No problem, happy to helpRascalUK wrote: ↑Sun Apr 11, 2021 10:27 amCheers pal, that fixed mine too... now to work out why Dangun Feveron has stopped loading...ReadyPlayerTwo wrote: ↑Sat Apr 10, 2021 7:32 pm Changing the core settings fixed the crashing gfx for me
Went to advanced settings changed to tp 60hz and ddr3 and this fixed the graphics for me.
Update.... interesting... same fix sorted that too...
CAVE 68000 Any News for MiSTer
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Re: CAVE 68000 Any News for MiSTer
Re: CAVE 68000 Any News for MiSTer
Really odd - everything seems to works fine for me. 128mb module, RBF/ROM up to date/current - I can run at 57/60Mhz w/ SDRAM selected (coupled with any vsync_adjust setting), and I have no graphical issues with any combination. I wonder what might be going on. Hopefully it can be fixed soon for those who are experiencing issues.
Re: CAVE 68000 Any News for MiSTer
I have graphics/sound issue as well after the update. How do go back to a previous version?
- Chris23235
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Re: CAVE 68000 Any News for MiSTer
Just download an older rbf from here:
https://github.com/MiSTer-devel/Arcade- ... r/releases
and put it on your card.
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Re: CAVE 68000 Any News for MiSTer
I had graphic glitches the last week but now they are gone. What stays is a problem with the game controls in DoDonPachi.
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?
Joypad up pauses the game
Firebutton 1 not only fires but steers also right
Firebutton 2 not only fires but steers also left
Redefining the buttons does not help. Sounds familiar? How did you fix it?
Re: CAVE 68000 Any News for MiSTer
I installed the rbf file and was able to play without the graphics issue, but I no longer can get autofire even though it is mapped. I used file: 20210113. At least its playable again.
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Re: CAVE 68000 Any News for MiSTer
An update from Josh, ESP Ra.De. Running on the CAVE core
His Patreon is here https://www.patreon.com/nullobject
His Patreon is here https://www.patreon.com/nullobject
Re: CAVE 68000 Any News for MiSTer
Hey guys, what is up with the Dodonotchi core? It used to work fine on my mister but after running update all a couple weeks ago, it totally crashes the mister when trying to start it. I have 32 MB RAM.
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Re: CAVE 68000 Any News for MiSTer
If the core is still responding try and change the memory type used from SDRAM to DDR.
Re: CAVE 68000 Any News for MiSTer
As soon as I load the core all I get is a black screen and nothing more can be done but a hard reset.
Re: CAVE 68000 Any News for MiSTer
Try this :
If you can't see anything, push the menu button, then down 6 times then Accept 2 times to switch to 60Hz.
- ItalianGrandma
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Re: CAVE 68000 Any News for MiSTer
The latest version has bugs:
-DDP and Dangun Feveron compatibility is broken
-Esp Ra. De. seems to only work in DDR3 mode
I’m sure nullobject will have it fixed soon enough
-DDP and Dangun Feveron compatibility is broken
-Esp Ra. De. seems to only work in DDR3 mode
I’m sure nullobject will have it fixed soon enough
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Re: CAVE 68000 Any News for MiSTer
It's out. Works a treat now, also fixed Dangun and DDP after the last beta broke them.
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Re: CAVE 68000 Any News for MiSTer
No, still beta but work is progressing quickly. Josh posted out a roadmap for it this morning.
https://www.patreon.com/posts/which-games-are-51338108
https://www.patreon.com/posts/which-games-are-51338108
Re: CAVE 68000 Any News for MiSTer
F***yeah!
guwange was the first cave game i played back when MAME was first starting out, and they got the 1st gen cave titles to run.
the game blew me away with its bullet hell gameplay and weird bosses.
absolutely was not expecting it to be that good!
guwange was the first cave game i played back when MAME was first starting out, and they got the 1st gen cave titles to run.
the game blew me away with its bullet hell gameplay and weird bosses.
absolutely was not expecting it to be that good!
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Re: CAVE 68000 Any News for MiSTer
Hey folks. Absolutely loving DoDonPachi, have there been any developments with ESP Ra De and Guwange?
My list for more Cave shooters on Mister is strong
My list for more Cave shooters on Mister is strong
- lamarax
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Re: CAVE 68000 Any News for MiSTer
Well, ESP Ra.De. and Dangun Feveron were running fine to begin with since their introduction to the beta, only missing sprite zoom where (seldomly) present on their respective PCBs.StrafeMcgee wrote: ↑Sun Sep 26, 2021 10:57 pm Hey folks. Absolutely loving DoDonPachi, have there been any developments with ESP Ra De and Guwange?
My list for more Cave shooters on Mister is strong
Guwange on the other hand, still needs a bit of work on the core to be called playable, but I'm confident Josh will come through in the end! He may seem slow, but he's stubborn, persistent, and doesn't try to hide around problems.
- wark91
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Re: CAVE 68000 Any News for MiSTer
@FatSlob71 you can use MRA's here https://github.com/MiSTer-devel/Arcade- ... master/mra with the last release.
The SOS Fever is present.
The SOS Fever is present.
Re: CAVE 68000 Any News for MiSTer
Does anybody know if Josh is still working on this. Two months without any sign of life, just after he said he planned more frequent checkins. Not judging at all, just curious if the core is still in development.
- Captain FPGA
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Re: CAVE 68000 Any News for MiSTer
Cave, isn't that the machine which produces Xbox 360 Deathsmiles?
Dreams don't die!
Re: CAVE 68000 Any News for MiSTer
He has a habit of disappearing from time to time. I'm sure he's a busy man and all but it would be nice if he gave more frequent status updates to his Patrons. Like you, I'm not here to judge, I just adjust my Patron to him accordingly.