NEO-GEO CPU overclocking?

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kathleen
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Re: NEO-GEO CPU overclocking?

Unread post by kathleen »

@Jimxz
I won't say that your statement is wrong because it is your point of view and I respect it, but I totally disagree with.
It is a chance that we have the Mister which allows us to run games or apps on machines which are not findable anymore or if they are, at a horrible price, it is a chance that we can play games from 70-80-90's for most of them on CRT or LCD, And it is a great chance that the devs have been working hard to enhanced the results either by proposing filters, different speeds, turbos etc. They are always options that you can activate or deactivate, see this like a bonus. If I do not like a TV series I do not watch it full stop. Same here if you do no want turbo mode, simply do not use it. But think that what is maybe useless for you is more that useful for others. I can tell you that since I'm dealing with the Mister, any new core, option, enhancement that I saw have all a big sense to be.
t9999clint
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Re: NEO-GEO CPU overclocking?

Unread post by t9999clint »

I would love to have this implemented as a toggleable option for the official NEOGEO core.

As long as it's not enabled by default than it doesn't matter if it breaks compatibility/accuracy. This is the same as the sprite limit hack on other cores, cool option but I want it off by default.
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MottZilla
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Re: NEO-GEO CPU overclocking?

Unread post by MottZilla »

Jinxz wrote: Fri Jan 01, 2021 12:26 pm To be honest I am completely lost here... I've been running emulators since 20 years and just a short while ago I moved to FPGA only because I've been surrounded by people in my community that moved beyond emulation and started using FPGA and convincing me of its pure way of playing the good old games. Not because it is easy but because the hard work setting it up leads to the 1:1 experience I once had.
I played Metal Slug when it came out on the Neo Geo back in the day and it had slowdowns...

Now 24 years later we moved passed emulation and we're on a forum because we want the 1:1 experience and there is talk about how shitty the slowdown in Metal Slug is? Didn't you play the game back in the day? If yes, and you still want to "turbo boost" so that you're not bothered with the 1:1 expierence, please buy an 5K pc with a 3090 and an 8K monitor and run an emulator.

My 2 cents :D
People would tinker with and overclock original systems too. Wanting to have the option on a FPGA system isn't that strange. I have played a lot of NeoGeo on a real MVS system. Usually the slowdown isn't bothersome but Metal Slug 2 is some top tier slowdown. Sure there is Metal Slug X which isn't as bad in that aspect but it would be nice if Metal Slug 2 didn't have to suffer so much when it's clearly possible to do something about it.
msimplay
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Re: NEO-GEO CPU overclocking?

Unread post by msimplay »

Jinxz wrote: Fri Jan 01, 2021 12:26 pm To be honest I am completely lost here... I've been running emulators since 20 years and just a short while ago I moved to FPGA only because I've been surrounded by people in my community that moved beyond emulation and started using FPGA and convincing me of its pure way of playing the good old games. Not because it is easy but because the hard work setting it up leads to the 1:1 experience I once had.
I played Metal Slug when it came out on the Neo Geo back in the day and it had slowdowns...

Now 24 years later we moved passed emulation and we're on a forum because we want the 1:1 experience and there is talk about how shitty the slowdown in Metal Slug is? Didn't you play the game back in the day? If yes, and you still want to "turbo boost" so that you're not bothered with the 1:1 expierence, please buy an 5K pc with a 3090 and an 8K monitor and run an emulator.

My 2 cents :D
Input lag is the biggest problem with emulators 5K pc won't do anything to correct this unless the specific emulator supports frames in advance which is relatively new and not many emulators have it
antibolo
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Re: NEO-GEO CPU overclocking?

Unread post by antibolo »

Why would you ever play Metal Slug 2 when Metal Slug X exists?
msimplay
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Re: NEO-GEO CPU overclocking?

Unread post by msimplay »

antibolo wrote: Tue Jan 12, 2021 5:44 pm Why would you ever play Metal Slug 2 when Metal Slug X exists?
Maybe people don't like the changes made in Metal Slug X as opposed to 2 people pic particular versions say Mega drive version of Street Fighter 2 Hyper Fighting over the Arcade could be nostalgia?
grizzly
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Re: NEO-GEO CPU overclocking?

Unread post by grizzly »

You could ask as well ask this too. Why play the original Zelda when breath of the wild exits?
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