember them or heard on real hardware. Well, that'll take a bit more listening to by all of us. Maybe you could compare to MAME which a...
by Hodor
Sat Jun 25, 2022 9:23 am
Forum: Display Devices
Topic: PSX via VGA to PC CRT 31 Khz Monitor not Working
Replies: 26
Views: 4629

Re: PSX via VGA to PC CRT 31 Khz Monitor not Working

Interlaced is a problem for VGA monitors, you can try Sonic 2 versus mode or SNES air strike patrol and watch the signal drop. However it seems to be worse in the PSX core as not even 240p can be doubled to 480p. Robert said something about the PSX sync being variable so that the method used for scandoubling can't be applied. Sonic 2 vs mode lose ...
by Hodor
Fri Jun 24, 2022 8:32 pm
Forum: Display Devices
Topic: PSX via VGA to PC CRT 31 Khz Monitor not Working
Replies: 26
Views: 4629

Re: PSX via VGA to PC CRT 31 Khz Monitor not Working

Interlaced is a problem for VGA monitors, you can try Sonic 2 versus mode or SNES air strike patrol and watch the signal drop. However it seems to be worse in the PSX core as not even 240p can be doubled to 480p. Robert said something about the PSX sync being variable so that the method used for scandoubling can't be applied. I will try both. Than...
by Hodor
Fri Jun 24, 2022 8:44 am
Forum: Display Devices
Topic: PSX via VGA to PC CRT 31 Khz Monitor not Working
Replies: 26
Views: 4629

Re: PSX via VGA to PC CRT 31 Khz Monitor not Working

Same issue over here wit a 31Khz CRT monitor. PSX core doesn´t show image using forced_scandoubler=1. However, enabling the scaler and setting a fixed screen resolution work fine. It seems that the scandoubler option is ignored by the core. I was about to suggest this. Please post your MiSTer.ini if you can, you may need a custom modeline to force...
by Hodor
Fri Jun 24, 2022 8:32 am
Forum: Display Devices
Topic: PSX via VGA to PC CRT 31 Khz Monitor not Working
Replies: 26
Views: 4629

Re: PSX via VGA to PC CRT 31 Khz Monitor not Working

Same issue over here with a 31Khz CRT monitor. PSX core doesn´t show image using forced_scandoubler=1. However, enabling the scaler and setting a fixed screen resolution works fine. It seems that the scandoubler option is ignored by the core.
by Hodor
Sun Jun 19, 2022 4:46 pm
Forum: Sony PlayStation (PSX)
Topic: PSX Core Official Release
Replies: 115
Views: 36722

Re: PSX Core Official Release

FPGAzumSpass wrote: Sun Jun 19, 2022 4:43 pm 69 open issues on github today, so yes, there are still things to do :)
Take your time, it´s a complex system. But I´m sure you´ll eventually nail it.
by Hodor
Sat Apr 30, 2022 1:56 pm
Forum: Arcade Cores
Topic: SNK68 FPGA Core Announcement
Replies: 4
Views: 1951

Re: SNK68 FPGA Core Announcement

You are on fire!!!
by Hodor
Fri Apr 29, 2022 9:05 am
Forum: Arcade Cores
Topic: JT Friday Update
Replies: 20
Views: 4044

Re: JT Friday Update

C-R-T wrote: Fri Apr 29, 2022 3:51 am Does this mean you can now actually play the sega 16 games? Previously they would not take inputs and it wasn’t possible to remap the controls either.
System 16 core is already public so yes, you can actually play the games. Not all of them though, because there are several issues yet.
by Hodor
Wed Apr 27, 2022 6:25 pm
Forum: General Discussions
Topic: N64 Core Possibility? (Update! Robert Is Working On This Core!)
Replies: 114
Views: 60489

Re: N64 Core Possibility? (Update! Robert Is Working On This Core!)

lordoftime79 wrote: Wed Apr 27, 2022 3:17 pm Fuck off - n64 pails in comparison... psx blows it out of the water! I think you guys may have rose tinted glasses!
Maybe we just don´t share your enthusiasm.
by Hodor
Sat Apr 23, 2022 3:30 pm
Forum: Arcade Cores
Topic: JT Friday Update
Replies: 20
Views: 4044

Re: JT Friday Update

Although System 16 core is public, Jotego has claimed that there are several issues unresolved, some of them of certain importance. It´s been a core much more difficult to tackle than expected.
by Hodor
Tue Apr 12, 2022 8:16 pm
Forum: Other Computer / System Cores
Topic: Apple IIGS MiSTer Core Progress
Replies: 68
Views: 26040

Re: Apple IIGS MiSTer Core Progress

Wow!, what a surprise!
by Hodor
Mon Apr 11, 2022 10:20 am
Forum: Arcade Cores
Topic: ESP Ra. De. Public Core
Replies: 17
Views: 5241

Re: ESP Ra. De. Public Core

Seems to play well. A couple slow downs spotted, but a lot of cave's boards slow down in in particular parts. Will be interesting to hear from the super-players what they think. Slowdowns are present in emulators too so it´s likely an issue of the original hardware. If you ask me it's unoptimized code in the game it self and not the Original Hardw...
by Hodor
Sun Apr 10, 2022 9:04 am
Forum: Arcade Cores
Topic: ESP Ra. De. Public Core
Replies: 17
Views: 5241

Re: ESP Ra. De. Public Core

moonscience wrote: Sun Apr 10, 2022 12:43 am Seems to play well. A couple slow downs spotted, but a lot of cave's boards slow down in in particular parts. Will be interesting to hear from the super-players what they think.
Slowdowns are present in emulators too so it´s likely an issue of the original hardware.
by Hodor
Thu Mar 31, 2022 9:35 am
Forum: Arcade Cores
Topic: blackwine's Sega System 2 implementations
Replies: 22
Views: 5310

Re: blackwine's Sega System 2 implementations

There is a little trick to avoid that: rename the unofficial rbf and edit the mras pointing to the new core name. Even you can create a new folder and drop the Blackwine´s specific mras into it. ...or just create an exception in your downloader.ini : [mister] filter = !arcade-segasys1 This way, the update script will ignore the specific core and ....
by Hodor
Wed Mar 30, 2022 3:15 pm
Forum: Arcade Cores
Topic: blackwine's Sega System 2 implementations
Replies: 22
Views: 5310

Re: blackwine's Sega System 2 implementations

I think he wants to add some stuff to it but as it is at the moment it is working properly. It is a shame it is not in the official repo because if you use the new downloader it will revert to the official distribution. There is a little trick to avoid that: rename the unofficial rbf and edit the mras pointing to the new core name. Even you can cr...