Preserving High Scores?
Re: Preserving High Scores?
Not sure what to say about Dig Dug.. I have the .rbf and .mra right from the update_all, but for me, it does not show up when I reload the game, the nvram file is create, looks to be like 37k or so.. Anyone else test this?? Pause works, either with the button or is you bring up the OSD, so I do not think it is some sort of .mra issue.. Maybe some kind of problem with the name having a space?? Dig Dug??
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Re: Preserving High Scores?
Which I guess means I should have them on the aforementioned list! @alanswx put those nvram based ones in before I even worked out how to build a core, so I forgot to add them... I've updated the list, but if anything on there doesn't work, or if there is something missing that does, do let me know and I'll update.
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Re: Preserving High Scores?
Hmm, looks like it might have tricked me into thinking it is working - the exact same file I built works fine and loads my scores, but I just updated my MiSTer and the updated version from the repo does not... It does load the highscore table, just not the top score at the top of the screen - is that the same for you?Zeosstud wrote: ↑Fri Apr 02, 2021 4:25 pm Not sure what to say about Dig Dug.. I have the .rbf and .mra right from the update_all, but for me, it does not show up when I reload the game, the nvram file is create, looks to be like 37k or so.. Anyone else test this?? Pause works, either with the button or is you bring up the OSD, so I do not think it is some sort of .mra issue.. Maybe some kind of problem with the name having a space?? Dig Dug??
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Re: Preserving High Scores?
How annoying.. well it sounds like you shouldn't lose any scores at least. I found the mistake ... that is I forgot to copy the latest MRA back from my dev MiSTer and commit to git
Why did I try and do an update on April Fool's Day! PR is in, waiting for sorg to approve 


Re: Preserving High Scores?
I maybe new here, but this is music to my ears on New Rally X - thank you.jimmystones wrote: ↑Tue Mar 30, 2021 3:56 pm Food Fight and Rally-X are both on my todo list .. Turtles (presuming you mean that weird maze thing where you rescue baby turtles) was already looked at as part of the Scramble core, but it's .. not 100% successful let's say! It seems to save the high score table but not the top score properly - I'll be revisiting it when I go back and update frameworks, and I'll probably be able to fix it given what I've learned since... fingers crossed anyway![]()
The work you and others do here is awesome and one of the reasons I got the FPGA was for Rally X and New Rally X. They were and are my arcade posion.
In MAME it was never the same, the screen had judder and scrolling issues and it never felt right.
For another forum where interests cross, I did a video of what was meant to be a quick demo of games etc and how they looked. The first I did was Rally X.
When playing, it was like the muscle memory of when I was a kid came back and due to the accuracy of this and none of the slight glitiching of maze graphics and scrolling that was very off putting on software emulation, I actually got my highest score ever while recording !
https://www.youtube.com/watch?v=Poa5ZycyNHQ
There are other captures of multiple other systems on the video, but Rally X was the fist ( and went on for over 10 minutes !).
Thank you again for that future work.

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Re: Preserving High Scores?
I couldn't agree more, there is something subtle but magical in how these games feel vs. the sw emulation I have used previously, like the "magic smoke" has been restored.Reg wrote: ↑Sat Apr 03, 2021 10:36 amI maybe new here, but this is music to my ears on New Rally X - thank you.jimmystones wrote: ↑Tue Mar 30, 2021 3:56 pm Food Fight and Rally-X are both on my todo list .. Turtles (presuming you mean that weird maze thing where you rescue baby turtles) was already looked at as part of the Scramble core, but it's .. not 100% successful let's say! It seems to save the high score table but not the top score properly - I'll be revisiting it when I go back and update frameworks, and I'll probably be able to fix it given what I've learned since... fingers crossed anyway![]()
The work you and others do here is awesome and one of the reasons I got the FPGA was for Rally X and New Rally X. They were and are my arcade posion.
In MAME it was never the same, the screen had judder and scrolling issues and it never felt right.
For another forum where interests cross, I did a video of what was meant to be a quick demo of games etc and how they looked. The first I did was Rally X.
When playing, it was like the muscle memory of when I was a kid came back and due to the accuracy of this and none of the slight glitiching of maze graphics and scrolling that was very off putting on software emulation, I actually got my highest score ever while recording !
https://www.youtube.com/watch?v=Poa5ZycyNHQ
There are other captures of multiple other systems on the video, but Rally X was the fist ( and went on for over 10 minutes !).
Thank you again for that future work.![]()

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Re: Preserving High Scores?
Donkey Kong Junior is done.
Tetris should be soon to follow, then I'll give RallyX a go
Tetris should be soon to follow, then I'll give RallyX a go

Re: Preserving High Scores?
Thank you sir for making an old guy very happy.jimmystones wrote: ↑Sat Apr 03, 2021 4:17 pm Tetris should be soon to follow, then I'll give RallyX a go![]()

Re: Preserving High Scores?
Just tested the Mr. Do beta .rbf / .mra.. I was able to set flip screen in the Dipswith settings and save a high score and it was there when I came back to the game a 2nd time.. Looks like a win to me.
@PRAGMA is getting it done..
@PRAGMA is getting it done..
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Re: Preserving High Scores?
The Mr. Do core is a quality first release, that's for sure 
Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...

Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...
Re: Preserving High Scores?
That's great, many thanks jimmystones!jimmystones wrote: ↑Mon Apr 05, 2021 8:09 pm The Mr. Do core is a quality first release, that's for sure
Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...
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Re: Preserving High Scores?
Brilliant - thank you.jimmystones wrote: ↑Mon Apr 05, 2021 8:09 pm The Mr. Do core is a quality first release, that's for sure
Tetris is done, highscore + pause etc.. Also I've been back and added pause in OSD to all Sega System 1 games, and high score support for Wonder Boy... Enjoy!
Arkanoid and Rally-X now in progress...
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Re: Preserving High Scores?
Arkanoid and Rally-X are slow going, so I've sorted out Rush N Attack / Green Beret for a little break 

Re: Preserving High Scores?
Nice onejimmystones wrote: ↑Wed Apr 07, 2021 8:59 pm Arkanoid and Rally-X are slow going, so I've sorted out Rush N Attack / Green Beret for a little break![]()

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Re: Preserving High Scores?
I've added it to the todo list
Always need games to try and knock out while other cores are being a pain (still looking at you Arkanoid and Rally-X!!)

Re: Preserving High Scores?
Thank you for your continued work - please don't let Rally-X beat you !jimmystones wrote: ↑Sun Apr 11, 2021 9:27 am I've added it to the todo listAlways need games to try and knock out while other cores are being a pain (still looking at you Arkanoid and Rally-X!!)

Do you have a Patron page BTW ?
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Re: Preserving High Scores?
They'll all get there in the end! I've got Rally-X compiling another test right now as it happens
Also Mario Bros is awaiting approval of PR as that had some timing fixes that make it much more stable so I've bashed hiscore+pause in before releasing it..
I don't have a Patreon as that would be far too much responsibility - but you can sling me coffee (or more likely beer) money on https://ko-fi.com/jimmystones if you like!

I don't have a Patreon as that would be far too much responsibility - but you can sling me coffee (or more likely beer) money on https://ko-fi.com/jimmystones if you like!