The FM Towns Marty is a weird little system based on AMD 386SX architecture, but with a custom Fujitsu graphics processor. The system had some really neat exclusives, including variants on existing games that exist nowhere else (ex: Zak McKracken on FM Towns is completely different than any of the other releases graphically). I've looked a bit to see if anyone has done any FPGA porting of the system and it doesn't appear that there have been attempts made. Going off of complexity, it looks like one of those 'possibly' systems based on architecture.
I'd certainly kick in on a patreon trying to bring this one to life....
Could the FM Towns Marty be implemented on the DE10?
Re: Could the FM Towns Marty be implemented on the DE10?
We can only hope and wait for one of the Devs to take interest. I'm hoping it would become a reality as well.
- YLFAndy
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Re: Could the FM Towns Marty be implemented on the DE10?
I see there is another thread on this already at viewtopic.php?f=14&t=104.
Mods, feel free to close this thread, I didn't see that when I searched (but I was searching for the Marty specifically).
Mods, feel free to close this thread, I didn't see that when I searched (but I was searching for the Marty specifically).