Hi,
Yes, I asked for access to the file.
Caterpillar is the only game that I can think of off-hand that doesn't run. I still have no idea why.
Maybe it peeks or pokes some hardware register that isn't supported in the core ...
D.
Hi,
No idea. On other systems, prg files are binary files that are injected directly into memory. Could you send me one so I can see what it is?
In short, no, they didn't.
Srub that. Took a closer look and they are not PRG's at all but text files with .prg extension
And UART is back!danielb wrote: ↑Thu Nov 25, 2021 9:37 pm Hi,
I made a version which defaults to high res, and this seems to work better. OSI Invaders and Pacdude both start off in high res and switch to low, and Defender switches to low before it starts. The emulator also defaults to high res, so that is what the release version will do.
D.
Which is odd because I haven't changed it in any way, or even checked it yet ...EeDee wrote: ↑Fri Nov 26, 2021 3:04 pmAnd UART is back!danielb wrote: ↑Thu Nov 25, 2021 9:37 pm Hi,
I made a version which defaults to high res, and this seems to work better. OSI Invaders and Pacdude both start off in high res and switch to low, and Defender switches to low before it starts. The emulator also defaults to high res, so that is what the release version will do.
D.
Thanks
Nothing wrong with it. I systematically neglected to select "Load programs from: UART" despite constantly messing around with the settings
Results not much different in WinOSIdanielb wrote: ↑Mon Nov 29, 2021 2:26 pm The Synmon in the C2P mode of the core is Syn600.
According to https://www.osiweb.org/software.html, "the C2/4 sections are identical to the SYNMON1 code".
I've never been able to get Synmon to work with the C1P, although I know it's possible.
D.
Hi Eedee,
Hi,