Search found 237 matches
- Tue Jul 14, 2020 6:07 pm
- Forum: General Discussions
- Topic: Lego NES
- Replies: 4
- Views: 3250
Re: Lego NES
That d-pad. My thumb.
- Tue Jul 14, 2020 2:40 pm
- Forum: PC 486SX (ao486)
- Topic: Filters / Scanlines
- Replies: 11
- Views: 8494
Re: Filters / Scanlines
From what the internets tell me, SuperBabyHix is correct here -- VGA hardware would scandouble 320x200 to 640x400. (On a CRT you would still get thin scanlines, but not "chunky" ones like 200p would have given you.) I found an example of "chunky" scanlines from a computer game on a CRT (composite / CGA): https://www.youtube.com/...
- Tue Jul 07, 2020 8:40 pm
- Forum: PC 486SX (ao486)
- Topic: How does ao486 handle 70 Hz DOS games? (i.e. almost all DOS games?)
- Replies: 19
- Views: 10927
Re: How does ao486 handle 70 Hz DOS games? (i.e. almost all DOS games?)
Would refresh rate tools like VBEHz or UniRefresh apply [be able to be used] here? I remember running it late DOS-era for programs that flickered pretty badly otherwise (60Hz?).
- Tue Jun 30, 2020 3:38 pm
- Forum: Other Computer / System Cores
- Topic: Floppy drive sounds
- Replies: 41
- Views: 19248
Re: Floppy drive sounds
I personally miss the [seek] sound of a IBM PC XT harddrive, and would enjoy the option of turning it on, perhaps, in the ao486 core.
- Sat Jun 27, 2020 3:22 am
- Forum: Input Devices
- Topic: 8bitdo USB adapter gets stuck and registers no input after hard reboot
- Replies: 35
- Views: 20643
Re: 8bitdo USB adapter gets stuck and registers no input after hard reboot
What power supply are you using? I had a scenario that I am guessing is do to power: I moved my mister into my office for some testing, with the original 2A PSU, wired kbd, wifi, and an old wired controller with rumble. After some use, the controller went fritzy and the only thing it would do is rumble. I tried unplugging the wired controller and p...
- Fri Jun 26, 2020 1:12 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Games relaying on soft reset
- Replies: 2
- Views: 2843
Re: Games relaying on soft reset
There was a merged PR for this [1], but it looks like there has not been a release since then [2].
[1] https://github.com/MiSTer-devel/Genesis_MiSTer/pull/128
[2] https://github.com/MiSTer-devel/Genesis ... r/releases
[1] https://github.com/MiSTer-devel/Genesis_MiSTer/pull/128
[2] https://github.com/MiSTer-devel/Genesis ... r/releases
- Fri Jun 26, 2020 2:13 am
- Forum: Display Devices
- Topic: Weird colours from VGA output
- Replies: 10
- Views: 8397
Re: Weird colours from VGA output
Found a few hits when searching for terms: green levels trinitron. For example: https://shmups.system11.org/viewtopic.php?f=6&t=59668
No idea on a specific fix, though.
No idea on a specific fix, though.
- Fri Jun 26, 2020 2:02 am
- Forum: Discussion About The Forum
- Topic: "Liking" Posts?
- Replies: 5
- Views: 12206
Re: "Liking" Posts?
True, I do see it "abused" on some forums. I've noticed certain posters would almost always get "liked" by the same group of users, regardless of if the post was useful or not.
- Wed Jun 24, 2020 3:12 am
- Forum: Input Devices
- Topic: Update from today broke menu from Gamepad shoulder buttons
- Replies: 5
- Views: 3469
Re: Update from today broke menu from Gamepad shoulder buttons
Perhaps related to this? viewtopic.php?p=3935#p3935
- OSD: support increase/decrease options where possible (L/R on gamepad, -/= on keyboard).
- Wed Jun 24, 2020 3:08 am
- Forum: Discussion About The Forum
- Topic: "Liking" Posts?
- Replies: 5
- Views: 12206
"Liking" Posts?
Maybe I am mixing up phpbb and vbulletin -- if phpbb has a way to add "liking" a post, any thoughts on adding it?
I don't particularly like posting "I like this" or "me too", but don't mind "liking" a post (e.g., somewhat similar to an "upvote" on a feature request).
- Wed Jun 24, 2020 12:07 am
- Forum: Display Devices
- Topic: Scanlines and highlight protection
- Replies: 16
- Views: 7234
Re: Scanlines and highlight protection
Here are the same images with Normal_Scanlines_030. Subjectively, looking at them on my computer monitor now, the brightness of the filters I modified, to me, feel about halfway between Normal_Scanlines_030 and the original "Scanlines (Sharp)" filter. "Scanlines (Sharp)" is a copy of SL_Br_120_070_Sharp. I think I might go back ...
- Tue Jun 23, 2020 11:47 pm
- Forum: Display Devices
- Topic: Gamma correction over VGA
- Replies: 4
- Views: 3443
Re: Gamma correction over VGA
I think you misunderstand me. With different mister.ini settings, it's possible to disable the scaler, and therefore the filters, over VGA. I was wondering if there was a way to extend this functionality to the gamma correction as well. Ah, yes, sorry, my mistake. :oops: My guess is the framework (and the individual cores) would need to support th...
- Tue Jun 23, 2020 3:30 am
- Forum: Display Devices
- Topic: Scanlines and highlight protection
- Replies: 16
- Views: 7234
Scanlines and highlight protection
After staring at CPS1 games for a while, I felt like something was a bit "off" when using the "Scanlines (Sharp)" filter. (And I was not much of a fan of "Scanlines (Soft)".) I was not sure if it was sharpening, or something else. I started to focus in on some of the character models, especially the brighter colors, an...
- Tue Jun 23, 2020 2:47 am
- Forum: Display Devices
- Topic: Gamma correction over VGA
- Replies: 4
- Views: 3443
Re: Gamma correction over VGA
Can the gamma be changed to work like the filters? You could possibly recreate a limited subset of filter functionality in a gamma LUT. They tend to be rather different beasts, however. (And in reverse, a gamma LUT can have more granularity than could be reproduced with a filter, due to the phase count [and tap count?] of filters.) The filters are...
- Mon Jun 22, 2020 6:16 am
- Forum: Linux
- Topic: Script to update only "revisions" (subset of alternatives) MRA files?
- Replies: 2
- Views: 2688
Re: Script to update only "revisions" (subset of alternatives) MRA files?
I've not heard of anything like that but some time ago so I don't know what the currents plans are with this but talking to brNX ages ago he did say that he was wanting to seperate the alternative MRAs into directories of official releases such as revisions and unoficial releases like the HBMAME hacks. (snip) Thanks for chiming in on this. It is a...
- Fri Jun 12, 2020 6:40 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: Blank screen when I load the core
- Replies: 16
- Views: 14430
Re: Blank screen when I load the core
I had a similar issue and it was the FTP method I was using to transfer the Roms to the SD card. When I changed the transfer method to binary from auto it resolved the issue. Strangely enough it only happened on NeoGeo Roms. This is probably due to the default FTP client settings and behavior with regards to transfer mode. FTP clients "tradit...
- Fri Jun 12, 2020 4:56 am
- Forum: Linux
- Topic: Script to update only "revisions" (subset of alternatives) MRA files?
- Replies: 2
- Views: 2688
Script to update only "revisions" (subset of alternatives) MRA files?
Before I look into trying to create my own, does anyone know of a script already out there, to borrow some nomenclature from everdrive packs, official "revisions" of releases? In an effort to help "tame" the core list, I am looking to only bring those, in an automated fashion, at least. And manually "cherry pick" any h...
- Fri Jun 12, 2020 4:30 am
- Forum: Display Devices
- Topic: Custom Video Modes Test Thread
- Replies: 89
- Views: 52962
Re: Custom Video Modes Test Thread
Would it be possible to use 'video_mode' to create a 1200p in a 1080p window like the ossc and analogue products do? Sacrificing some of the top and bottom of the picture to get fullscreen integer scaling. I would love to have such a feature. I mentioned this in my ["ranty" :oops:] thread about vertical scrollers. I went back through sev...
- Wed Jun 10, 2020 3:38 am
- Forum: Input Devices
- Topic: Trackball support
- Replies: 4
- Views: 4160
Re: Trackball support
The reddit MK wiki [1] has some active PS/2 to USB adapters listed. The popular "blue cube" adapter appears to have gone AWOL, though.
[1] https://www.reddit.com/r/MechanicalKeyb ... 2_adapters
[1] https://www.reddit.com/r/MechanicalKeyb ... 2_adapters
- Tue Jun 09, 2020 6:35 pm
- Forum: Display Devices
- Topic: Integer scaling and vertical scrollers
- Replies: 0
- Views: 1931
Integer scaling and vertical scrollers
Background: I have most cores that I use setup to with integer scaling and scanlines, which works great most of the time. I prefer the look of scanlines, but only when they are evenly spaced, which only appears possible with integer scaling. I have been using Gaussian_Sharp_07 as my fallback with either "vscale_mode=0" [fit the height] or...
- Mon Jun 08, 2020 2:04 am
- Forum: General Discussions
- Topic: MiSTer DE10-Nano Power Supply
- Replies: 24
- Views: 20808
Re: MiSTer DE10-Nano Power Supply
Same model number here. (Not surprising being from the same seller. )SegaSnatcher wrote: ↑Sun Jun 07, 2020 3:09 pmWSU050-4000keith.f.kelly wrote: ↑Sun Jun 07, 2020 6:43 amWhich model number is that exactly? DigiKey lists several variants.SegaSnatcher wrote: ↑Thu May 28, 2020 11:50 pm I'm using the Triad Zerohimself sold me. Works great.
- Sat Jun 06, 2020 10:35 pm
- Forum: Display Devices
- Topic: Refresh min/max
- Replies: 3
- Views: 3294
Re: Refresh min/max
I found in ini_settings.sh, refresh_min from 40-60, and refresh_max from 50-80, both in one decimal place increments.
https://github.com/MiSTer-devel/Scripts ... ettings.sh
https://github.com/MiSTer-devel/Scripts ... ettings.sh
- Fri Jun 05, 2020 9:44 pm
- Forum: Display Devices
- Topic: Refresh min/max
- Replies: 3
- Views: 3294
Refresh min/max
Has anyone tried out setting refresh_min/refresh_max? I was wondering what meaningful values might be. Like, how strict or lax of a range. For example, to keep from going out of sync on NTSC, for example, with PAL modes, would something like this be good? (Looks like values are UINT8, so guessing whole numbers here?) refresh_min=58 ; vs, say 59 ref...
- Tue Jun 02, 2020 9:22 pm
- Forum: Arcade Cores
- Topic: CPS 1 Jotego's CPS1 Core - Checksum Issues [Solved]
- Replies: 17
- Views: 10552
Re: JTCPS1, Jotego's CPS1 core - checksum issues - resolved
Sounds like it might be a "CPS1.5" bootleg? Saw this one a while back on an owlnonymous video: https://youtu.be/TpVvB8hw7qI?t=4178seastalker wrote: ↑Tue Jun 02, 2020 7:14 pm Question about the core. What is the current status of Cadillacs and Dinosaurs? I have an old .mra file of "Cadillacs and Dinosaurs -Asia TW 930223-" that seems to boot ok...
- Fri May 29, 2020 1:09 pm
- Forum: Arcade Cores
- Topic: Tempest and Major Havoc FPGA
- Replies: 28
- Views: 12484
Re: Tempest and Major Havoc FPGA
For vector output? Heavy fiddling indeed. Ex: https://hackaday.io/project/2871-build- ... or-monitor
- Wed May 27, 2020 1:19 am
- Forum: General Discussions
- Topic: MiSTer DE10-Nano Power Supply
- Replies: 24
- Views: 20808
Re: MiSTer DE10-Nano Power Supply
I got a Triad Magnetics 4 amp unit zerohimself was selling. I have wireless usb keyboard, 4x usb wireless controllers, and usb wifi, and have not had any issues so far. I had been using the stock unit with just the keyboard and 2x controllers, and switched over to the 4 amp unit after adding more accessories. I did not try the stock power supply wi...
- Wed May 27, 2020 12:51 am
- Forum: Input Devices
- Topic: Recommendations for reliable wireless joypad
- Replies: 24
- Views: 11288
Re: Recommendations for reliable wireless joypad
The 8bitdo m30 2.4ghz units have been reliable so far for me. I have them all connected via the mister usb hub. I never tried anything Bluetooth at all, personally.