Street Fighter 1 Arcade

Shuffle7
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Street Fighter 1 Arcade

Unread post by Shuffle7 »

Street fighter 1 Anyone else having having an issue stopped working last week or so. Use jotego update scripts and retro driven

Thanks
ash2fpga
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Re: Street fighter 1 arcade

Unread post by ash2fpga »

If you are having issues with 48mhz sdram, it could be because of that update.

48MHz version sf
https://github.com/jotego/jtbin/commit/ ... f2c10e9f61

SDRAM test core
https://www.patreon.com/posts/sdram-test-core-45967856
Shuffle7
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Re: Street fighter 1 arcade

Unread post by Shuffle7 »

So I ran the test , got the noise , the red screen . I have a 32mb ram card I failed the test .. so what now ! 🥺
ash2fpga
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Re: Street fighter 1 arcade

Unread post by ash2fpga »

If you bought the ram addon from a seller, try reaching out to them.
Shuffle7
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Re: Street fighter 1 arcade

Unread post by Shuffle7 »

Everything seems to work fine had no issues other than sf1 suddenly not working, anyone else had any probs
Shuffle7
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Re: Street fighter 1 arcade

Unread post by Shuffle7 »

Is the JT test just for 128mb or 32 modules too? . I have the 32 sdram alliance . No problems with any other game
ash2fpga
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Re: Street fighter 1 arcade

Unread post by ash2fpga »

Shuffle7 wrote: Wed Jan 20, 2021 8:41 pm Is the JT test just for 128mb or 32 modules too? . I have the 32 sdram alliance . No problems with any other game
Per the post: "Only the first 32MiB of memory are tested."
Shuffle7
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Re: Street fighter 1 arcade

Unread post by Shuffle7 »

It’s working again . Thanks Jose JT 😎
Shuffle7
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Re: Street fighter 1 arcade

Unread post by Shuffle7 »

It’s still broken keeps crashing but fingers crossed 😎
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Got to this screen tonight it’s the only jotego game I can’t get to work. Sometimes it loads sometimes it doesn’t get past even the capcom region screen but ultimately crashes. Do I really have to replace my 32 ram 🤷🏻‍♂️

Edit . Before it used to automatically insert a coin credit now it says insert coin again so maybe works being done sorry to be a pain but interesting all the same
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Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Looking at the alternatives tonight , crazy I remember the punch buttons version in the arcades .. forgot that for all this time!!
The rubber pads instead of buttons to throw punches with ... how long would those last in an arcade lol
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

What’s is going wrong with this game a new ram module or mame rom
Gets so far and crashes, can see the sf updates being downloaded with update all
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Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Please can anyone help me this game doesn’t work I’ve explained above. Surely it can’t be do with a bad board on my mister ? Shall I try re seat , buy a new board ?
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lamarax
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Re: Street Fighter 1 Arcade

Unread post by lamarax »

Shuffle7 wrote: Sun Feb 07, 2021 6:39 pm Please can anyone help me this game doesn’t work I’ve explained above. Surely it can’t be do with a bad board on my mister ? Shall I try re seat , buy a new board ?
No. Jotego has broken it again!;) I'm sure it will be fixed soon, as it has been on-and-off many times already.

Don't mess with your hw; it's working fine
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Thanks , the work that’s going into this amazes me even got my girlfriend into the mister community
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jotego
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Re: Street Fighter 1 Arcade

Unread post by jotego »

Shuffle7 wrote: Sun Feb 07, 2021 7:39 pm Thanks , the work that’s going into this amazes me even got my girlfriend into the mister community
If it still fails for you, I would advise getting an SDRAM replacement.
Open IP for many chips in my github account
RBF files for my MiSTer cores in jtbin
Support new IP and core development here
Dacaskos
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Re: Street Fighter 1 Arcade

Unread post by Dacaskos »

jotego wrote: Fri Feb 19, 2021 3:02 pm
Shuffle7 wrote: Sun Feb 07, 2021 7:39 pm Thanks , the work that’s going into this amazes me even got my girlfriend into the mister community
If it still fails for you, I would advise getting an SDRAM replacement.
I can't make any CPS0 game work. It shuts down the entire system and I have to reboot.

Tested both 48 and 96 for like 20 minutes to no problem.

Big Neogeo games work well too... What possibly could be happening? (CPS1 and 2 works fine)

*******NVM, really sorry for some reason the core files were corrupted...
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Thank you Jotego for the help looks like I’ll go back to the seller of the ram to see if he will check it for me.

Just to double check in case I have a dodgy core set should I remove the sf Rom files in both hbmame and mame folders and then do a update through the update_all script to get fresh rom files ?

Thanks
XtraSmiley
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Re: Street Fighter 1 Arcade

Unread post by XtraSmiley »

Shuffle7 wrote: Sun Feb 28, 2021 1:40 pm Thank you Jotego for the help looks like I’ll go back to the seller of the ram to see if he will check it for me.

Just to double check in case I have a dodgy core set should I remove the sf Rom files in both hbmame and mame folders and then do a update through the update_all script to get fresh rom files ?

Thanks
Yes, I would delete the core, the game, everything, then do an update. That has fixed problems for others (see above post) when things get messed up. Good luck and let us know how it goes!
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

Have tried deleting , replacing Roms . I just can’t get SF to work. So as jotego said maybe try the sdram option. I’ve ordered replacement sdram . This time I’ve gone for 128 instead of the 32 I had . Is there anyway on mister to display the SDRAM memory you have ?
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Re: Street Fighter 1 Arcade

Unread post by jca »

If you mean the memory size you can see it after you boot MISTer, there is a small icon in the "title bar" of the OSD which shows a memory chip with a filled portion which indicate the size 32, 64 or 128 (1/4 filled, 1/2 filled, totally filled).
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Re: Street Fighter 1 Arcade

Unread post by pgimeno »

Plus, the memtest core shows the amount of RAM as a numeric code (see README.md here: https://github.com/MiSTer-devel/MemTest_MiSTer )
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

That’s great thanks guys
Shuffle7
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Re: Street Fighter 1 Arcade

Unread post by Shuffle7 »

jotego wrote: Fri Feb 19, 2021 3:02 pm
Shuffle7 wrote: Sun Feb 07, 2021 7:39 pm Thanks , the work that’s going into this amazes me even got my girlfriend into the mister community
If it still fails for you, I would advise getting an SDRAM replacement.
Installed 128 ram this time and it works !!!
Thanks jotego and everyone else for your help
Xbytez
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Re: Street Fighter 1 Arcade

Unread post by Xbytez »

I have removed a number of off topic posts in this thread, opinions are fine but please keep on topic, if anyone whose post was removed wishes to discuss further feel free to PM me.
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jotego
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Re: Street Fighter 1 Arcade

Unread post by jotego »

Shuffle7 wrote: Thu Mar 04, 2021 2:37 pm Installed 128 ram this time and it works !!!
Thanks jotego and everyone else for your help
I am glad to hear that. :D
Open IP for many chips in my github account
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