CPS 2 Release to Public ?

C-R-T
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Re: CPS 2 Release to Public ?

Unread post by C-R-T »

Do these games require 128 MB RAM? I only have 32 MB and all the CPS-2 games have garbled graphics.
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Hodor
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Re: CPS 2 Release to Public ?

Unread post by Hodor »

C-R-T wrote: Sun Jul 11, 2021 8:01 am Do these games require 128 MB RAM? I only have 32 MB and all the CPS-2 games have garbled graphics.
No, some of them work fine with 32MB and the rest needs 64MB at least.
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Re: CPS 2 Release to Public ?

Unread post by chimaera »

I am also getting all black screens on the CPS2 games. I updated through the update_all script with beta on
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Re: CPS 2 Release to Public ?

Unread post by chimaera »

I think I actually solved it.

qsound.zip needs to be in the same folder as the games, effectively games/mame.
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Re: CPS 2 Release to Public ?

Unread post by jca »

C-R-T wrote: Sun Jul 11, 2021 8:01 am Do these games require 128 MB RAM? I only have 32 MB and all the CPS-2 games have garbled graphics.
See viewtopic.php?p=29093#p29093
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Re: CPS 2 Release to Public ?

Unread post by jitu757 »

chimaera wrote: Sun Jul 11, 2021 11:30 am I think I actually solved it.

qsound.zip needs to be in the same folder as the games, effectively games/mame.
Tried this just now and still the same blank screen. I have also tried by deleting mra and rbf files and running update_all for the 3rd time to no avail. Update message says successful, yet, I get blank screen when loading cps2 roms.
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Re: CPS 2 Release to Public ?

Unread post by jca »

Very few users had such a problem and after doing everything possible they redid their SD card which solved the problem.
I have a question for these few users: are you using SAM?
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Re: CPS 2 Release to Public ?

Unread post by jitu757 »

jca wrote: Thu Jul 15, 2021 4:13 pm Very few users had such a problem and after doing everything possible they redid their SD card which solved the problem.
I have a question for these few users: are you using SAM?
In the process of running update_all on a newly imaged sd card. Btw, what's SAM?
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Re: CPS 2 Release to Public ?

Unread post by jca »

I guess if you don't know you don't have it installed. It is Super Attract Mode.
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Re: CPS 2 Release to Public ?

Unread post by aberu »

jitu757 wrote: Thu Jul 15, 2021 8:18 pm
jca wrote: Thu Jul 15, 2021 4:13 pm Very few users had such a problem and after doing everything possible they redid their SD card which solved the problem.
I have a question for these few users: are you using SAM?
In the process of running update_all on a newly imaged sd card. Btw, what's SAM?
https://github.com/mrchrisster/MiSTer_SAM
birdybro~
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Re: CPS 2 Release to Public ?

Unread post by Mellified »

jca wrote: Thu Jul 15, 2021 4:13 pm I have a question for these few users: are you using SAM?
Why would that matter?
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Re: CPS 2 Release to Public ?

Unread post by retro »

jitu757 wrote: Thu Jul 15, 2021 3:58 pm Tried this just now and still the same blank screen. I have also tried by deleting mra and rbf files and running update_all for the 3rd time to no avail. Update message says successful, yet, I get blank screen when loading cps2 roms.
Try putting qsound.zip in /media/fat/_Arcade/mame, that was the default location set by the Update_All script when I first setup my MiSTer.

Haven't had any problems with Capcom CPS 1.5 and CPS 2 games at all.
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Re: CPS 2 Release to Public ?

Unread post by jitu757 »

Good news! as suggested by jca, a fresh installed sd card was the key to getting everything to work. Thank you!
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