PICO-8 Possible?

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pgimeno
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Re: PICO-8 Possible?

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To not spam this forum, those interested may follow the development here: https://codeberg.org/pgimeno/not-so-fantasy-blog
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pgimeno
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Re: PICO-8 Possible?

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Milestone reached! The framework is now usable, to some extent:

https://codeberg.org/pgimeno/not-so-fan ... /issues/10
Kalixtan
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Re: PICO-8 Possible?

Unread post by Kalixtan »

softtest9 wrote: Tue Jun 01, 2021 12:51 pm

Pico-8, like Löve/love2d, EasyRPG and others, is a game engine. So the first question to ask is, can it run on an existing core? Is there a Pico-8 port for DOS or Windows 9x (ao486), or the Amiga (Minimig)?

Just made an account to answer this:

I made a DOS implementation of Pico8 it was canned very early on and wasnt that quick but did get my friends to test on there DOS systems here are a few videos of my port (has to have the LUA script baked into the exe, no cart loading or sound ect but does work with a bunch of test games and programs).

PS: was working on a few other LUA based Fantasy systems but that was after Pico8 was added and was running out of motivation for the project.

https://cdn.discordapp.com/attachments/ ... 153948.mp4

https://www.youtube.com/watch?v=l2LN5ATFUx8

In short if you can get LUA running at a good speed then you just need to code a simple lib for the graphics and stuff. (for dos or any other system)
Things like the GBA port of Celeste is more or a conversion of the game than actaly running anything Pico8 related so you would have to start from scratch every game.

This is the tech demo thats seen running on the systems, i dont own a Mister so i dont have any ability to test. (likely will have to uppen the specs for this)

CelesteDOS-Test.zip
(319.7 KiB) Downloaded 26 times

though that said i saw basic Linux running on the Mister and im betting it will run much better than this DOS implementation.

(sorry if i formated this post poorly its my first message here so sorry about that.)

lordelan
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Re: PICO-8 Possible?

Unread post by lordelan »

Hi guys, I just created an account here to answer since this is something I'm very interested in.
While it still won't help much creating an FPGA core for a fantasy console, still here's an open source reimplementation of the (otherwise closed source) PICO-8 emulator called FAKE-08 and it's able to play almost all currently available PICO-8 games:
https://github.com/jtothebell/fake-08/
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