Bandai WonderSwan Core Released

softtest9
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Re: Bandai WonderSwan Core Released

Unread post by softtest9 »

Awesome! Testing this ASAP.
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mdd45
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Re: Bandai WonderSwan Core Released

Unread post by mdd45 »

pbsk8 wrote: Sat Jun 12, 2021 2:37 pm doesnt update all script download the bios like the other systems?
the updater has to be updated...
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mdd45
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Re: Bandai WonderSwan Core Released

Unread post by mdd45 »

anyone tried the 75,4Hz mode with "Sync core to Video -> On" on a pc vga crt monitor? i get black screen.

I use direct video through hdmi to vga though and scandoubler and not the vga io port.
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Re: Bandai WonderSwan Core Released

Unread post by FPGAzumSpass »

Horz180 mode will be added the next days.
PikWik
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Re: Bandai WonderSwan Core Released

Unread post by PikWik »

very impressive,
youre a legend !!
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Newsdee
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Re: Bandai WonderSwan Core Released

Unread post by Newsdee »

I really enjoying this core! So many games that I never tried before...
BlackSpy
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Re: Bandai WonderSwan Core Released

Unread post by BlackSpy »

An interesting companion for this, but no idea how you'd actually make it work usefully, would be a Wonderborg core.
Texemosis
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Re: Bandai WonderSwan Core Released

Unread post by Texemosis »

hello, these boot roms are giving me trouble. Sure I got them on the no-intro sets but they weren't rom format, they still don't work if I rename them either.
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Re: Bandai WonderSwan Core Released

Unread post by Texemosis »

*update* nevermind. I was mislead by how the github instructions were written. The bios work when I just put them in the root of my WonderSwan games folder. The way it's written, I thought I had to put the bios in their own folders ><
PikWik
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Re: Bandai WonderSwan Core Released

Unread post by PikWik »

woohoo, the 75.4hz refresh works on my computer monitor!
was playing a little bit of dicing knight, and silversword last night, fun stuff.

its a shame the majority of these games are japan only, but there are luckily some english translation patches around :)
pedroTFP
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Re: Bandai WonderSwan Core Released

Unread post by pedroTFP »

Awesome release!
Any chance to limit integer scaling to something like 4x/5x in future releases?
Full screen image on 1080p (7.5x I guess?) is kinda blurry.
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Re: Bandai WonderSwan Core Released

Unread post by FPGAzumSpass »

You can set custom options for resolution/scaling in the Wonderswan core in the mister.ini
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Re: Bandai WonderSwan Core Released

Unread post by pedroTFP »

Thanks!
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Re: Bandai WonderSwan Core Released

Unread post by Jegriva »

The vertical mode on a crt is just perfect. I didn't take it for granted.
exoticatom
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Re: Bandai WonderSwan Core Released

Unread post by exoticatom »

anyone could give a pointer on where to find boot roms ? thx a lot.
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Chris23235
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Re: Bandai WonderSwan Core Released

Unread post by Chris23235 »

exoticatom wrote: Tue Jun 29, 2021 12:04 pm anyone could give a pointer on where to find boot roms ? thx a lot.
Just use the update_all script.
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Re: Bandai WonderSwan Core Released

Unread post by jca »

Chris23235 wrote: Tue Jun 29, 2021 1:53 pm
exoticatom wrote: Tue Jun 29, 2021 12:04 pm anyone could give a pointer on where to find boot roms ? thx a lot.
Just use the update_all script.
With the BIOS updater option enabled.
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Re: Bandai WonderSwan Core Released

Unread post by jca »

After the update supporting Benesse PocketChallengeV2 I tried some roms. Did anyone find any "usable" rom as they seem to be only in Japanese?
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Re: Bandai WonderSwan Core Released

Unread post by exoticatom »

jca wrote: Tue Jun 29, 2021 2:05 pm
Chris23235 wrote: Tue Jun 29, 2021 1:53 pm
exoticatom wrote: Tue Jun 29, 2021 12:04 pm anyone could give a pointer on where to find boot roms ? thx a lot.
Just use the update_all script.
With the BIOS updater option enabled.
thank you thank you ! :-)
I did have it disabled.
holaplaneta
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Re: Bandai WonderSwan Core Released

Unread post by holaplaneta »

Man, excellent work!! Thank you for this core. Hopefully one day someone will port it to the Analogue Pocket.
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Re: Bandai WonderSwan Core Released

Unread post by tturktime »

Could this core be incompatible with the 4chip 128 SDRAM that Antonio Villena sells? I can get some homebrew running on the 22.04.17 version, but not always, and nothing else loads. Has anyone else have issues with the 4C SDRAM?
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TheSunnyMachine
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Re: Bandai WonderSwan Core Released

Unread post by TheSunnyMachine »

Most of the games I test on this core do not boot. I could only get a single game to boot, Digimon Tamers - Battle Spirit Ver. 1.5 (Japan).wsc.

All other games just sit on a white screen after I load them. I tried deleting the bios files and rerunning update all. I have tried games from different rom packs. Nothing loads.

Any thoughts on what I need to do to get more games working?

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TheSunnyMachine
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Re: Bandai WonderSwan Core Released

Unread post by TheSunnyMachine »

TheSunnyMachine wrote: Sat Dec 24, 2022 12:34 am

Most of the games I test on this core do not boot. I could only get a single game to boot, Digimon Tamers - Battle Spirit Ver. 1.5 (Japan).wsc.

All other games just sit on a white screen after I load them. I tried deleting the bios files and rerunning update all. I have tried games from different rom packs. Nothing loads.

Any thoughts on what I need to do to get more games working?

Turns out I had two cores for the wonderswan installed which was confusing me a lot. One just called Wonderswan and one called Wonderswan Color.

The wonderswan color core was probably an old build and not loading things well. I loaded the core labeled "Wonderswan" to do some testing and realized it also loaded Color games, all the games are loading just fine on the main core.

I must have tried a beta core or something and update all gave me the working core which left me confused between the two cores.

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Re: Bandai WonderSwan Core Released

Unread post by jca »

It must have been WonderSwan Color.mgl.
This is a relatively new feature for cores emulating several devices, in this case WonderSwan B/W and WonderSwan Color.
It also created a games/WonderSwanColor directory where you can put the color games, the games/WonderSwan containing the B/W games.
I did not use this feature yet but you have to edit the mgl file to indicate which color files you have (I am not sure of the format to use).
There are other cores like this but I don't know which ones.

Bumtree
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Re: Bandai WonderSwan Core Released

Unread post by Bumtree »

The WonderSwan stopped working for me too (it was fine a few weeks ago).

It boots to a grey screen (no bios detected, seemingly) and that's the extent of its current functionality.

I was aware of the newly separate folders for regular WS and WSC games, and had split the ROMs accordingly a while ago, not expecting there to be a problem (there hasn't been an issue with the similarly newly split GB/GBC libraries and their dedicated folders).

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Re: Bandai WonderSwan Core Released

Unread post by FPGAzumSpass »

I must say that i never tried the mgl files...

In any case: both BIOS files should be in both folders. Or you just use the normal wonderswan for both color and noncolor games....

natadiem
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Re: Bandai WonderSwan Core Released

Unread post by natadiem »

Anyone having issue with Judgement Silversword?
Even if I define the buttons, I cannot start a game.
I can use "start" to go to main menu. Then "A" and "B" don't work.
Tried other games it worked no probem.
Tried different rom version of Judgement Silversword and same result...
It was working great a few months ago so I wonder if something happen during an update..

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kathleen
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Re: Bandai WonderSwan Core Released

Unread post by kathleen »

@natadiem,

Just tried this game and it works w/o any issue.

WonderSwan_23-03-03
MainMister_23-02-26
The game I used from Archive.org: Judgement Silversword - Rebirth Edition (2004-02-05)(Qute).wsc

かすりん

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Re: Bandai WonderSwan Core Released

Unread post by FPGAzumSpass »

If the game is rotated, the buttons rotate, too, so you may have to use different buttons.

ShyTalk
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Re: Bandai WonderSwan Core Released

Unread post by ShyTalk »

Can anyone help with the correct vscale_border setting on this core? With 1:1 integer scaling it looks huge on my 4k screen.i’m using a resolution on 1080p in my Mister.ini. I’m guessing the correct number for me is around 300 or so.

I’ve tried to use a couple of settings (with what I thought was the correct maths) but when I apply an LCD post processing effect the squares are far from even - looks terrible no matter what I try.

I’ve been able to correctly set the GameBoy consoles correctly but can’t seem to do it for the WonderSwan consoles.

Thanks,

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