Search found 237 matches
- Wed Aug 25, 2021 4:50 pm
- Forum: Development for MiSTer
- Topic: Feature request: Children Friendly/Kiosk/Party-Mode Menu
- Replies: 42
- Views: 22700
Re: Feature request: Children Friendly/Kiosk/Party-Mode Menu
If a "children friendly" experience is desired, there are, perhaps, some arcade titles (at least on the alternatives / homebrew side) that are getting included in a default configuration (at least the .mra files, even if not using update_all) that should perhaps be excluded, or at least hidden?
- Tue Aug 24, 2021 4:27 pm
- Forum: Hardware Setups
- Topic: MiSTer Multisystem - All-in-One System
- Replies: 365
- Views: 827691
Re: MiSTer Multisystem - All-in-One System
Neil is a co-host on the This Week in Retro podcast, if that's something you can do. The multisystem has a segment in episode 47.
https://www.rmcretro.com/this-week-in-retro
- Tue Aug 24, 2021 2:51 pm
- Forum: General Discussions
- Topic: MiSTer Developer Patreon List
- Replies: 47
- Views: 48053
- Tue Aug 17, 2021 6:13 pm
- Forum: Newcomers Forum
- Topic: Autosave
- Replies: 10
- Views: 2956
Re: Autosave
The autosave topic has been rehashed a few times. It seems like at this point it would need to be a new dev with interest, to implement something themselves, which may or may not makes its way into the core mister framework.
- Tue Aug 17, 2021 4:27 pm
- Forum: Hardware Setups
- Topic: MiSTer Multisystem - All-in-One System
- Replies: 365
- Views: 827691
Re: MiSTer Multisystem - All-in-One System
My guess if we ever did get optical media support, is it might be handled through some sort of abstraction layer. Perhaps not too dissimilarly from how mt32 is handled, whether through the Linux subsystem (sort of like midilink), or an external device (e.g., raspberry pi). Cores then could, perhaps, only need to talk to that one interface, and the ...
- Tue Aug 17, 2021 2:19 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: "Bad contact between games" error
- Replies: 44
- Views: 43101
Re: "Bad contact between games" error
I switched from FileZilla to WinSCP partly because of this. It seems to have transfer settings that work better, "out of the box."
- Tue Aug 17, 2021 2:04 pm
- Forum: Display Devices
- Topic: MiSTer CRT Issues
- Replies: 8
- Views: 2488
Re: MiSTer CRT Issues
The official Sega and Sony mods for certain TVs can make for some amusing reading.
A couple posts with pictures
https://old.reddit.com/r/consolerepair/ ... ion_image/
https://www.psxdev.net/forum/viewtopic.php?t=3631
A couple posts with pictures
https://old.reddit.com/r/consolerepair/ ... ion_image/
https://www.psxdev.net/forum/viewtopic.php?t=3631
- Mon Aug 16, 2021 1:17 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Wheel of Fortune - Sega CD
- Replies: 10
- Views: 7376
Re: Wheel of Fortune - Sega CD
Another hash tool, for Windows, if you prefer a standalone app:
https://www.nirsoft.net/utils/hash_my_files.html
https://www.nirsoft.net/utils/hash_my_files.html
- Fri Aug 13, 2021 4:29 pm
- Forum: Display Devices
- Topic: RetroArch-style shaders via add-on board?
- Replies: 13
- Views: 4628
Re: RetroArch-style shaders via add-on board?
Considering getting a retrotink at this point. The scanline effects are starting to look really good.
https://twitter.com/retrotink2/status/1 ... 0098128896
https://twitter.com/retrotink2/status/1 ... 0098128896
- Sun Aug 08, 2021 3:05 pm
- Forum: Hardware Setups
- Topic: Confused about powered USB hubs
- Replies: 8
- Views: 3586
Re: Confused about powered USB hubs
Do you know if there is an easy way to check if it can be powered by USB? (e.g., serial # / board layout / component)
- Fri Jul 30, 2021 10:09 pm
- Forum: X68000, PC88, PC98
- Topic: X68000 Core On 15KHz TV?
- Replies: 15
- Views: 16970
Re: X68000 Core On 15KHz TV?
I was under the impression the x68k was being worked on.
https://twitter.com/_atrac17/status/1396706647444234244
https://github.com/Kitrinx/X68000_MiSTer
https://twitter.com/_atrac17/status/1396706647444234244
https://github.com/Kitrinx/X68000_MiSTer
- Fri Jul 30, 2021 4:36 pm
- Forum: Arcade Cores
- Topic: TMNT, Simpsons, Sunset Riders - Konami core?
- Replies: 20
- Views: 13284
Re: TMNT, Simpsons, Sunset Riders - Konami core?
Not a core, per se, furrtek has been reverse engineering various Konami chips. Some of those may be used by some of these games.
- Fri Jul 23, 2021 6:31 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: SNAC issue with NES core
- Replies: 26
- Views: 18533
Re: SNAC issue with NES core
Looks like Retro Frog is getting into daemonbite compatible adapters.
https://twitter.com/ToddsNerdCave/statu ... 4385573889
https://twitter.com/ToddsNerdCave/statu ... 4385573889
- Fri Jul 23, 2021 1:52 pm
- Forum: Arcade Cores
- Topic: Update all script and Jotego cores
- Replies: 22
- Views: 9775
Re: Update all script and Jotego cores
So is there any way to separate Jotego's Closed Beta out and just get the Public Beta? Currently I have to start a game to find out if it's something I can play or just a preview video. That's lame. Nothing builtin to the update scripts last I checked. It is not just new cores that would be missed by not enabling the beta option in the script, the...
- Wed Jul 21, 2021 9:03 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: SNAC issue with NES core
- Replies: 26
- Views: 18533
Re: SNAC issue with NES core
I had been periodically visiting the daemonbite shop, but I do not think it will be restocked any time soon. I would love to be wrong, though.
- Thu Jul 15, 2021 1:56 am
- Forum: Display Devices
- Topic: RetroArch-style shaders via add-on board?
- Replies: 13
- Views: 4628
Re: RetroArch-style shaders via add-on board?
I would love such a thing. I keep revisiting this libretro thread and wondering what could be some day...
https://forums.libretro.com/t/please-sh ... n-do/19193
https://forums.libretro.com/t/please-sh ... n-do/19193
- Fri Jul 09, 2021 9:11 pm
- Forum: Linux
- Topic: MiSTer Super Attract Mode (SAM) is now available - the first game screensaver for your MiSTer!
- Replies: 600
- Views: 140716
Re: MiSTer Super Attract Mode (SAM) is now available - the first game screensaver for your MiSTer!
In two hours I have seen the same game I think 10 times, that randomizer needs to be changed :) Also for Snes core loads up opens to load rom and remain stuck until following cycle One "weird trick" I have been able to use to get "better" (more deviating) initial RNG results, in Lua script at least, was to iterate the RNG, say,...
- Fri Jul 09, 2021 9:05 pm
- Forum: Display Devices
- Topic: Getting cut content on the edges of the screen, HDMI 1080p
- Replies: 4
- Views: 1680
Re: Getting cut content on the edges of the screen, HDMI 1080p
Hope it is not a stupid question, but looks like TV overscan?
There is mention of overscan on the ru7100 rtings review.
https://www.rtings.com/tv/reviews/samsung/ru7100
There is mention of overscan on the ru7100 rtings review.
https://www.rtings.com/tv/reviews/samsung/ru7100
- Fri Jul 09, 2021 5:36 pm
- Forum: Hardware Setups
- Topic: Show Us Your MiSTers
- Replies: 614
- Views: 389170
Re: Show Us Your MiSTers
- Fri Jul 09, 2021 5:29 pm
- Forum: Arcade Cores
- Topic: CPS 2 Release to Public ?
- Replies: 87
- Views: 31177
Re: CPS 2 Release to Public ?
That video is probably the easiest way to show enabling it.theypsilon wrote: ↑Sat Jul 03, 2021 12:53 pm This is all you have to do: https://www.youtube.com/watch?v=alcKBAxl82k
- Tue Jul 06, 2021 8:06 pm
- Forum: Development for MiSTer
- Topic: Add Delete ROM Feature
- Replies: 5
- Views: 5771
Re: Add Delete ROM Feature
Maybe not something for core, but, just spitballing, perhaps "flag a file" (flag to keep/protect/favorite, or flag to remove/hide/ignore) could be a feature of super attract mode.
- Sat Jul 03, 2021 1:43 am
- Forum: Arcade Cores
- Topic: CPS 2 Release to Public ?
- Replies: 87
- Views: 31177
Re: CPS 2 Release to Public ?
Is CPS2 included in Update_All.sh as it only downloads CPS1 to 1.5 for me. It doesn't seem to check for CPS2 files? Enable beta to get CPS2. If you have beta disabled, it checks: https://github.com/JTFPGA/JTSTABLE/wiki If you have beta enabled, it checks: https://github.com/jotego/jtbin/wiki See: https://github.com/jotego/Updater_script_MiSTer/blo...
- Fri Jul 02, 2021 7:21 pm
- Forum: Display Devices
- Topic: Direct video CRT Zoomed image in menu core
- Replies: 10
- Views: 2661
Re: Direct video CRT Zoomed image in menu core
On some flat panels perhaps either there is a very minimal physical mask covering up the very edge of the screen, or the very edge pixels do not have physical screen elements they would map to ("sorry, you have a 1916x1076 screen, not a 1920x1080 screen")? https://www.avsforum.com/threads/official-panasonic-2011-tc-pxxvt30-series-thread-d...
- Fri Jul 02, 2021 7:01 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24545
Re: Screen tearing after playing Zelda LTTP for multiple hours.
The scaler source is here: https://github.com/MiSTer-devel/Template_MiSTer/blob/master/sys/ascal.vhd Not exactly a simple thing. I started looking at the rescaling logic a bit a while back to try to understand it better, but I was only interested in reproducing a single frame, to compare against/verify PolyphasePreviewer results, and not anything t...
- Thu Jul 01, 2021 2:20 am
- Forum: General Discussions
- Topic: Wishlist of Cores You Would Like to See in the Future
- Replies: 322
- Views: 286624
Re: Wishlist of Cores You Would Like to See in the Future
Very wishful. I am hoping to make it to Galloping Ghost and try theirs, if they still have it.Hyper Space Squid wrote: ↑Wed Jun 30, 2021 4:47 pm Im wishing here but i'd love to see an arcade core of Primal Rage 2 since it was cancelled.
- Thu Jul 01, 2021 2:16 am
- Forum: General Discussions
- Topic: Bricked Neo Geo MVS (real hardware and/or software)
- Replies: 12
- Views: 3246
Re: Bricked Neo Geo MVS (real hardware and/or software)
Isopropyl alcohol.
- Wed Jun 30, 2021 8:14 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Screen tearing after playing Zelda LTTP for multiple hours. [Fixed]
- Replies: 40
- Views: 24545
Re: Screen tearing after playing Zelda LTTP for multiple hours.
Hmm, intersting if it could be the display itself with the tearing issue.
- Tue Jun 29, 2021 2:28 am
- Forum: Arcade Cores
- Topic: Spider-Man: The Video Game by SEGA? (interested in core)
- Replies: 11
- Views: 4030
Re: Spider-Man: The Video Game by SEGA? (interested in core)
I would like to see this one, too. I remember it being quite the quarter muncher with its life mechanic.
- Sat Jun 26, 2021 1:07 pm
- Forum: PC 486SX (ao486)
- Topic: DJGPP compiled programs hang in DOS 6.22 on AO486 core
- Replies: 7
- Views: 2488
Re: DJGPP compiled programs hang in DOS 6.22 on AO486 core
The latest I have read on this forum is some DOS extenders, at least dos/4gw, iirc, have issues running on ao486. My guess is a similar compatibility issue.
- Sat Jun 26, 2021 12:58 pm
- Forum: Display Devices
- Topic: Scaler won't downscale
- Replies: 9
- Views: 2846
Re: Scaler won't downscale
I think the template project may be the place to report this.
https://github.com/MiSTer-devel/Template_MiSTer/issues
https://github.com/MiSTer-devel/Template_MiSTer/issues