Search found 106 matches

by Optiroc
Wed Apr 12, 2023 5:26 pm
Forum: Amiga (Minimig)
Topic: AmigaVision/MegaAGS 2023.04.05 Released!
Replies: 134
Views: 35705

Re: AmigaVision/MegaAGS 2023.04.05 Released!

limi wrote: Sun Apr 09, 2023 6:44 pm

No, it’s not made for non-AGA Amigas. It would be possible to make the script create configurations only for OCS/ECS, but it hasn’t been something we have prioritized so far.

Actually there was support for creating an OCS version of the image early on. :)

But the result really was too slow to be enjoyable.

by Optiroc
Mon Apr 10, 2023 3:24 pm
Forum: Amiga (Minimig)
Topic: MegaAGS favorites.. kind of
Replies: 6
Views: 2193

Re: MegaAGS favorites.. kind of

Universally useful would be a simple user favorites list with the ability to add or remove games. It could sort alphanumerically by default. Other very useful features would be the ability to manually re-order the list (e.g. to make a numbered top-list) and to have several, named lists for various purposes. For instance I have an alphanumerically ...
by Optiroc
Sun Apr 09, 2023 6:34 pm
Forum: Amiga (Minimig)
Topic: AmigaVision/MegaAGS 2023.04.05 Released!
Replies: 134
Views: 35705

Re: AmigaVision/MegaAGS 2023.04.05 Released!

Nothing has been (deliberately) changed to improve WB3.2 compatibility. Do you have any details on the issues?

by Optiroc
Sat Apr 08, 2023 2:58 pm
Forum: Amiga (Minimig)
Topic: MegaAGS favorites.. kind of
Replies: 6
Views: 2193

Re: MegaAGS favorites.. kind of

Thumbs up for the effort! I should probably add a favourites feature built in to AGS2, shouldn’t I? 🤔

by Optiroc
Fri Apr 07, 2023 8:29 am
Forum: Amiga (Minimig)
Topic: AmigaVision/MegaAGS 2023.04.05 Released!
Replies: 134
Views: 35705

Re: AmigaVision/MegaAGS 2023.04.05 Released!

Thanks for the awesome release! Is it possible to assign the delete key to controller button without losing the cd32 support? The Amiga/WHDL native side solution does not allow for that, but it should be possible with the MiSTer side “Remap keyboard” feature. I haven’t used that feature in years though, and iirc you couldn’t save remap assignments...
by Optiroc
Mon Mar 13, 2023 4:14 pm
Forum: Amiga (Minimig)
Topic: Chrono Quest Monitor Resyncs Changing Screen
Replies: 11
Views: 1680

Re: Chrono Quest Monitor Resyncs Changing Screen

What vsync_adjust setting do you use? 2 can be quite bothersome for Amiga on many displays. 1 makes all the screen mode transitions much smoother, at least on my LG OLED.

by Optiroc
Sun Mar 12, 2023 9:02 pm
Forum: Amiga (Minimig)
Topic: Amiga Vision (Formally MegaAGS?)
Replies: 26
Views: 4707

Re: Amiga Vision (Formally MegaAGS?)

looks cool. I hope there's an advanced filter list for game genres this time around. Having a top ten list of genres is fine I suppose but it's just not a list of all the games of the genre within the whole hdf. The problem is twofold: coming up with an agreeable list of genres and clear cut definitions for those, AND THEN applying these for the e...
by Optiroc
Fri Feb 10, 2023 6:26 pm
Forum: Amiga (Minimig)
Topic: Turrican II AGA Scrolling Issues
Replies: 34
Views: 22873

Re: Turrican II AGA Scrolling Issues

Yep, inaccurate AGA chipset timings cause a lot of minor issues here and there, while you’d be hard pressed to find a reason to have more accurate 020 timings.

by Optiroc
Wed Jan 25, 2023 7:38 pm
Forum: Amiga (Minimig)
Topic: Any Way to Limit 68020 Speed?
Replies: 66
Views: 8203

Re: Any Way to Limit 68020 Speed?

If someone submits a patch that enables more correct 020 timings, it will surely be merged. That said, a stock A1200 was a horrible computer when released. I got one in late January 1993 (hey, 30 years ago almost to the day!) and the 020 running off chip ram exclusively was dog slow. Combined with the “too little, too late” AGA chip set, it was sim...
by Optiroc
Sat Jan 21, 2023 11:09 am
Forum: Amiga (Minimig)
Topic: MegaAGS for Demoscene
Replies: 3
Views: 1259

Re: MegaAGS for Demoscene

For a more complete selection an archive of ADFs is the best option. A huge number of demos use a custom track loader and/or aren’t compatible with 020/AGA.

by Optiroc
Mon Jan 16, 2023 6:25 pm
Forum: Atari ST / STe
Topic: IPF Support
Replies: 54
Views: 12473

Re: IPF Support

The minimig core uses FX68K for 68000 and TG68K for 68020.

by Optiroc
Fri Jan 13, 2023 3:00 pm
Forum: Atari ST / STe
Topic: IPF Support
Replies: 54
Views: 12473

Re: IPF Support

IPF is closed source, which is quite unfathomable for a preservation project. I couldn’t believe what I was reading when I first encountered the project (SPS etc).

by Optiroc
Thu Dec 22, 2022 7:04 am
Forum: Amiga (Minimig)
Topic: MegaAGS 2022.06.06 Available
Replies: 59
Views: 15840

Re: MegaAGS 2022.06.06 Available

The last beta release is in. v1.0 will be added, of course!

by Optiroc
Mon Dec 05, 2022 5:42 pm
Forum: Amiga (Minimig)
Topic: MegaAGS 2022.06.06 Available
Replies: 59
Views: 15840

Re: MegaAGS 2022.06.06 Available

Something like this: Content: Up to date with whdload.de as of 2022.11.11 Content: Lots of new disk magazines and demos Menu: significantly faster load times when entering lists Menu: Jump-to-letter using keyboard Menu: Go to parent list using secondary (blue) button Menu: Support for chronological sorting (not dynamic, but pre-set in certain lists...
by Optiroc
Tue Nov 29, 2022 7:29 pm
Forum: Amiga (Minimig)
Topic: Cannot get smooth scrolling in 1440p
Replies: 7
Views: 1277

Re: Cannot get smooth scrolling in 1440p

With my LG OLED C7 I need to set ntsc/pal modes to get smooth frame pacing.
by Optiroc
Thu Nov 24, 2022 3:50 pm
Forum: Amiga (Minimig)
Topic: HD Support for WB 2.04 and 1.3.3?
Replies: 56
Views: 30073

Re: HD Support for WB 2.04 and 1.3.3?

If you are interested, Henrik Stengaard (creator of the HstWB) is working on a tool capable to create and formatting in PFS3 from Windows. It is still work-in-progress but looks very promising. https://github.com/henrikstengaard/hst-amiga Oh, that’s really nice! Now I need to investigate the hoops I need to go through to make the PFS3 part usable ...
by Optiroc
Tue Nov 22, 2022 12:14 pm
Forum: Amiga (Minimig)
Topic: HD Support for WB 2.04 and 1.3.3?
Replies: 56
Views: 30073

Re: HD Support for WB 2.04 and 1.3.3?

Regarding creating PFS3 HDF images, my workflow is to create the image and partitions + inserting the PFS3 filesystem binary using rdbtool (also from the amitools package). I've automated the process with this script . It should be usable as-is, or if anyone wants to do it manually at least it should be easy enough to see the necessary rdbtool invo...
by Optiroc
Mon Nov 21, 2022 8:09 am
Forum: Amiga (Minimig)
Topic: How to Strip Down MEGA-AGS?
Replies: 16
Views: 2614

Re: How to Strip Down MEGA-AGS?

How dynamic is the program? Let's say I'm not using the standard folders 0,A,B...Z but I'm using folders named by genre. Can it still make an index? That said, the menu structure of the resulting HDF is has no relation to the directory structure of the source archives, if that was what you asked. The menu structure is defined by a yaml file, and t...
by Optiroc
Sun Nov 20, 2022 9:34 pm
Forum: Amiga (Minimig)
Topic: How to Strip Down MEGA-AGS?
Replies: 16
Views: 2614

Re: How to Strip Down MEGA-AGS?

How dynamic is the program? Let's say I'm not using the standard folders 0,A,B...Z but I'm using folders named by genre. Can it still make an index? Yep, the indexer doesn't care about the folder structure except the first level ("game", "demo" etc, which were needed because I had some games and demos with the same slave name, ...
by Optiroc
Sat Nov 19, 2022 6:25 pm
Forum: Amiga (Minimig)
Topic: How to Strip Down MEGA-AGS?
Replies: 16
Views: 2614

Re: How to Strip Down MEGA-AGS?

Last time when i was looking into AGSImager i was searching for the way to create all those files by script. My use case would be , download all latest whdload lha files , run script and create 3 files needed for AGS per game automatically. I saw there was some mapping between some exact versions of whdload games so couldnt make it working on the ...
by Optiroc
Sat Nov 19, 2022 2:01 pm
Forum: Amiga (Minimig)
Topic: How to Strip Down MEGA-AGS?
Replies: 16
Views: 2614

Re: How to Strip Down MEGA-AGS?

Since the original goal of AGSImager was to automate the exact thing you're doing, I will do a few things to make the build process more portable. It should at the very least be possible to make it run on Windows using WSL. Shoot me a PM if you're interested and want to help iron out the potential issues!
by Optiroc
Mon Nov 14, 2022 10:25 am
Forum: Amiga (Minimig)
Topic: How to Strip Down MEGA-AGS?
Replies: 16
Views: 2614

Re: How to Strip Down MEGA-AGS?

The script to generate MegaAGS is available here . Unfortunately there's many gotchas that make it pretty difficult to roll up an image: - You need to create a base HDF containing (at the very least) the copyrighted Workbench files needed to boot (libraries from LIBS:, commands from C:, etc). - You need to run the thing on macOS or Linux with a fil...
by Optiroc
Sun Nov 13, 2022 9:36 am
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

Yeah.. And again, it’s important to note that the bugs are in the core, not in the WHDL installs.
by Optiroc
Sat Nov 12, 2022 9:59 pm
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

Isn't the MegaAGS Kickstart a custom patch? That might be related. It was experimented with at one point, but now it's the standard 3.1 kickstart. I checked if the old installs from "AGS2.hdf" are glitch free on the current MegaAGS setup, and indeed they are. That said, I don't see it worthwhile to test all WHDL updates for regressions a...
by Optiroc
Sat Nov 12, 2022 9:12 pm
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

I didn't need to go very far down that TODO list to reach a conclusion. I based a test off the "AGS2.hdf" image mentioned in that Pezz video (a quite stock install that could load both Shadow of the Beast and SF2 without glitches), but copied over the current installs of said games. Et voilà, the same glitches as we get in MegaAGS are the...
by Optiroc
Sat Nov 12, 2022 9:58 am
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

I tested SotB and SF2 on the very old "AGS2.hdf" image, and both are indeed glitch free. The next step is to install the latest WHDL versions on that image and see if there's anything about the WHDL binary or updated slaves that causes the glitches. If not, it can only be something in the WB install; setpatch version, libraries, and such.
by Optiroc
Sat Nov 12, 2022 8:12 am
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

The plot thickens... So these games (Street Fighter 2, Shadow of the Beast) aren't glitchy on that old TinyLauncher image that started to float around in autumn 2018 (if memory serves), using the same exact core settings that do produce glitches with MegaAGS? IIRC that's a ClassicWB setup that uses TinyLauncher, but that in itself doesn't point to ...
by Optiroc
Fri Nov 11, 2022 11:10 pm
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

I did some testing with old and current versions of the core, and old and current versions of the MegaAGS image. All combinations give the same glitches on Shadow of the Beast and Street Fighter II. These games used to be glitch free at some not-too-distant point in time. I'm certain I tested Shadow of the Beast early this year for example. So this...
by Optiroc
Fri Nov 11, 2022 8:49 pm
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

An update I tested with an older image tutorial I found on Youtube to quickly set up Minimig in MiSTer I found that Street Fighter 2 is working perfectly in this image by someone called Pez https://youtu.be/VhUsCgTI0o0 Interesting find. So something changed between then and now that makes certain things glitch out a bit… Could be something added t...
by Optiroc
Fri Nov 11, 2022 4:27 pm
Forum: Amiga (Minimig)
Topic: Game Glitches on MegaAGS
Replies: 90
Views: 11066

Re: Game Glitches on MegaAGS

Apparently the Street Fighter 2 games are set up to boot into NTSC mode, and I seem to remember that made them slightly more bearable and, more importantly, that used to work without introducing glitches. But that was when MegaAGS was first conceived and much have happened to the core since then. I'll look into a fix. Edit: On my setup Street Fight...