Yes doing passion projects can run you into health issues as well. Been there almost, done that, I was glad enough to hit the break at the last minute. But I also did not have the responsibility to run a Patreon on top! So quitting/putting things into hiatus was easier once I could acknowledge, that I have a problem! I hope he recovers. And as well from my side, a ton of thanks for the work.Caldor wrote: ↑Wed May 12, 2021 8:10 amYeah, he did an amazing job I think. I do not feel my money were wasted. I had even tried to tell him to take breaks and such. Its all well and good to get Patreon support and feel obligated to put work in, but seems to he overworked himself.softtest9 wrote: ↑Tue May 11, 2021 5:10 pm We should be happy about what has been accomplished so far.
Seems like the remaining work is mainly about polish. Easier said than done, but Laxer and Ultra did get a lot done. Whoever decides to pick this up will be in a much better position than he would have been otherwise.
I hope he recovers, and I am just happy that he and Ultra shared their source code stuff. Its amazing how close it is to a working Playstation I think.
PlayStation
Re: PlayStation
Re: PlayStation
https://www.reddit.com/r/fpgagaming/com ... /psx_core/
TL;DR - laxer is still working on it, but at a very slow pace
TL;DR - laxer is still working on it, but at a very slow pace
Re: PlayStation
Whoa whoa whoa, so Laxer3A is back working on the ps1 core? That's awesome news!! Even if he is taking his time with it i'm happy he is back.PikWik wrote: ↑Wed Jul 21, 2021 4:32 am https://www.reddit.com/r/fpgagaming/com ... /psx_core/
TL;DR - laxer is still working on it, but at a very slow pace
Also like you both @PikWik and @H6rdc0re said it would be amazing if SRG320 or someone else gives a hand
Re: PlayStation
I saw his Patreon last update, if he feels better and enjoying it better at a slower path, that's the way to do it. Glad to see him keep going at it with less presure and more pleasure.
Re: PlayStation
Guuuuuuuuuuuuuuuuuys
FPGAzumSpass is doing it again!
https://twitter.com/AzumFpg/status/1428011032191115270
https://www.youtube.com/watch?v=0oxJ1xvkrm4
FPGAzumSpass is doing it again!
https://twitter.com/AzumFpg/status/1428011032191115270
https://www.youtube.com/watch?v=0oxJ1xvkrm4
- LamerDeluxe
- Top Contributor
- Posts: 1181
- Joined: Sun May 24, 2020 10:25 pm
- Has thanked: 828 times
- Been thanked: 266 times
Re: PlayStation
Awesome! That will be another quality core. I wonder if he is planning to create it from scratch or is building it from existing work.Neocaron wrote: ↑Wed Aug 18, 2021 3:25 pm Guuuuuuuuuuuuuuuuuys
FPGAzumSpass is doing it again!
https://twitter.com/AzumFpg/status/1428011032191115270
https://www.youtube.com/watch?v=0oxJ1xvkrm4
Re: PlayStation
For now,if I understand correctly, he stated that this is running in his custom sofware emulation on a PC. It is written in a way to be translated to FPGA with relative ease. Few months back he did say that he would look into it when the project was kind of cancelled by Lexar. Glad that he decided to actually go for it.LamerDeluxe wrote: ↑Wed Aug 18, 2021 3:41 pmAwesome! That will be another quality core. I wonder if he is planning to create it from scratch or is building it from existing work.Neocaron wrote: ↑Wed Aug 18, 2021 3:25 pm Guuuuuuuuuuuuuuuuuys
FPGAzumSpass is doing it again!
https://twitter.com/AzumFpg/status/1428011032191115270
https://www.youtube.com/watch?v=0oxJ1xvkrm4
I'm sure there is no harm in looking into the open source content available already. But I also think that fun part for him is to have his own twist on it. ^^
Based on his background I think we can expect some nice enhancement like perspective correct or HR mode if he manage to fits all these instructions in the FPGA. But even if he couldn't this is still the best new this year with the Saturn core annoucement. Thank you Robert!
-
- Top Contributor
- Posts: 1143
- Joined: Mon Jul 06, 2020 9:37 pm
- Has thanked: 566 times
- Been thanked: 260 times
Re: PlayStation
Very exciting news! I never had a PS1, and only played on one a few times, so I am not that familiar with them. I was curious about the graphics capabilities and I found this article comparing the PS1, Sega Saturn and N64 that I thought was interesting: http://www.racketboy.com/journal/ps1-st ... ega-saturn
- pgimeno
- Top Contributor
- Posts: 679
- Joined: Thu Jun 11, 2020 9:44 am
- Has thanked: 260 times
- Been thanked: 210 times
Re: PlayStation
Converters I've written: Floppy DIM/FDI/FDD/HDM to D88, D88 to XDF, Tape SVI 318/328 CAS to WAV
- aberu
- Core Developer
- Posts: 1161
- Joined: Tue Jun 09, 2020 8:34 pm
- Location: Longmont, CO
- Has thanked: 244 times
- Been thanked: 404 times
- Contact:
Re: PlayStation
The laxer3a project wasn't necessarily cancelled, it was paused after there were internal problems with the other dev, ultraembedded (personality conflict I suspect, it happens). There has been some progress on the project lately and laxer3a said he plans to continue soon.Neocaron wrote: ↑Wed Aug 18, 2021 3:59 pmFor now,if I understand correctly, he stated that this is running in his custom sofware emulation on a PC. It is written in a way to be translated to FPGA with relative ease. Few months back he did say that he would look into it when the project was kind of cancelled by Lexar. Glad that he decided to actually go for it.LamerDeluxe wrote: ↑Wed Aug 18, 2021 3:41 pmAwesome! That will be another quality core. I wonder if he is planning to create it from scratch or is building it from existing work.Neocaron wrote: ↑Wed Aug 18, 2021 3:25 pm Guuuuuuuuuuuuuuuuuys
FPGAzumSpass is doing it again!
https://twitter.com/AzumFpg/status/1428011032191115270
https://www.youtube.com/watch?v=0oxJ1xvkrm4
I'm sure there is no harm in looking into the open source content available already. But I also think that fun part for him is to have his own twist on it. ^^
Based on his background I think we can expect some nice enhancement like perspective correct or HR mode if he manage to fits all these instructions in the FPGA. But even if he couldn't this is still the best new this year with the Saturn core annoucement. Thank you Robert!
Also, I'm assuming (and basing this upon Robert has made) that he makes his emulators from scratch because he works better that way and he can know what everything does. He may use other emulators as a reference, but given how he works best, he starts from scratch.
birdybro~
- redsteakraw
- Posts: 244
- Joined: Sun May 24, 2020 11:19 pm
- Has thanked: 1 time
- Been thanked: 40 times
Re: PlayStation
Just remember there are tones of Playstation based Arcade boards so any work done can be used to work on porting these Arcade systems. Games like Tekken, Dance Dance Revolution, Dead or Alive and more!. Here is a list of said boards
http://www.system16.com/base.php#1
http://www.system16.com/base.php#1
Fear is the mind killer!