PlayStation

chanunnaki
Posts: 15
Joined: Tue Jul 07, 2020 1:33 am

PlayStation

Unread post by chanunnaki »

Current estimates is that this is still at least 1-year out from being in a usable state, but there is some very solid progress being made.

Just today saw the release of this video showing the kernel/OS being booted:

https://youtube.com/watch?v=2PupKQtSOCA



I myself own a PS1 x 3, PSOne, PS2 OG, PS2 Slim, PS3, PSVita X2, PSP X2, PSP Go... all of which can play PS1 games, but I still bought myself one of these today: Image for those tasty PS1 USB controllers. Only cost me €50 new on Ebay.

Latency isn't the best with these controllers @ av. 2ms, but there's nothing like using original controllers when playing games from the respective system.

I've zero interest in the emulation itself of PS Classic. I wonder if a MiSTer can fit inside.

I'm curious if they are identical in terms of build-quality, feel and weight. I'm also thinking about the getting 8BitDo DIY kits to make them wireless, but it's too bad those are bluetooth. 2.4Ghz or bust IMO for wireless.

Anyway, just thought I'd give a heads-up to anyone looking forward to the PS1 core and thinks they might be interested in these controllers. I only see the price going up in time as they get EOL'ed.

mrtomato
Posts: 19
Joined: Tue Jun 23, 2020 3:47 pm

Re: PlayStation

Unread post by mrtomato »

Great info PS1 will be huge addition to Mister :) also I wanna see Saturn too.

About Playstation Classic Mini - I also have one, also this device have better performance that Pi 3 (I heard that). There are 2 major hacks for it, but I prefer simpler method called AutoBleem. I use with this 8bitdo USB adapter (same as regular but with PS colors) and SN30 Pro controller (also with Mister). I heard also that Classic's SoC have ability to use Vulcan render - this is now in the works, so probably will be possible to get better N64 emulation or even beyond that.

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jdeberhart
Posts: 5
Joined: Sun Jun 21, 2020 11:41 pm

Re: PlayStation

Unread post by jdeberhart »

While not on the DE10 Nano, this is still pretty promising: https://github.com/pgate1/PlayStation_on_FPGA

chanunnaki
Posts: 15
Joined: Tue Jul 07, 2020 1:33 am

Re: PlayStation

Unread post by chanunnaki »

jdeberhart wrote:
Sat Jul 25, 2020 4:39 am
While not on the DE10 Nano, this is still pretty promising: https://github.com/pgate1/PlayStation_on_FPGA
True. They have it running on a Terasic DE2-115 FPGA board, which hosts a Cyclone IV and 114,480 logic elements while the DE10-nano has a Cyclone V with 110K LEs.

Any core developed for the DE2 could probably be ported over to the DE10 handily.

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dano
Posts: 17
Joined: Fri Jun 12, 2020 9:10 am
Location: STL,MO

Re: PlayStation

Unread post by dano »


Lisko
Posts: 59
Joined: Sun May 24, 2020 10:45 pm

Re: PlayStation

Unread post by Lisko »

chanunnaki wrote:
Sat Jul 25, 2020 11:26 am
jdeberhart wrote:
Sat Jul 25, 2020 4:39 am
While not on the DE10 Nano, this is still pretty promising: https://github.com/pgate1/PlayStation_on_FPGA
True. They have it running on a Terasic DE2-115 FPGA board, which hosts a Cyclone IV and 114,480 logic elements while the DE10-nano has a Cyclone V with 110K LEs.

Any core developed for the DE2 could probably be ported over to the DE10 handily.
The de2 has more memory if I remember right...

softtest9
Posts: 32
Joined: Thu May 28, 2020 7:13 pm

Re: PlayStation

Unread post by softtest9 »

Is the CPU really the only major component that is still missing in Laxer3a's core right now? Very exciting stuff.

retrorepair
Posts: 108
Joined: Sun May 24, 2020 9:06 pm

Re: PlayStation

Unread post by retrorepair »

I think I'll need to book a week off work when this one drops.

I do have a PS1, but burning discs is a very dull task :)

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