First Q*Bert Release

mhartman
Posts: 96
Joined: Fri Jul 03, 2020 1:26 pm
Has thanked: 46 times
Been thanked: 20 times

Re: First Q*Bert Release

Unread post by mhartman »

retrodroid wrote: Thu Mar 11, 2021 8:10 pm
mhartman wrote: Tue Feb 16, 2021 8:45 pm
jca wrote: Tue Feb 16, 2021 5:54 pm

Are you using a USB drive?
No, just the SD card.
Same issue here with my arcade monitor. I opened a new issue for this on the github site.
Try loading and using the update_all script. That fixed it (and several others) for me. The main update script seems to be broken.
rcade
Posts: 100
Joined: Wed May 27, 2020 7:57 pm
Been thanked: 13 times

Re: First Q*Bert Release

Unread post by rcade »

Just curious, did you use the same x86 core as AO486 or write a new 8088 CPU core?
retrodroid
Posts: 122
Joined: Tue Feb 02, 2021 5:55 pm
Has thanked: 78 times
Been thanked: 13 times

Re: First Q*Bert Release

Unread post by retrodroid »

mhartman wrote: Fri Mar 12, 2021 12:13 am Try loading and using the update_all script. That fixed it (and several others) for me. The main update script seems to be broken.
I have gone in and manually removed all the Qbert files and then ran the update_all script twice now, no difference.
retrodroid
Posts: 122
Joined: Tue Feb 02, 2021 5:55 pm
Has thanked: 78 times
Been thanked: 13 times

Re: First Q*Bert Release

Unread post by retrodroid »

Could someone who has Qbert working at 15.7kHz on a CRT monitor please post their core file here so I can try it? The one I'm getting from the update_all script doesn't work for me.

Nevermind. I manually downloaded the Arcade-QBert_20210308.rbf file from the GitHub repo and tested it, same results, quick flash and then black screen. I updated the Issue in GitHub as well.
mhartman
Posts: 96
Joined: Fri Jul 03, 2020 1:26 pm
Has thanked: 46 times
Been thanked: 20 times

Re: First Q*Bert Release

Unread post by mhartman »

Can you go into the menu and hit reset once the core is loaded? Sometimes mine gets stuck on the black screen and this fixes it.

BTW, I’m really enjoying this core. Thanks to the developer on this!
Post Reply