Extra Bases rotate problem

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macro
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Extra Bases rotate problem

Unread post by macro »

It was reported on github about extra bases being in cocktail mode permanently, so I had a look into it.

if you look on https://youtu.be/Wb1hXoFsH8g

the upright has the monitor reflected off of a 3D background (bit like space invaders) so it only draws the main detail (picture doesn't rotate, so OK for both players)

The cocktail cannot use this, so it instead does shades (on a mono screen, since only intensity and sync are connected) but since we use full rgb this comes out in colour. (I did add a shade mode for Space zap since that also is usually wired for mono)

so we really need a decent picture of a real backdrop for the upright if anyone knows of the whereabouts of such a beast.
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macro
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Re: Extra Bases rotate problem

Unread post by macro »

Decided it looked mostly mathematical (circles, ellipses etc), so here's my attempt at a backdrop based on the video I found. Just need to hook it up now. No scoreboard or sky, not enough room! (plus it isn't 3D like the real one)
back.gif
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macro
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Re: Extra Bases rotate problem

Unread post by macro »

should now be complete, had to make sure the 'home run' flash worked properly.

will put the changes in github tomorrow.
20210707_222955-screen.png
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