Ecks vs. Sever - game freezing

User avatar
Keith Stack
Posts: 5
Joined: Sun May 24, 2020 7:48 pm

Ecks vs. Sever - game freezing

Unread post by Keith Stack »

Hi all,

I recently attempted to play Ecks vs. Sever on the GBA core, but the game seems to freeze any time I press the B button during gameplay.

Has anyone else experienced this issue, or know of a possible solution? Any response is greatly appreciated!
keithstack.com
FPGAzumSpass
Core Developer
Posts: 380
Joined: Sat May 23, 2020 12:55 pm
Has thanked: 38 times
Been thanked: 383 times

Re: Ecks vs. Sever - game freezing

Unread post by FPGAzumSpass »

Works with:
- Current Core Release - 20.05.13
- Ecks vs. Sever (U) (M5) (MD5 - 6E76914FA33B3436079AC16ECF778D15)
- Original Bios (MD5 - A860E8C0B6D573D191E4EC7DB1B1E4F6)
- Pressing B to open first Door/Gate

Please verify these things or tell me what exactly does not work.
User avatar
Keith Stack
Posts: 5
Joined: Sun May 24, 2020 7:48 pm

Re: Ecks vs. Sever - game freezing

Unread post by Keith Stack »

Those first three bullet points are correct. I am using the current core release, as well as that particular Ecks vs. Sever rom, with the original bios.

Attempting to recreate the issue today, and the result is more inconsistent. Usually pressing B, even before approaching the door, will cause the game to freeze. I am sometimes able to get through the first door, but the game freezes shortly afterwards.
keithstack.com
FPGAzumSpass
Core Developer
Posts: 380
Joined: Sat May 23, 2020 12:55 pm
Has thanked: 38 times
Been thanked: 383 times

Re: Ecks vs. Sever - game freezing

Unread post by FPGAzumSpass »

Have no Idea what that could be, as it's working here.

- Did you really check the MD5? There are bad Bios files on the road.
- Are you using DDRRam or SDRam?
- Are other games/cores working?

Can somebody else verify please?
User avatar
wark91
Core Developer
Posts: 334
Joined: Sun May 24, 2020 8:34 pm
Has thanked: 447 times
Been thanked: 94 times

Re: Ecks vs. Sever - game freezing

Unread post by wark91 »

On my side It is working.
Could you please make a save state when the issue happens to see if we can have the issue with your save state ?
User avatar
Keith Stack
Posts: 5
Joined: Sun May 24, 2020 7:48 pm

Re: Ecks vs. Sever - game freezing

Unread post by Keith Stack »

- I used WinMD5Free to check the MD5 for the rom and bios, and the checksum matched what was posted for both.
- I'm using 128mb SDRAM.
- Other games and cores are working without issue. I've recently been playing an extensive amount of Sonic Advance 2 in the same core without any issues

I've uploaded a save state of the frozen game here: http://s000.tinyupload.com/?file_id=648 ... 3428727852 (lemme know if I should upload this somewhere else)

If it's working for both of you, I'm assuming there's just something funky going on with my MiSTer.

I don't know if it matters or not, but I don't have an I/O Board attached to my device, just a fan.
keithstack.com
FPGAzumSpass
Core Developer
Posts: 380
Joined: Sat May 23, 2020 12:55 pm
Has thanked: 38 times
Been thanked: 383 times

Re: Ecks vs. Sever - game freezing

Unread post by FPGAzumSpass »

Please try with setting Memory to DDR-Ram, Save settings and reload core.
This way it rules out faulty sdram.

I don't have an IO Board either.

The savestate doesn't help, it's already crashed there. (Programcounter is in BIOS data segment)
I still can see where you are, right at the start of the level, as the VRAM and Registers are intact.
It's difficult as I cannot reproduce it here, otherwise i could probably see the reason...

However, as it's working for Wark, too, it is more likely your setup.

Sorry, but i have no more ideas currently.
User avatar
Keith Stack
Posts: 5
Joined: Sun May 24, 2020 7:48 pm

Re: Ecks vs. Sever - game freezing

Unread post by Keith Stack »

I tried it with DDR-Ram memory and still had the same issue.
keithstack.com
Post Reply