MD+/Msu games are here!

Milspex
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Re: MD+/Msu games are here!

Unread post by Milspex »

How are you supposed to load these in the megacd core? Or is the core still in beta?
ExCyber
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Re: MD+/Msu games are here!

Unread post by ExCyber »

Milspex wrote: Mon Mar 08, 2021 1:42 pm How are you supposed to load these in the megacd core? Or is the core still in beta?
It works in released versions (bugs notwithstanding) by placing the cartridge ROM as "cart.rom" file in the game folder/zip.
Milspex
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Re: MD+/Msu games are here!

Unread post by Milspex »

thanks so much I got it working
Deddrick
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Re: MD+/Msu games are here!

Unread post by Deddrick »

ghamson wrote: Thu Jan 07, 2021 7:38 pm So I have spent some time on these games and managed to get them successfully running - except for one. Art of Fighting...

It complains that the roms needs to run on an NTSC Genesis... but the region automatically gets set to JP regardless of the bios I use either at the root (boot.rom) or the cd_bios.rom that I place in the folder to override the default bios when I load the MSU-MD cart.rom.

I've checked the rom and ensured it is the correct CRC value before I patched. Is anybody else seeing this behavior? If so... have you had any luck resolving?
I got it working.
When the "needs to run on an NTSC Genesis" screen shows up, switch to OS and change region, then go back, tada~~it works.
Deddrick
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Re: MD+/Msu games are here!

Unread post by Deddrick »

I tried some MD+ patches, they don't work on MiSTer, seems only MSU-MD patches are working.
Megahurtz
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Re: MD+/Msu games are here!

Unread post by Megahurtz »

I tried a MD+ version of Streets of Rage 2 which just boots to a black screen. It's the only MD+ game I've tried. No issues with MSU-MD.

On a related note, does anyone have a working version of SoR2 MSU-MD? I've tried downloading it from two or three different sources and they all play the incorrect tracks during the intro and character select screen. It doesn't seem to match up with videos of that version on youtube so I'm not sure if I keep finding bad versions or if mister isn't parsing something correctly.

Edit: Turns out all the bin/cue versions for SoR2 kept having the same problem. I downloaded the SoundPack directly from zeldix, which had a bunch of wave files, and that one seems to largely work. The intro track cuts off abruptly when it goes to the title screen and the character select has a weird, hard cut where it loops if you let the track play long enough, but it is playing the correct songs.
KnC
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Re: MD+/Msu games are here!

Unread post by KnC »

Megahurtz wrote: Sat May 29, 2021 2:18 pm I tried a MD+ version of Streets of Rage 2 which just boots to a black screen. It's the only MD+ game I've tried. No issues with MSU-MD.

On a related note, does anyone have a working version of SoR2 MSU-MD? I've tried downloading it from two or three different sources and they all play the incorrect tracks during the intro and character select screen. It doesn't seem to match up with videos of that version on youtube so I'm not sure if I keep finding bad versions or if mister isn't parsing something correctly.

Edit: Turns out all the bin/cue versions for SoR2 kept having the same problem. I downloaded the SoundPack directly from zeldix, which had a bunch of wave files, and that one seems to largely work. The intro track cuts off abruptly when it goes to the title screen and the character select has a weird, hard cut where it loops if you let the track play long enough, but it is playing the correct songs.
MD+ is not supported on mister only MD MSU
MD MSU does not have fade and loop like MD+
Megahurtz
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Re: MD+/Msu games are here!

Unread post by Megahurtz »

Ah, that explains that then. I thought MD+ games worked based off of the thread title. There are a couple posts at the end of the last page saying looping is working on mister though..?
Relikk
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Re: MD+/Msu games are here!

Unread post by Relikk »

MSU-MD loops aren't seamless, and can only restart a track from the beginning again. It's limited to what actual CD hardware is capable of. MD+ has none of those limitations as it's a new standard developed with FPGA/emulation in mind. It's a true SNES MSU1 equivalent for the Mega Drive/Genesis.
Megahurtz
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Re: MD+/Msu games are here!

Unread post by Megahurtz »

I've got another MSU-MD related question. How do you go about using cheats with these games? I've tried copying a cheat zip from the Genesis and placing it in the game's directory with the same name as the directory, but loading up the cheat menu lists other, non-zip files as cheats to activate.

For example, I have a directory named "Ghostbusters MSU-MD" in the MegaCD directory. Inside I have:
cart.rom
Ghostbusters (USA, Europe) (MSU-MD) [Hack by ArcadeTV v1.0] [Color hack by SCD].zip
Ghostbusters (USA, Europe) (MSU-MD) [Invincibility cheat].md
Ghostbusters (USA, Europe) (MSU-MD).iso
Ghostbusters (USA, Europe) (MSU-MD).cue

Those are the available cheats the cheat menu sees (with the exception of cart.rom). I've tried naming the cheat file "Ghostbusters MSU-MD.zip" and "cart.zip", but neither seem to populate the cheat menu. I've used a similar structure for TurboCD games and haven't had a problem with placing the cheat file inside the CD's directory. What am I doing wrong?
KnC
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Re: MD+/Msu games are here!

Unread post by KnC »

in that directory you have no mister cheat file
cart.rom = the patched rom -- Without cheat --
Ghostbusters (USA, Europe) (MSU-MD) [Hack by ArcadeTV v1.0] [Color hack by SCD].zip = a copy of the patch it self
Ghostbusters (USA, Europe) (MSU-MD) [Invincibility cheat].md = patched rom -- With invincibility cheat --
Ghostbusters (USA, Europe) (MSU-MD).iso = the music disk
Ghostbusters (USA, Europe) (MSU-MD).cue = cue file for the music disk

so you have 2 options if you want just invincibility you can rename the cart.rom to something else and the Ghostbusters (USA, Europe) (MSU-MD) [Invincibility cheat].md file to cart.rom that will give you ghostbusters with the invincibility cheat

or you can just copy the cheat file for ghostbusters (REV A) from the cheats/genesis folder to the msu ghostbusters folder to use the osd cheat menu to choose what cheats you want
Megahurtz
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Re: MD+/Msu games are here!

Unread post by Megahurtz »

KnC wrote: Sun May 30, 2021 2:47 pm in that directory you have no mister cheat file
cart.rom = the patched rom -- Without cheat --
Ghostbusters (USA, Europe) (MSU-MD) [Hack by ArcadeTV v1.0] [Color hack by SCD].zip = a copy of the patch it self
Ghostbusters (USA, Europe) (MSU-MD) [Invincibility cheat].md = patched rom -- With invincibility cheat --
Ghostbusters (USA, Europe) (MSU-MD).iso = the music disk
Ghostbusters (USA, Europe) (MSU-MD).cue = cue file for the music disk

so you have 2 options if you want just invincibility you can rename the cart.rom to something else and the Ghostbusters (USA, Europe) (MSU-MD) [Invincibility cheat].md file to cart.rom that will give you ghostbusters with the invincibility cheat

or you can just copy the cheat file for ghostbusters (REV A) from the cheats/genesis folder to the msu ghostbusters folder to use the osd cheat menu to choose what cheats you want
Maybe I wasn't clear enough. I *do* have a cheat zip in the directory. I copied Ghostbusters (World) [00419DA3].zip out of /media/fat/cheats/Genesis and placed it in my GB MSU-MD dir. Entering the cheat menu from the OSD lists the other four files (zip of the patch, invincibility rom, iso, and cue) as cheats to toggle on/off.

I'm not expecting the CRC matching to work since I'm using a patched rom, so I think I need to make the cheat zip's name match the rom. The OSD cheat menu is somehow picking up other files in the directory as individual cheats.

All that being said, I didn't try anything with the GB Rev A cheat zip. I'll give that one a go as well.
EDIT: I deleted the patch zip and cheat zip out of the directory and copied over the Rev A cheat file. Kept the same name as it originally had in the Genesis cheats dir and now all the cheats properly load up in the OSD. So I'm happy, but don't understand how that works. Like I said, the rom is patched for MSU and also has a re-color patch applied, so it won't match the CRC of the clean rom. And the cheat file's name doesn't match either the directory or cart.rom.
KnC
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Re: MD+/Msu games are here!

Unread post by KnC »

ok the patch is based on the REV A rom i did try it here and it worked ok and the cheats worked fine
this is what i have in my folder
Edit:- you edited before i posted :)
Attachments
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frankbiv
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Re: MD+/Msu games are here!

Unread post by frankbiv »

Hello! I am still having issues with getting MD+ games to load on my Krikzz MEGA Everdrive Pro.
I also have a Terraonion Mega SD and everything works great!
For the Krikzz, I downloaded the ISPs, but I'm not sure what to do with them.
I believe I'm close, and I have a feeling I just need to rename some files?
Any help would be GREATLY APPRECIATED!
Here are the screenshots of the Mega SD Folders/Files -and- of the Krikzz MEGA Everdrive Pro Folders/Files.
Thanks again so much! -Frank
Attachments
Krikzz MEGA Everdrive Pro MD+
Krikzz MEGA Everdrive Pro MD+
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Mega SD MD+
Mega SD MD+
Mega SD MD+.png (253.94 KiB) Viewed 677 times
retro
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Re: MD+/Msu games are here!

Unread post by retro »

frankbiv wrote: Mon Sep 13, 2021 12:44 pm Hello! I am still having issues with getting MD+ games to load on my Krikzz MEGA Everdrive Pro.
I also have a Terraonion Mega SD and everything works great!
For the Krikzz, I downloaded the ISPs, but I'm not sure what to do with them.
I believe I'm close, and I have a feeling I just need to rename some files?
Any help would be GREATLY APPRECIATED!
Here are the screenshots of the Mega SD Folders/Files -and- of the Krikzz MEGA Everdrive Pro Folders/Files.
Thanks again so much! -Frank
AFAIK MD+ only works on Mega SD
the Mega Everdrive Pro only supports MSU-MD
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douglasamcintosh
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Re: MD+/Msu games are here!

Unread post by douglasamcintosh »

Quick Question: Does this work if we convert them to CHD files ...

[Edit: Apparently not. Just gives me a lovely music CD]
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