2 Players Support

User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

2 Players Support

Unread post by Alkadian »

Hi guys,

I would love to play Mario Pinball by using both controllers in my arcade cabinet. Reason being I could use both side buttons (left and right) as if it was a real pinball :D

Is there a way to configure two controllers in this core in general?

Many thanks in advance!
User avatar
aberu
Core Developer
Posts: 1144
Joined: Tue Jun 09, 2020 8:34 pm
Location: Longmont, CO
Has thanked: 244 times
Been thanked: 388 times
Contact:

Re: 2 Players Support

Unread post by aberu »

Mario Pinball Land is a single player game though. Isn't there support for alternate buttons that could be utilized in this way?
birdybro~
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: 2 Players Support

Unread post by Alkadian »

aberu wrote: Tue Jul 06, 2021 2:05 pm Mario Pinball Land is a single player game though. Isn't there support for alternate buttons that could be utilized in this way?
Hi,
The problem is that only one controller at time gets recognised. Is this what you meant by 'alternate buttons'?
Thanks for your help!
User avatar
aberu
Core Developer
Posts: 1144
Joined: Tue Jun 09, 2020 8:34 pm
Location: Longmont, CO
Has thanked: 244 times
Been thanked: 388 times
Contact:

Re: 2 Players Support

Unread post by aberu »

I'll have to test it out, but I think if you have two controllers you should be able to just run the define buttons again for the 2nd controller and set buttons for that as well, but yeah if it's not mapped to a 2p in the game for that core, then it wouldn't do anything... hrmm.
birdybro~
User avatar
Alkadian
Top Contributor
Posts: 721
Joined: Thu May 28, 2020 9:55 am
Has thanked: 289 times
Been thanked: 116 times

Re: 2 Players Support

Unread post by Alkadian »

aberu wrote: Tue Jul 06, 2021 2:59 pm ..but yeah if it's not mapped to a 2p in the game for that core, then it wouldn't do anything... hrmm.
Yep, I believe that is the main issue. Please let me know if you manage to achieve that. Thanks!
Post Reply